饕餮畸变者
恶魔
Ravenous Misshapen
| Spectre | Y |
|---|---|
| Tags | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Packs |
生命
115%
Energy Shield From Life
15%
抗性
伤害
115%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
5 ~ 9
攻击间隔
1.17 Second
Damage Spread
±20%
经验值
115%
Model Size
100%
Type
HellscapeFleshFodder4
Metadata
HellscapeFleshFodder4_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
8,921
2,413
708
1,338
伤害
268
法术伤害
268
命中
2,502
攻击间隔
1.17
经验值
32,929
召唤物生命
7,970
Minion Energy Shield
1,195
召唤物伤害
1,114
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HellscapeFleshFodderArc
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
Stats
{
set_base_heavy_stun_duration_ms = 2588
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
Life
{
on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );"
on_spawned_dead = "AddEffectPack('Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder4_"] = {
name = "Ravenous Misshapen",
life = 1.15,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.15,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 9,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"MeleeAtAnimationSpeedLightning",
"HellscapeFleshFodderArc",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HellscapeFleshFodderArc"] = {
name = "Arc",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "An arc of [Lightning|Lightning] stretches from the caster to a targeted enemy and [Chain|Chains] on to other nearby enemies. [Shock|Shocked] enemies [HitDamage|Hit] release damaging pulses.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Chains] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.166,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"shock_art_variation",
"active_skill_shock_chance_+%_final",
"disable_visual_hit_effect",
},
levels = {
[1] = {0.5, 1.5, -40, 1002, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
饕餮畸变者
恶魔
Ravenous Misshapen
| Spectre | N |
|---|---|
| Tags | beyond_demon, demon, flesh_faction, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Packs |
生命
115%
Energy Shield From Life
15%
抗性
伤害
115%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
5 ~ 9
攻击间隔
1.17 Second
Damage Spread
±20%
经验值
115%
Model Size
100%
Type
HellscapeFleshFodder4
Metadata
HellscapeFleshFodderStrongbox4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
8,921
2,413
708
1,338
伤害
268
法术伤害
268
命中
2,502
攻击间隔
1.17
经验值
32,929
召唤物生命
7,970
Minion Energy Shield
1,195
召唤物伤害
1,114
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HellscapeFleshFodderArc
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
Stats
{
set_base_heavy_stun_duration_ms = 2588
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
Life
{
on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );"
on_spawned_dead = "AddEffectPack('Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodderStrongbox4"] = {
name = "Ravenous Misshapen",
life = 1.15,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.15,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 9,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"MeleeAtAnimationSpeedLightning",
"HellscapeFleshFodderArc",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["HellscapeFleshFodderArc"] = {
name = "Arc",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "An arc of [Lightning|Lightning] stretches from the caster to a targeted enemy and [Chain|Chains] on to other nearby enemies. [Shock|Shocked] enemies [HitDamage|Hit] release damaging pulses.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Chains] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.Unleashable] = true,
[SkillType.Invokable] = true,
[SkillType.UsableWhileMoving] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.166,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"shock_art_variation",
"active_skill_shock_chance_+%_final",
"disable_visual_hit_effect",
},
levels = {
[1] = {0.5, 1.5, -40, 1002, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.