Abyssal Shambler

attack maximum action distance + [-3]
stance movement speed +% final [204]
stance movement speed +% final [204]
ignore actor scale from stats [1]
Spectre | N |
---|---|
Area | Lightless Passage, Abyssal Depths, Abyssal Depths, Abyssal Depths, Lightless Void, Dark Domain |
Tags | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Packs |
Life
100%
Resistance




Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
KulemaksGrasp
Metadata
KulemaksGrasp_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
79
Life
14,725
Armour
4,540
Evasion Rating
887
Damage
324
Spell Damage
324
Accuracy
3,596
Attack Time
1.5
Experience
81,664
Minion Life
9,783
Minion Damage
1,690
Minion Armour
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAbyssPaleWalker2Fireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Cast Time: 1 sec
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1431]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Fodder/PaleWalker2/KulemaksGrasp_"] = { name = "Abyssal Shambler", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MPSAbyssPaleWalker2Fireball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAbyssPaleWalker2Fireball"] = { name = "MPSAbyssPaleWalker2Fireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1431, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
attack maximum action distance + [-3]
stance movement speed +% final [204]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Abyssal Shambler

attack maximum action distance + [-3]
stance movement speed +% final [204]
stance movement speed +% final [204]
ignore actor scale from stats [1]
Spectre | N |
---|---|
Tags | abyssal, demon, melee, Unarmed_onhit_audio, very_slow_movement |
Life
100%
Resistance




Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
KulemaksGrasp
Metadata
KulemaksGraspPinnacle
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,757
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,464
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAbyssPaleWalker2Fireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Cast Time: 1 sec
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1431]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Fodder/PaleWalker2/KulemaksGraspPinnacle"] = { name = "Abyssal Shambler", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MPSAbyssPaleWalker2Fireball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAbyssPaleWalker2Fireball"] = { name = "MPSAbyssPaleWalker2Fireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1431, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
attack maximum action distance + [-3]
stance movement speed +% final [204]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.