Arrastrapies abisal

attack maximum action distance + [-3]
stance movement speed +% final [204]
stance movement speed +% final [204]
ignore actor scale from stats [1]
Abyssal Shambler
Spectre | N |
---|---|
Area | Pasaje oscuro, Profundidades abisales, Profundidades abisales, Profundidades abisales, Vacío oscuro, Dominio oscuro |
Tags | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Packs |
Vida
100%
Resistencia




Damage
100%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
4 ~ 11
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
KulemaksGrasp
Metadata
KulemaksGrasp_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
79
Vida
14,725
4,540
887
Damage
324
Daño de hechizos
324
Precisión
3,596
Tiempo de ataque
1.5
Experiencia
81,664
Minion Life
9,783
Minion Damage
1,690
Minion Armour
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAbyssPaleWalker2Fireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1 seg
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1431]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Fodder/PaleWalker2/KulemaksGrasp_"] = { name = "Abyssal Shambler", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MPSAbyssPaleWalker2Fireball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAbyssPaleWalker2Fireball"] = { name = "MPSAbyssPaleWalker2Fireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1431, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
stance movement speed +% final [204]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Arrastrapies abisal

attack maximum action distance + [-3]
stance movement speed +% final [204]
stance movement speed +% final [204]
ignore actor scale from stats [1]
Abyssal Shambler
Spectre | N |
---|---|
Tags | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Vida
100%
Resistencia




Damage
100%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
4 ~ 11
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
KulemaksGrasp
Metadata
KulemaksGraspPinnacle
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
2,413
708
Damage
233
Daño de hechizos
233
Precisión
2,464
Tiempo de ataque
1.5
Experiencia
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAbyssPaleWalker2Fireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1 seg
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1431]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Fodder/PaleWalker2/KulemaksGraspPinnacle"] = { name = "Abyssal Shambler", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MPSAbyssPaleWalker2Fireball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAbyssPaleWalker2Fireball"] = { name = "MPSAbyssPaleWalker2Fireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1431, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
stance movement speed +% final [204]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.