Rusted Reconstructor
Область: Машинариум Джиквани
Spectre | Y |
---|---|
Area | Машинариум Джиквани, Машинариум Джиквани |
Tags | 2HBluntMetal_onhit_audio, Чародейский, construct, golem, lightning_affinity, monster_barely_moves, not_dex, Ваал, very_slow_movement |
Packs |
Здоровье
110%
Energy Shield From Life
15%
Броня
+100%
Ailment Threshold
%
Сопротивление
0
0
-30
0
Damage
110%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
3 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
110%
Model Size
100%
Type
VaalConstructPyramid
Metadata
VaalConstructPyramidAncient
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
60
Здоровье
5,613
Броня
2,146
Уклонение
384
Энерг. щит
0
Damage
199
Урон от чар
199
Меткость
0
Attack Time
1.5
Опыт
17,930
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalConstructPyramidReviveConstructs
Spell, Area, Triggerable, AreaSpell
Время применения: 1 сек.
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [0]
generic skill trigger % [100]
generic skill trigger id [0]
TBVaalPyramidBeam
Spell, Triggerable, Attack, Damage
Base Damage: 159–239
Шанс крит. попадания: 5%
Время применения: 1 сек.
Attack Time: 1.5 сек.
Наносит от 12.16 до 36.49 урона от молнии
На 15% больше шанса наложения шока
action attack or cast time uses animation length [1]
На 15% больше шанса наложения шока
action attack or cast time uses animation length [1]
TBVaalPyramidReviveBeam
Spell, Triggerable, Attack, Damage
Base Damage: 159–239
Шанс крит. попадания: 5%
Время применения: 1 сек.
Attack Time: 1.5 сек.
Наносит от 12.16 до 36.49 урона от молнии
На 15% больше шанса наложения шока
generic skill trigger skills with id [0]
На 15% больше шанса наложения шока
generic skill trigger skills with id [0]
EGVaalPyramidReviveBeam
Triggerable
Перезарядка: 6 сек.
spell maximum action distance +% [-95]
GTVaalPyramidBeam
Triggerable
GTVaalPyramidBeamPassive
Triggerable
BoneCultistReviveSkeletons
Triggerable
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
GTVaalConstructPyramidBeamBlast
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
TBVaalPyramidBeamAttack
Spell, Triggerable, Attack, Damage
Base Damage: 159–239
Шанс крит. попадания: 5%
Время применения: 1 сек.
Attack Time: 1.5 сек.
Наносит от 14.87 до 44.6 урона от молнии
На 15% больше шанса наложения шока
action attack or cast time uses animation length [1]
На 15% больше шанса наложения шока
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable {} StateMachine { define_shared_state = " activated; dust; " } ControlZone {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true light_starts_disabled = true } StateMachine { create_state_activated_0 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_on.epk' ); " on_state_activated_1 = " FadeInLight(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk'); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' ); " on_state_activated_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk'); FadeOutLight(); " create_state_activated_1 = " EnableLight(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' ); " create_state_activated_2 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk'); DisableLight( ); " on_state_dust_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_off.epk' );" on_or_create_state_dust_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_on.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_off.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Pyramid/VaalConstructPyramidAncient"] = { name = "Rusted Reconstructor", life = 1.1, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "TBVaalPyramidReviveBeam", "TBVaalPyramidBeam", "TBVaalPyramidBeamAttack", "EGVaalPyramidReviveBeam", "GTVaalPyramidBeam", "GTVaalPyramidBeamPassive", "GTVaalConstructPyramidBeamBlast", "BoneCultistReviveSkeletons", "VaalConstructPyramidReviveConstructs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TBVaalPyramidReviveBeam"] = { name = "TBVaalPyramidReviveBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "active_skill_shock_chance_+%_final", }, levels = { [1] = {0.5, 1.5, 0, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBVaalPyramidBeam"] = { name = "TBVaalPyramidBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBVaalPyramidBeamAttack"] = { name = "TBVaalPyramidBeamAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGVaalPyramidReviveBeam"] = { name = "EGVaalPyramidReviveBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalPyramidBeam"] = { name = "GTVaalPyramidBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalPyramidBeamPassive"] = { name = "GTVaalPyramidBeamPassive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalConstructPyramidBeamBlast"] = { name = "GTVaalConstructPyramidBeamBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistReviveSkeletons"] = { name = "BoneCultistReviveSkeletons", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalConstructPyramidReviveConstructs"] = { name = "VaalConstructPyramidReviveConstructs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_id", "generic_skill_trigger_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {0, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Rusted Reconstructor
Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, Чародейский, construct, golem, lightning_affinity, monster_barely_moves, not_dex, Ваал, very_slow_movement |
Здоровье
110%
Energy Shield From Life
15%
Броня
+100%
Ailment Threshold
%
Сопротивление
0
0
-30
0
Damage
110%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
3 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
110%
Model Size
100%
Type
VaalConstructPyramid
Metadata
VaalConstructPyramidAncientActivated
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
8,533
Броня
3,451
Уклонение
477
Энерг. щит
0
Damage
256
Урон от чар
256
Меткость
0
Attack Time
1.5
Опыт
31,497
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalConstructPyramidReviveConstructs
Spell, Area, Triggerable, AreaSpell
Время применения: 1 сек.
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [0]
generic skill trigger % [100]
generic skill trigger id [0]
TBVaalPyramidBeam
Spell, Triggerable, Attack, Damage
Base Damage: 205–308
Шанс крит. попадания: 5%
Время применения: 1 сек.
Attack Time: 1.5 сек.
Наносит от 13.98 до 41.93 урона от молнии
На 15% больше шанса наложения шока
action attack or cast time uses animation length [1]
На 15% больше шанса наложения шока
action attack or cast time uses animation length [1]
TBVaalPyramidReviveBeam
Spell, Triggerable, Attack, Damage
Base Damage: 205–308
Шанс крит. попадания: 5%
Время применения: 1 сек.
Attack Time: 1.5 сек.
Наносит от 13.98 до 41.93 урона от молнии
На 15% больше шанса наложения шока
generic skill trigger skills with id [0]
На 15% больше шанса наложения шока
generic skill trigger skills with id [0]
EGVaalPyramidReviveBeam
Triggerable
Перезарядка: 6 сек.
spell maximum action distance +% [-95]
GTVaalPyramidBeam
Triggerable
GTVaalPyramidBeamPassive
Triggerable
BoneCultistReviveSkeletons
Triggerable
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
GTVaalConstructPyramidBeamBlast
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
TBVaalPyramidBeamAttack
Spell, Triggerable, Attack, Damage
Base Damage: 205–308
Шанс крит. попадания: 5%
Время применения: 1 сек.
Attack Time: 1.5 сек.
Наносит от 17.08 до 51.24 урона от молнии
На 15% больше шанса наложения шока
action attack or cast time uses animation length [1]
На 15% больше шанса наложения шока
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable {} StateMachine { define_shared_state = " activated; dust; " } ControlZone {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true light_starts_disabled = true } StateMachine { create_state_activated_0 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_on.epk' ); " on_state_activated_1 = " FadeInLight(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk'); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' ); " on_state_activated_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk'); FadeOutLight(); " create_state_activated_1 = " EnableLight(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' ); " create_state_activated_2 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk'); DisableLight( ); " on_state_dust_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_off.epk' );" on_or_create_state_dust_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_on.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_off.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Pyramid/VaalConstructPyramidAncientActivated"] = { name = "Rusted Reconstructor", life = 1.1, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "TBVaalPyramidReviveBeam", "TBVaalPyramidBeam", "TBVaalPyramidBeamAttack", "EGVaalPyramidReviveBeam", "GTVaalPyramidBeam", "GTVaalPyramidBeamPassive", "GTVaalConstructPyramidBeamBlast", "BoneCultistReviveSkeletons", "VaalConstructPyramidReviveConstructs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TBVaalPyramidReviveBeam"] = { name = "TBVaalPyramidReviveBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "active_skill_shock_chance_+%_final", }, levels = { [1] = {0.5, 1.5, 0, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBVaalPyramidBeam"] = { name = "TBVaalPyramidBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBVaalPyramidBeamAttack"] = { name = "TBVaalPyramidBeamAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGVaalPyramidReviveBeam"] = { name = "EGVaalPyramidReviveBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalPyramidBeam"] = { name = "GTVaalPyramidBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalPyramidBeamPassive"] = { name = "GTVaalPyramidBeamPassive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalConstructPyramidBeamBlast"] = { name = "GTVaalConstructPyramidBeamBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistReviveSkeletons"] = { name = "BoneCultistReviveSkeletons", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalConstructPyramidReviveConstructs"] = { name = "VaalConstructPyramidReviveConstructs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_id", "generic_skill_trigger_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {0, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.