Rusted Reconstructor
Area: Jiquani's Machinarium
Spectre | Y |
---|---|
Area | Jiquani's Machinarium, Jiquani's Machinarium |
Tags | 2HBluntMetal_onhit_audio, caster, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Packs |
Life
110%
Energy Shield From Life
15%
Armour
+100%
Ailment Threshold
%
Resistance
0
0
-30
0
Damage
110%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
3 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
VaalConstructPyramid
Metadata
VaalConstructPyramidAncient
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
60
Life
5,613
Armour
2,146
Evasion
384
Energy Shield
0
Damage
199
Spell Damage
199
Accuracy
0
Attack Time
1.5
Experience
17,930
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalConstructPyramidReviveConstructs
Spell, Area, Triggerable, AreaSpell
Cast Time: 1 sec
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [0]
generic skill trigger % [100]
generic skill trigger id [0]
TBVaalPyramidBeam
Spell, Triggerable, Attack, Damage
Base Damage: 159–239
Critical Strike Chance: 5%
Cast Time: 1 sec
Attack Time: 1.5 sec
Deals 12.16 to 36.49 Lightning Damage
15% more chance to Shock
action attack or cast time uses animation length [1]
15% more chance to Shock
action attack or cast time uses animation length [1]
TBVaalPyramidReviveBeam
Spell, Triggerable, Attack, Damage
Base Damage: 159–239
Critical Strike Chance: 5%
Cast Time: 1 sec
Attack Time: 1.5 sec
Deals 12.16 to 36.49 Lightning Damage
15% more chance to Shock
generic skill trigger skills with id [0]
15% more chance to Shock
generic skill trigger skills with id [0]
EGVaalPyramidReviveBeam
Triggerable
Cooldown Time: 6 sec
spell maximum action distance +% [-95]
GTVaalPyramidBeam
Triggerable
GTVaalPyramidBeamPassive
Triggerable
BoneCultistReviveSkeletons
Triggerable
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
GTVaalConstructPyramidBeamBlast
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
TBVaalPyramidBeamAttack
Spell, Triggerable, Attack, Damage
Base Damage: 159–239
Critical Strike Chance: 5%
Cast Time: 1 sec
Attack Time: 1.5 sec
Deals 14.87 to 44.6 Lightning Damage
15% more chance to Shock
action attack or cast time uses animation length [1]
15% more chance to Shock
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable {} StateMachine { define_shared_state = " activated; dust; " } ControlZone {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true light_starts_disabled = true } StateMachine { create_state_activated_0 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_on.epk' ); " on_state_activated_1 = " FadeInLight(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk'); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' ); " on_state_activated_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk'); FadeOutLight(); " create_state_activated_1 = " EnableLight(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' ); " create_state_activated_2 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk'); DisableLight( ); " on_state_dust_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_off.epk' );" on_or_create_state_dust_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_on.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_off.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Pyramid/VaalConstructPyramidAncient"] = { name = "Rusted Reconstructor", life = 1.1, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "TBVaalPyramidReviveBeam", "TBVaalPyramidBeam", "TBVaalPyramidBeamAttack", "EGVaalPyramidReviveBeam", "GTVaalPyramidBeam", "GTVaalPyramidBeamPassive", "GTVaalConstructPyramidBeamBlast", "BoneCultistReviveSkeletons", "VaalConstructPyramidReviveConstructs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TBVaalPyramidReviveBeam"] = { name = "TBVaalPyramidReviveBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "active_skill_shock_chance_+%_final", }, levels = { [1] = {0.5, 1.5, 0, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBVaalPyramidBeam"] = { name = "TBVaalPyramidBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBVaalPyramidBeamAttack"] = { name = "TBVaalPyramidBeamAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGVaalPyramidReviveBeam"] = { name = "EGVaalPyramidReviveBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalPyramidBeam"] = { name = "GTVaalPyramidBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalPyramidBeamPassive"] = { name = "GTVaalPyramidBeamPassive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalConstructPyramidBeamBlast"] = { name = "GTVaalConstructPyramidBeamBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistReviveSkeletons"] = { name = "BoneCultistReviveSkeletons", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalConstructPyramidReviveConstructs"] = { name = "VaalConstructPyramidReviveConstructs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_id", "generic_skill_trigger_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {0, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Rusted Reconstructor
Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, caster, construct, golem, lightning_affinity, monster_barely_moves, not_dex, vaal, very_slow_movement |
Life
110%
Energy Shield From Life
15%
Armour
+100%
Ailment Threshold
%
Resistance
0
0
-30
0
Damage
110%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
3 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
VaalConstructPyramid
Metadata
VaalConstructPyramidAncientActivated
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,533
Armour
3,451
Evasion
477
Energy Shield
0
Damage
256
Spell Damage
256
Accuracy
0
Attack Time
1.5
Experience
31,497
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalConstructPyramidReviveConstructs
Spell, Area, Triggerable, AreaSpell
Cast Time: 1 sec
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [0]
generic skill trigger % [100]
generic skill trigger id [0]
TBVaalPyramidBeam
Spell, Triggerable, Attack, Damage
Base Damage: 205–308
Critical Strike Chance: 5%
Cast Time: 1 sec
Attack Time: 1.5 sec
Deals 13.98 to 41.93 Lightning Damage
15% more chance to Shock
action attack or cast time uses animation length [1]
15% more chance to Shock
action attack or cast time uses animation length [1]
TBVaalPyramidReviveBeam
Spell, Triggerable, Attack, Damage
Base Damage: 205–308
Critical Strike Chance: 5%
Cast Time: 1 sec
Attack Time: 1.5 sec
Deals 13.98 to 41.93 Lightning Damage
15% more chance to Shock
generic skill trigger skills with id [0]
15% more chance to Shock
generic skill trigger skills with id [0]
EGVaalPyramidReviveBeam
Triggerable
Cooldown Time: 6 sec
spell maximum action distance +% [-95]
GTVaalPyramidBeam
Triggerable
GTVaalPyramidBeamPassive
Triggerable
BoneCultistReviveSkeletons
Triggerable
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
GTVaalConstructPyramidBeamBlast
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
TBVaalPyramidBeamAttack
Spell, Triggerable, Attack, Damage
Base Damage: 205–308
Critical Strike Chance: 5%
Cast Time: 1 sec
Attack Time: 1.5 sec
Deals 17.08 to 51.24 Lightning Damage
15% more chance to Shock
action attack or cast time uses animation length [1]
15% more chance to Shock
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable {} StateMachine { define_shared_state = " activated; dust; " } ControlZone {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true light_starts_disabled = true } StateMachine { create_state_activated_0 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_on.epk' ); " on_state_activated_1 = " FadeInLight(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk'); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' ); " on_state_activated_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk'); FadeOutLight(); " create_state_activated_1 = " EnableLight(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' ); " create_state_activated_2 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk'); DisableLight( ); " on_state_dust_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_off.epk' );" on_or_create_state_dust_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_on.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/dust_off.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Pyramid/VaalConstructPyramidAncientActivated"] = { name = "Rusted Reconstructor", life = 1.1, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "TBVaalPyramidReviveBeam", "TBVaalPyramidBeam", "TBVaalPyramidBeamAttack", "EGVaalPyramidReviveBeam", "GTVaalPyramidBeam", "GTVaalPyramidBeamPassive", "GTVaalConstructPyramidBeamBlast", "BoneCultistReviveSkeletons", "VaalConstructPyramidReviveConstructs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TBVaalPyramidReviveBeam"] = { name = "TBVaalPyramidReviveBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "active_skill_shock_chance_+%_final", }, levels = { [1] = {0.5, 1.5, 0, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBVaalPyramidBeam"] = { name = "TBVaalPyramidBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBVaalPyramidBeamAttack"] = { name = "TBVaalPyramidBeamAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGVaalPyramidReviveBeam"] = { name = "EGVaalPyramidReviveBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalPyramidBeam"] = { name = "GTVaalPyramidBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalPyramidBeamPassive"] = { name = "GTVaalPyramidBeamPassive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalConstructPyramidBeamBlast"] = { name = "GTVaalConstructPyramidBeamBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BoneCultistReviveSkeletons"] = { name = "BoneCultistReviveSkeletons", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalConstructPyramidReviveConstructs"] = { name = "VaalConstructPyramidReviveConstructs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_id", "generic_skill_trigger_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {0, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }