Нестабильный камень
monster no drops or experience [1]
Volatile Rock
Spectre | N |
---|---|
Tags | Чародейский, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Здоровье
100%
Сопротивление




Damage
67%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
1 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
156
Урон от чар
156
Меткость
2,464
Время атаки
1
Опыт
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModVolatileRockExplode
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " invisible; height_offset; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = "DisableRendering();" on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); } } Positioned { on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); } } Functions { update_height = { SetRenderHeightOffset( arg1 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/VolatileRocksVolatile"] = { name = "Volatile Rock", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModVolatileRockExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModVolatileRockExplode"] = { name = "GSMonsterModVolatileRockExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Нестабильный камень
monster no drops or experience [1]
Volatile Rock
Spectre | N |
---|---|
Tags | Чародейский, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Здоровье
100%
Сопротивление




Damage
67%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
1 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile2
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
156
Урон от чар
156
Меткость
2,464
Время атаки
1
Опыт
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModVolatileRockExplode2
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " invisible; height_offset; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = "DisableRendering();" on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); } } Positioned { on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); } } Functions { update_height = { SetRenderHeightOffset( arg1 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/VolatileRocksVolatile2"] = { name = "Volatile Rock", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModVolatileRockExplode2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModVolatileRockExplode2"] = { name = "GSMonsterModVolatileRockExplode2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Нестабильный камень
monster no drops or experience [1]
Volatile Rock
Spectre | N |
---|---|
Tags | Чародейский, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Здоровье
100%
Сопротивление




Damage
67%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
1 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
156
Урон от чар
156
Меткость
2,464
Время атаки
1
Опыт
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModVolatileRockExplodePlayer
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " invisible; height_offset; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = "DisableRendering();" on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); } } Positioned { on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); } } Functions { update_height = { SetRenderHeightOffset( arg1 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/Player/VolatileRocksVolatile"] = { name = "Volatile Rock", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModVolatileRockExplodePlayer", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModVolatileRockExplodePlayer"] = { name = "GSMonsterModVolatileRockExplodePlayer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Нестабильный камень
monster no drops or experience [1]
Volatile Rock
Spectre | N |
---|---|
Tags | Чародейский, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Здоровье
100%
Сопротивление




Damage
67%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
1 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile2
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
156
Урон от чар
156
Меткость
2,464
Время атаки
1
Опыт
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModVolatileRockExplode2Player
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " invisible; height_offset; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = "DisableRendering();" on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); } } Positioned { on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); } } Functions { update_height = { SetRenderHeightOffset( arg1 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/Player/VolatileRocksVolatile2"] = { name = "Volatile Rock", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModVolatileRockExplode2Player", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModVolatileRockExplode2Player"] = { name = "GSMonsterModVolatileRockExplode2Player", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Нестабильный камень
monster no drops or experience [1]
ignore actor scale from stats [1]
Volatile Rock
Spectre | N |
---|---|
Tags | slow_movement, Unarmed_onhit_audio |
Здоровье
100%
Сопротивление




Damage
67%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
1 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
156
Урон от чар
156
Меткость
2,464
Время атаки
1
Опыт
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModAbyssVolatileRockExplode
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]
CGEMonsterModAbyssVolatileRockBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Время применения: 1 сек.
Наносит 411.9 базового урона от огня в секунду
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground fire art variation [1024]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " invisible; height_offset; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = "DisableRendering();" on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); } } Positioned { on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); } } Functions { update_height = { SetRenderHeightOffset( arg1 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/LeagueAbyss/VolatileRocksVolatile"] = { name = "Volatile Rock", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModAbyssVolatileRockExplode", "CGEMonsterModAbyssVolatileRockBurningGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModAbyssVolatileRockExplode"] = { name = "GSMonsterModAbyssVolatileRockExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEMonsterModAbyssVolatileRockBurningGround"] = { name = "CGEMonsterModAbyssVolatileRockBurningGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1024, 0, 4000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Нестабильный камень
monster no drops or experience [1]
ignore actor scale from stats [1]
Volatile Rock
Spectre | N |
---|---|
Tags | slow_movement, Unarmed_onhit_audio |
Здоровье
100%
Сопротивление




Damage
67%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
1 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
156
Урон от чар
156
Меткость
2,464
Время атаки
1
Опыт
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModAbyssVolatileRockExplodePlayer
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]
CGEMonsterModAbyssVolatileRockBurningGroundPlayer
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Время применения: 1 сек.
Наносит 531.4 базового урона от огня в секунду
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground fire art variation [1024]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " invisible; height_offset; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = "DisableRendering();" on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); } } Positioned { on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); } } Functions { update_height = { SetRenderHeightOffset( arg1 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/LeagueAbyss/Player/VolatileRocksVolatile"] = { name = "Volatile Rock", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModAbyssVolatileRockExplodePlayer", "CGEMonsterModAbyssVolatileRockBurningGroundPlayer", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModAbyssVolatileRockExplodePlayer"] = { name = "GSMonsterModAbyssVolatileRockExplodePlayer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEMonsterModAbyssVolatileRockBurningGroundPlayer"] = { name = "CGEMonsterModAbyssVolatileRockBurningGroundPlayer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1024, 0, 4000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
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Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
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Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.