Ravenous Misshapen
Demon
SpectreY
Tagsbeyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Packs
  • Ravenous Digester, Ravenous Misshapen
  • Ravenous Macerator, Ravenous Bloodshaper, Ravenous Digester, Ravenous Misshapen
  • 生命
    115%
    Energy Shield From Life
    15%
    抗性
    0 0 30 0
    伤害
    115%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 9
    攻击间隔
    1.17 Second
    Damage Spread
    ±20%
    经验值
    115%
    Model Size
    100%
    Type
    HellscapeFleshFodder4
    Metadata
    HellscapeFleshFodder4_
    等级
    68
    生命
    7,582
    [护甲]
    2,413
    伤害
    268
    法术伤害
    268
    命中
    2,464
    攻击间隔
    1.17
    经验值
    32,929
    召唤物生命
    6,774
    Minion Energy Shield
    1,195
    召唤物伤害
    1,114
    召唤物护甲
    2,413
    MeleeAtAnimationSpeedLightning
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 214–322
    暴击几率: 5%
    攻击间隔: 1.17 秒
    将[物理]伤害的 40% 转化为[闪电]伤害
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    HellscapeFleshFodderArc
    法术, 伤害, 陷阱技能, 图腾技能, 地雷技能, 连锁, 法术可重复, 可触发, 闪电, Unleashable, Invokable, UsableWhileMoving, 范围, 范围法术, NoAttackInPlace
    电弧
    暴击几率: 6%
    施放间隔: 1.166 秒
    An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Shocked enemies Hit release damaging pulses.
    造成 119.6 - 358.7 闪电伤害
    使敌人[感电]的几率总增 100%
    disable visual hit effect [1]
    shock art variation [1002]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2588
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
    
    Life
    {
    	on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );"
    	on_spawned_dead = "AddEffectPack('Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder4_"] = {
        name = "Ravenous Misshapen",
        life = 1.15,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeedLightning",
            "HellscapeFleshFodderArc",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedLightning"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HellscapeFleshFodderArc"] = {
        name = "Arc",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of [Lightning|Lightning] stretches from the caster to a targeted enemy and [Chain|Chains] on to other nearby enemies. [Shock|Shocked] enemies [HitDamage|Hit] release damaging pulses.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Unleashable] = true,
            [SkillType.Invokable] = true,
            [SkillType.UsableWhileMoving] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.166,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "shock_art_variation",
            "active_skill_shock_chance_+%_final",
            "disable_visual_hit_effect",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 1002, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Ravenous Misshapen
    Demon
    SpectreN
    Tagsbeyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
    Packs
  • Ravenous Digester, Ravenous Misshapen
  • Ravenous Bloodshaper, Ravenous Macerator, Ravenous Digester, Ravenous Misshapen
  • 生命
    115%
    Energy Shield From Life
    15%
    抗性
    0 0 30 0
    伤害
    115%
    命中
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    5 ~ 9
    攻击间隔
    1.17 Second
    Damage Spread
    ±20%
    经验值
    115%
    Model Size
    100%
    Type
    HellscapeFleshFodder4
    Metadata
    HellscapeFleshFodderStrongbox4
    等级
    68
    生命
    7,582
    [护甲]
    2,413
    伤害
    268
    法术伤害
    268
    命中
    2,464
    攻击间隔
    1.17
    经验值
    32,929
    召唤物生命
    6,774
    Minion Energy Shield
    1,195
    召唤物伤害
    1,114
    召唤物护甲
    2,413
    MeleeAtAnimationSpeedLightning
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
    普通攻击
    Base Damage: 214–322
    暴击几率: 5%
    攻击间隔: 1.17 秒
    将[物理]伤害的 40% 转化为[闪电]伤害
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    HellscapeFleshFodderArc
    法术, 伤害, 陷阱技能, 图腾技能, 地雷技能, 连锁, 法术可重复, 可触发, 闪电, Unleashable, Invokable, UsableWhileMoving, 范围, 范围法术, NoAttackInPlace
    电弧
    暴击几率: 6%
    施放间隔: 1.166 秒
    An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Shocked enemies Hit release damaging pulses.
    造成 119.6 - 358.7 闪电伤害
    使敌人[感电]的几率总增 100%
    disable visual hit effect [1]
    shock art variation [1002]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2588
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
    
    Life
    {
    	on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );"
    	on_spawned_dead = "AddEffectPack('Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodderStrongbox4"] = {
        name = "Ravenous Misshapen",
        life = 1.15,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.15,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeedLightning",
            "HellscapeFleshFodderArc",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedLightning"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HellscapeFleshFodderArc"] = {
        name = "Arc",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of [Lightning|Lightning] stretches from the caster to a targeted enemy and [Chain|Chains] on to other nearby enemies. [Shock|Shocked] enemies [HitDamage|Hit] release damaging pulses.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Unleashable] = true,
            [SkillType.Invokable] = true,
            [SkillType.UsableWhileMoving] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.166,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "shock_art_variation",
            "active_skill_shock_chance_+%_final",
            "disable_visual_hit_effect",
        },
        levels = {
            [1] = {0.5, 1.5, -40, 1002, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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