Ремеханизатор
Механизм
Reconstructor
| Spectre | Y |
|---|---|
| Tags | 2HBluntMetal_onhit_audio, bludgeoning_weapon, Чародейский, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, slow_movement, vaal |
| Packs |
Здоровье
110%
Energy Shield From Life
15%
+100%
Сопротивление
Damage
110%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
3 ~ 8
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
110%
Model Size
100%
Type
VaalConstructPyramid
Metadata
VaalConstructPyramidSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
8,533
4,826
708
1,280
Damage
256
Урон от чар
256
Меткость
2,502
Время атаки
1.5
Опыт
31,497
Minion Life
7,623
Minion Energy Shield
1,143
Minion Damage
1,066
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalConstructPyramidReviveConstructs
Spell, Area, Triggerable, AreaSpell, AttackInPlace
Время применения: 1 сек.
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [0]
TBVaalPyramidBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
На 15% больше шанса наложения шока
action attack or cast time uses animation length [1]
TBVaalPyramidReviveBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
На 15% больше шанса наложения шока
generic skill trigger skills with id [0]
EGVaalPyramidReviveBeam
Triggerable, AttackInPlace
Перезарядка: 6 сек.
spell maximum action distance +% [-95]
GTVaalPyramidBeam
Spell, Triggerable, AttackInPlace
Время применения: 1.5 сек.
GTVaalPyramidBeamPassive
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
GTVaalConstructPyramidBeamBlast
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
TBVaalPyramidBeamAttack
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
На 15% больше шанса наложения шока
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
}
Transitionable {}
StateMachine
{
define_shared_state = "activated;"
}
Stats
{
set_base_heavy_stun_duration_ms = 3283
}
ControlZone
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = true
light_starts_disabled = true
}
BaseEvents
{
on_construction_complete =
"
IfState( activated, 0,
{
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk' );
} );
"
}
StateMachine
{
on_state_activated_1 =
"
FadeInLight();
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk');
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' );
"
on_state_activated_2 =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk');
FadeOutLight();
"
create_state_activated_1 =
"
EnableLight();
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_on.epk' );
"
create_state_activated_2 =
"
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/PyramidConstruct/epks/glow_off.epk');
DisableLight( );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalConstructs/Pyramid/VaalConstructPyramidSpawned"] = {
name = "Reconstructor",
life = 1.1,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"TBVaalPyramidReviveBeam",
"TBVaalPyramidBeam",
"TBVaalPyramidBeamAttack",
"EGVaalPyramidReviveBeam",
"GTVaalPyramidBeam",
"GTVaalPyramidBeamPassive",
"GTVaalConstructPyramidBeamBlast",
"VaalConstructPyramidReviveConstructs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidReviveBeam"] = {
name = "TBVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"active_skill_shock_chance_+%_final",
},
levels = {
[1] = {0.5, 1.5, 0, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeam"] = {
name = "TBVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeamAttack"] = {
name = "TBVaalPyramidBeamAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGVaalPyramidReviveBeam"] = {
name = "EGVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeam"] = {
name = "GTVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeamPassive"] = {
name = "GTVaalPyramidBeamPassive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalConstructPyramidBeamBlast"] = {
name = "GTVaalConstructPyramidBeamBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalConstructPyramidReviveConstructs"] = {
name = "VaalConstructPyramidReviveConstructs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {0, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Ремеханизатор
Механизм
Reconstructor
| Spectre | Y |
|---|---|
| Tags | 2HBluntMetal_onhit_audio, bludgeoning_weapon, Чародейский, construct, golem, is_unarmed, lightning_affinity, metal_armour, monster_barely_moves, not_dex, vaal, very_slow_movement |
| Packs |
Здоровье
110%
Energy Shield From Life
15%
+100%
Сопротивление
Damage
110%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
8 ~ 8
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
110%
Model Size
100%
Type
VaalConstructPyramid
Metadata
VaalConstructPyramidIncursion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
8,533
4,826
708
1,280
Damage
256
Урон от чар
256
Меткость
2,502
Время атаки
1.5
Опыт
31,497
Minion Life
7,623
Minion Energy Shield
1,143
Minion Damage
1,066
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 205—308
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
VaalConstructPyramidReviveConstructs
Spell, Area, Triggerable, AreaSpell, AttackInPlace
Время применения: 1 сек.
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [0]
TBVaalPyramidBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
На 15% больше шанса наложения шока
action attack or cast time uses animation length [1]
TBVaalPyramidReviveBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
На 15% больше шанса наложения шока
generic skill trigger skills with id [0]
EGVaalPyramidReviveBeam
Triggerable, AttackInPlace
Перезарядка: 6 сек.
spell maximum action distance +% [-95]
GTVaalPyramidBeam
Spell, Triggerable, AttackInPlace
Время применения: 1.5 сек.
GTVaalPyramidBeamPassive
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
GTVaalConstructPyramidBeamBlast
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
TBVaalPyramidBeamAttack
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 205—308
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
На 15% больше шанса наложения шока
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Constructs/VaalConstructPyramidIncursion"] = {
name = "Reconstructor",
life = 1.1,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"TBVaalPyramidReviveBeam",
"TBVaalPyramidBeam",
"TBVaalPyramidBeamAttack",
"EGVaalPyramidReviveBeam",
"GTVaalPyramidBeam",
"GTVaalPyramidBeamPassive",
"GTVaalConstructPyramidBeamBlast",
"VaalConstructPyramidReviveConstructs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidReviveBeam"] = {
name = "TBVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"active_skill_shock_chance_+%_final",
},
levels = {
[1] = {0.5, 1.5, 0, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeam"] = {
name = "TBVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBVaalPyramidBeamAttack"] = {
name = "TBVaalPyramidBeamAttack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGVaalPyramidReviveBeam"] = {
name = "EGVaalPyramidReviveBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeam"] = {
name = "GTVaalPyramidBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalPyramidBeamPassive"] = {
name = "GTVaalPyramidBeamPassive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTVaalConstructPyramidBeamBlast"] = {
name = "GTVaalConstructPyramidBeamBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VaalConstructPyramidReviveConstructs"] = {
name = "VaalConstructPyramidReviveConstructs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_id",
"generic_skill_trigger_%",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {0, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.