Хельдра, Чёрный костёр



Область: Выжженные фермерские земли
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
Heldra of the Black Pyre
Spectre | N |
---|---|
Area | Выжженные фермерские земли |
Tags | allows_additional_projectiles, allows_inc_aoe, Чародейский, cultist, fast_movement, human, humanoid, not_dex, not_str, physical_affinity, red_blood, Unarmed_onhit_audio, very_fast_movement |
Здоровье
200%
Energy Shield From Life
20%
Сопротивление




Damage
270%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
5 ~ 14
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
100%
Type
IgnagdukBogWitchHagBattleInterlude
Metadata
IgnagdukBogWitchHagBattleInterlude
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
54
Здоровье
5,291
1,039
511
1,323
Damage
401
Урон от чар
401
Меткость
1,472
Время атаки
1.5
Опыт
27,493
Minion Life
6,877
Minion Energy Shield
1,719
Minion Damage
1,240
Minion Armour
1,039
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSIgnagdukBasicFireProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1.033 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1030]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

MPSIgnagdukBigFireProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1.833 сек.
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1031]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

MPSIgnagdukBigFireProj2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1.833 сек.
Перезарядка: 5 сек.
Наносит от до урона от огня
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1031]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

GSIgnagdukBoneBlast
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
EASIgnagdukFirewall
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
GSIgnagdukFlamethrower
Triggerable, Spell, Damage
Время применения: 1 сек.
Перезарядка: 20 сек.
action attack or cast time uses animation length [1]
base cannot be parried [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
EASIgnagdukBossFireWave
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
DTTIgnagdukBogWitchDashFlame
Spell, Movement
Время применения: 1 сек.
Перезарядка: 3 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [15]
spell maximum action distance +% [0]
walk emerge extra distance [-10]
EGIgnagdukGatherFireBoltLeft
Triggerable
EGIgnagdukGatherFireBoltRight
Triggerable
EGIgnagdukGatherFireDoubleBoltLeft
Triggerable
EGIgnagdukGatherFireDoubleBoltRight
Triggerable
MPSIgnagdukBasicFireProjSpam
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1.033 сек.
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [100]
base is projectile [1]
monster projectile variation [1030]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]

EGIgnagdukGetFlamewallSource
Triggerable
GTIgnagdukFlamewall
Triggerable
SOIgnagdukFirewall
Triggerable
EGIgnagdukGatherFireWave
Triggerable
GSIngagdukFireWaveFull
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
GSIngagdukFireWaveHalf
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
SOIgnagdukFireBoneWall1
Triggerable
SOIgnagdukFireBoneWall2
Triggerable
SOIgnagdukFireBoneWall3
Triggerable
GAIgnagdukDashImpactFire
Triggerable, Attack
Base Damage: 321–481
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
Наносит на 30% меньше урона
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/IgnagdukBogWitch/IgnagdukBogWitchHagBattleInterlude"] = { name = "Heldra of the Black Pyre", life = 2, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.7, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MPSIgnagdukBasicFireProj", "MPSIgnagdukBasicFireProjSpam", "MPSIgnagdukBigFireProj", "MPSIgnagdukBigFireProj2", "GSIgnagdukBoneBlast", "GAIgnagdukDashImpactFire", "GSIngagdukFireWaveFull", "GSIngagdukFireWaveHalf", "GSIgnagdukFlamethrower", "GSHagBattleMidExplosion", "EASIgnagdukFirewall", "EASIgnagdukBossFireWave", "EGIgnagdukGatherFireWave", "EGIgnagdukGatherFireBoltLeft", "EGIgnagdukGatherFireBoltRight", "EGIgnagdukGatherFireDoubleBoltLeft", "EGIgnagdukGatherFireDoubleBoltRight", "EGIgnagdukGetFlamewallSource", "SOIgnagdukFireBoneWall1", "SOIgnagdukFireBoneWall2", "SOIgnagdukFirewall", "SOIgnagdukFireBoneWall3", "GTIgnagdukFlamewall", "DTTIgnagdukBogWitchDashFlame", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSIgnagdukBasicFireProj"] = { name = "MPSIgnagdukBasicFireProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.033, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "ignite_chance_+%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1030, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSIgnagdukBasicFireProjSpam"] = { name = "MPSIgnagdukBasicFireProjSpam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.033, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_projectile_speed_+%_variation_final", "base_projectile_speed_+%", "ignite_chance_+%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1030, 100, 0, 33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSIgnagdukBigFireProj"] = { name = "MPSIgnagdukBigFireProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.833, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "ignite_chance_+%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSIgnagdukBigFireProj2"] = { name = "MPSIgnagdukBigFireProj2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.833, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "ignite_chance_+%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1031, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnagdukBoneBlast"] = { name = "GSIgnagdukBoneBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAIgnagdukDashImpactFire"] = { name = "GAIgnagdukDashImpactFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-30, 75, 200, critChance = 5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIngagdukFireWaveFull"] = { name = "GSIngagdukFireWaveFull", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIngagdukFireWaveHalf"] = { name = "GSIngagdukFireWaveHalf", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIgnagdukFlamethrower"] = { name = "GSIgnagdukFlamethrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_chance_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "base_cannot_be_parried", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHagBattleMidExplosion"] = { name = "GSHagBattleMidExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage_per_removable_frenzy_charge", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASIgnagdukFirewall"] = { name = "EASIgnagdukFirewall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.333, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASIgnagdukBossFireWave"] = { name = "EASIgnagdukBossFireWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGIgnagdukGatherFireWave"] = { name = "EGIgnagdukGatherFireWave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGIgnagdukGatherFireBoltLeft"] = { name = "EGIgnagdukGatherFireBoltLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGIgnagdukGatherFireBoltRight"] = { name = "EGIgnagdukGatherFireBoltRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGIgnagdukGatherFireDoubleBoltLeft"] = { name = "EGIgnagdukGatherFireDoubleBoltLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGIgnagdukGatherFireDoubleBoltRight"] = { name = "EGIgnagdukGatherFireDoubleBoltRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGIgnagdukGetFlamewallSource"] = { name = "EGIgnagdukGetFlamewallSource", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOIgnagdukFireBoneWall1"] = { name = "SOIgnagdukFireBoneWall1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOIgnagdukFireBoneWall2"] = { name = "SOIgnagdukFireBoneWall2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOIgnagdukFirewall"] = { name = "SOIgnagdukFirewall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOIgnagdukFireBoneWall3"] = { name = "SOIgnagdukFireBoneWall3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIgnagdukFlamewall"] = { name = "GTIgnagdukFlamewall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTIgnagdukBogWitchDashFlame"] = { name = "DTTIgnagdukBogWitchDashFlame", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-10, 15, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster slain flask charges granted +% [-50]
Family | MonsterSlainFlaskCharges |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.