폭발성 바위
monster no drops or experience [1]
Volatile Rock
Spectre | N |
---|---|
Tags | 시전, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
생명력
100%
저항




Damage
67%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
6 ~ 6
공격 속도
1 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
2,413
708
Damage
156
주문 피해
156
정확도
2,464
공격 속도
1
경험치
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " invisible; height_offset; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = "DisableRendering();" on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); } } Positioned { on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); } } Functions { update_height = { SetRenderHeightOffset( arg1 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/VolatileRocksVolatile"] = { name = "Volatile Rock", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModVolatileRockExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModVolatileRockExplode"] = { name = "GSMonsterModVolatileRockExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
폭발성 바위
monster no drops or experience [1]
Volatile Rock
Spectre | N |
---|---|
Tags | 시전, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
생명력
100%
저항




Damage
67%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
6 ~ 6
공격 속도
1 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile2
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
2,413
708
Damage
156
주문 피해
156
정확도
2,464
공격 속도
1
경험치
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " invisible; height_offset; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = "DisableRendering();" on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); } } Positioned { on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); } } Functions { update_height = { SetRenderHeightOffset( arg1 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/VolatileRocksVolatile2"] = { name = "Volatile Rock", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModVolatileRockExplode2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModVolatileRockExplode2"] = { name = "GSMonsterModVolatileRockExplode2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
폭발성 바위
monster no drops or experience [1]
Volatile Rock
Spectre | N |
---|---|
Tags | 시전, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
생명력
100%
저항




Damage
67%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
6 ~ 6
공격 속도
1 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
2,413
708
Damage
156
주문 피해
156
정확도
2,464
공격 속도
1
경험치
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " invisible; height_offset; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = "DisableRendering();" on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); } } Positioned { on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); } } Functions { update_height = { SetRenderHeightOffset( arg1 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/Player/VolatileRocksVolatile"] = { name = "Volatile Rock", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModVolatileRockExplodePlayer", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModVolatileRockExplodePlayer"] = { name = "GSMonsterModVolatileRockExplodePlayer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
폭발성 바위
monster no drops or experience [1]
Volatile Rock
Spectre | N |
---|---|
Tags | 시전, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
생명력
100%
저항




Damage
67%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
6 ~ 6
공격 속도
1 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile2
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
2,413
708
Damage
156
주문 피해
156
정확도
2,464
공격 속도
1
경험치
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " invisible; height_offset; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = "DisableRendering();" on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); } } Positioned { on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); } } Functions { update_height = { SetRenderHeightOffset( arg1 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/Player/VolatileRocksVolatile2"] = { name = "Volatile Rock", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModVolatileRockExplode2Player", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModVolatileRockExplode2Player"] = { name = "GSMonsterModVolatileRockExplode2Player", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
폭발성 바위
monster no drops or experience [1]
ignore actor scale from stats [1]
Volatile Rock
Spectre | N |
---|---|
Tags | slow_movement, Unarmed_onhit_audio |
생명력
100%
저항




Damage
67%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
6 ~ 6
공격 속도
1 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
2,413
708
Damage
156
주문 피해
156
정확도
2,464
공격 속도
1
경험치
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CGEMonsterModAbyssVolatileRockBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 411.9의 기본 화염 피해를 줌
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground fire art variation [1024]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " invisible; height_offset; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = "DisableRendering();" on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); } } Positioned { on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); } } Functions { update_height = { SetRenderHeightOffset( arg1 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/LeagueAbyss/VolatileRocksVolatile"] = { name = "Volatile Rock", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModAbyssVolatileRockExplode", "CGEMonsterModAbyssVolatileRockBurningGround", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModAbyssVolatileRockExplode"] = { name = "GSMonsterModAbyssVolatileRockExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEMonsterModAbyssVolatileRockBurningGround"] = { name = "CGEMonsterModAbyssVolatileRockBurningGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1024, 0, 4000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
폭발성 바위
monster no drops or experience [1]
ignore actor scale from stats [1]
Volatile Rock
Spectre | N |
---|---|
Tags | slow_movement, Unarmed_onhit_audio |
생명력
100%
저항




Damage
67%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
6 ~ 6
공격 속도
1 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,757
2,413
708
Damage
156
주문 피해
156
정확도
2,464
공격 속도
1
경험치
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CGEMonsterModAbyssVolatileRockBurningGroundPlayer
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 531.4의 기본 화염 피해를 줌
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground fire art variation [1024]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Positioned { collision_hull_type = "projectile" force_placement = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Life { corpse_usable = false } StateMachine { define_shared_state = " invisible; height_offset; " } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_invisible_1 = "DisableRendering();" on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); } } Positioned { on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); } } Functions { update_height = { SetRenderHeightOffset( arg1 ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/LeagueAbyss/Player/VolatileRocksVolatile"] = { name = "Volatile Rock", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModAbyssVolatileRockExplodePlayer", "CGEMonsterModAbyssVolatileRockBurningGroundPlayer", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModAbyssVolatileRockExplodePlayer"] = { name = "GSMonsterModAbyssVolatileRockExplodePlayer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEMonsterModAbyssVolatileRockBurningGroundPlayer"] = { name = "CGEMonsterModAbyssVolatileRockBurningGroundPlayer", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1024, 0, 4000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.