Roca volátil
monster no drops or experience [1]
Volatile Rock
| Spectre | N |
|---|---|
| Tags | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Vida
100%
Resistencia
Damage
67%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 6
Tiempo de ataque
1 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
2,413
708
Damage
156
Daño de hechizos
156
Precisión
2,502
Tiempo de ataque
1
Experiencia
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModVolatileRockExplode
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "MoveForced"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state =
"
invisible;
height_offset;
"
}
Functions {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
create_state_invisible_1 = "DisableRendering();"
on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); }
}
Positioned
{
on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); }
}
Functions
{
update_height = { SetRenderHeightOffset( arg1 ); }
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/VolatileRocksVolatile"] = {
name = "Volatile Rock",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GSMonsterModVolatileRockExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSMonsterModVolatileRockExplode"] = {
name = "GSMonsterModVolatileRockExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Roca volátil
monster no drops or experience [1]
Volatile Rock
| Spectre | N |
|---|---|
| Tags | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Vida
100%
Resistencia
Damage
67%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 6
Tiempo de ataque
1 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile2
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
2,413
708
Damage
156
Daño de hechizos
156
Precisión
2,502
Tiempo de ataque
1
Experiencia
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModVolatileRockExplode2
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "MoveForced"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state =
"
invisible;
height_offset;
"
}
Functions {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
create_state_invisible_1 = "DisableRendering();"
on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); }
}
Positioned
{
on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); }
}
Functions
{
update_height = { SetRenderHeightOffset( arg1 ); }
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/VolatileRocksVolatile2"] = {
name = "Volatile Rock",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GSMonsterModVolatileRockExplode2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSMonsterModVolatileRockExplode2"] = {
name = "GSMonsterModVolatileRockExplode2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Roca volátil
monster no drops or experience [1]
Volatile Rock
| Spectre | N |
|---|---|
| Tags | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Vida
100%
Resistencia
Damage
67%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 6
Tiempo de ataque
1 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
2,413
708
Damage
156
Daño de hechizos
156
Precisión
2,502
Tiempo de ataque
1
Experiencia
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModVolatileRockExplodePlayer
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "MoveForced"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state =
"
invisible;
height_offset;
"
}
Functions {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
create_state_invisible_1 = "DisableRendering();"
on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); }
}
Positioned
{
on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); }
}
Functions
{
update_height = { SetRenderHeightOffset( arg1 ); }
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/Player/VolatileRocksVolatile"] = {
name = "Volatile Rock",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GSMonsterModVolatileRockExplodePlayer",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSMonsterModVolatileRockExplodePlayer"] = {
name = "GSMonsterModVolatileRockExplodePlayer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Roca volátil
monster no drops or experience [1]
Volatile Rock
| Spectre | N |
|---|---|
| Tags | Lanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Vida
100%
Resistencia
Damage
67%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 6
Tiempo de ataque
1 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile2
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
2,413
708
Damage
156
Daño de hechizos
156
Precisión
2,502
Tiempo de ataque
1
Experiencia
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModVolatileRockExplode2Player
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "MoveForced"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state =
"
invisible;
height_offset;
"
}
Functions {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
create_state_invisible_1 = "DisableRendering();"
on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); }
}
Positioned
{
on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); }
}
Functions
{
update_height = { SetRenderHeightOffset( arg1 ); }
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/Player/VolatileRocksVolatile2"] = {
name = "Volatile Rock",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GSMonsterModVolatileRockExplode2Player",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSMonsterModVolatileRockExplode2Player"] = {
name = "GSMonsterModVolatileRockExplode2Player",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Roca volátil
monster no drops or experience [1]
ignore actor scale from stats [1]
Volatile Rock
| Spectre | N |
|---|---|
| Tags | slow_movement, Unarmed_onhit_audio |
Vida
100%
Resistencia
Damage
67%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 6
Tiempo de ataque
1 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
2,413
708
Damage
156
Daño de hechizos
156
Precisión
2,502
Tiempo de ataque
1
Experiencia
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModAbyssVolatileRockExplode
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]
CGEMonsterModAbyssVolatileRockBurningGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tiempo de lanzamiento: 1 seg
Inflige 232.5 de daño de fuego por segundo
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground fire art variation [1024]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "MoveForced"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state =
"
invisible;
height_offset;
"
}
Functions {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
create_state_invisible_1 = "DisableRendering();"
on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); }
}
Positioned
{
on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); }
}
Functions
{
update_height = { SetRenderHeightOffset( arg1 ); }
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/LeagueAbyss/VolatileRocksVolatile"] = {
name = "Volatile Rock",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GSMonsterModAbyssVolatileRockExplode",
"CGEMonsterModAbyssVolatileRockBurningGround",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSMonsterModAbyssVolatileRockExplode"] = {
name = "GSMonsterModAbyssVolatileRockExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEMonsterModAbyssVolatileRockBurningGround"] = {
name = "CGEMonsterModAbyssVolatileRockBurningGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1024, 0, 4000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Roca volátil
monster no drops or experience [1]
ignore actor scale from stats [1]
Volatile Rock
| Spectre | N |
|---|---|
| Tags | slow_movement, Unarmed_onhit_audio |
Vida
100%
Resistencia
Damage
67%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 6
Tiempo de ataque
1 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Daemon
Metadata
VolatileRocksVolatile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
2,413
708
Damage
156
Daño de hechizos
156
Precisión
2,502
Tiempo de ataque
1
Experiencia
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModAbyssVolatileRockExplodePlayer
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]
CGEMonsterModAbyssVolatileRockBurningGroundPlayer
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tiempo de lanzamiento: 1 seg
Inflige 482.3 de daño de fuego por segundo
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground fire art variation [1024]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "MoveForced"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state =
"
invisible;
height_offset;
"
}
Functions {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
create_state_invisible_1 = "DisableRendering();"
on_change_state_height_offset = { Call( update_height, GetState( height_offset ) ); }
}
Positioned
{
on_initial_position_set = { Delay( 0.01, { Call( update_height, GetState( height_offset ) ); } ); }
}
Functions
{
update_height = { SetRenderHeightOffset( arg1 ); }
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/LeagueAbyss/Player/VolatileRocksVolatile"] = {
name = "Volatile Rock",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GSMonsterModAbyssVolatileRockExplodePlayer",
"CGEMonsterModAbyssVolatileRockBurningGroundPlayer",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSMonsterModAbyssVolatileRockExplodePlayer"] = {
name = "GSMonsterModAbyssVolatileRockExplodePlayer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEMonsterModAbyssVolatileRockBurningGroundPlayer"] = {
name = "CGEMonsterModAbyssVolatileRockBurningGroundPlayer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1024, 0, 4000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.