Shaman Kin
พลังชีวิต
200%
Energy Shield From Life
40%
ค่าต้านทาน




Damage
200%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
5 ~ 14
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
130%
Type
GoblinShaman
Metadata
GoblinShaman
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
7,816
2,023
5,210
Damage
425
ความเสียหายเวท
425
ความแม่นยำ
2,214
1.5
ค่าประสบการณ์
43,014
Minion Life
7,538
Minion Energy Shield
5,026
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGoblinShamanBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1056]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

SOGoblinVoltaxicStorm
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GSGoblinVoltaxicStorm
GTGoblinVoltaxicStorm
Triggerable
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormLesser
Triggerable
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormGreater
Triggerable
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
EASGoblinDance
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Goblins/GoblinCrowd" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Goblins/GoblinCrowd" Life { on_death = " this.light = GetAttachedAOByType( 'Metadata/Monsters/Goblins/GoblinShaman/attachments/GoblinShamanWeapon.ao' ); light.SetLightState( off_light, .5 ); " } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/GoblinShaman/GoblinShaman"] = { name = "Shaman Kin", life = 2, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "Wand", skillList = { "MPSGoblinShamanBasicProj", "GSGoblinVoltaxicStorm", "EASGoblinDance", "SOGoblinVoltaxicStorm", "GTGoblinVoltaxicStorm", "GTGoblinVoltaxicStormLesser", "GTGoblinVoltaxicStormGreater", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSGoblinShamanBasicProj"] = { name = "MPSGoblinShamanBasicProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGoblinVoltaxicStorm"] = { name = "GSGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinDance"] = { name = "EASGoblinDance", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOGoblinVoltaxicStorm"] = { name = "SOGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStorm"] = { name = "GTGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStormLesser"] = { name = "GTGoblinVoltaxicStormLesser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStormGreater"] = { name = "GTGoblinVoltaxicStormGreater", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Shaman Kin


Spectre | N |
---|---|
Tags | นักเวท, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
Packs |
พลังชีวิต
200%
Energy Shield From Life
40%
ค่าต้านทาน




Damage
200%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
5 ~ 14
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
130%
Type
GoblinShaman
Metadata
GoblinShamanDistracted
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
9,308
2,413
6,206
Damage
466
ความเสียหายเวท
466
ความแม่นยำ
2,464
1.5
ค่าประสบการณ์
57,268
Minion Life
8,316
Minion Energy Shield
5,544
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGoblinShamanBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1056]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

SOGoblinVoltaxicStorm
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GSGoblinVoltaxicStorm
GTGoblinVoltaxicStorm
Triggerable
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormLesser
Triggerable
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormGreater
Triggerable
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
EASGoblinDance
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Goblins/GoblinCrowd" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Goblins/GoblinCrowd" Life { on_death = " this.light = GetAttachedAOByType( 'Metadata/Monsters/Goblins/GoblinShaman/attachments/GoblinShamanWeapon.ao' ); light.SetLightState( off_light, .5 ); " } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanDistracted"] = { name = "Shaman Kin", life = 2, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "Wand", skillList = { "MPSGoblinShamanBasicProj", "GSGoblinVoltaxicStorm", "EASGoblinDance", "SOGoblinVoltaxicStorm", "GTGoblinVoltaxicStorm", "GTGoblinVoltaxicStormLesser", "GTGoblinVoltaxicStormGreater", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSGoblinShamanBasicProj"] = { name = "MPSGoblinShamanBasicProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGoblinVoltaxicStorm"] = { name = "GSGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinDance"] = { name = "EASGoblinDance", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOGoblinVoltaxicStorm"] = { name = "SOGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStorm"] = { name = "GTGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStormLesser"] = { name = "GTGoblinVoltaxicStormLesser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStormGreater"] = { name = "GTGoblinVoltaxicStormGreater", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Shaman Kin


Spectre | N |
---|---|
Tags | นักเวท, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
พลังชีวิต
200%
Energy Shield From Life
40%
ค่าต้านทาน




Damage
200%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
5 ~ 14
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
130%
Type
GoblinShaman
Metadata
GoblinShamanWalkEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
9,308
2,413
6,206
Damage
466
ความเสียหายเวท
466
ความแม่นยำ
2,464
1.5
ค่าประสบการณ์
57,268
Minion Life
8,316
Minion Energy Shield
5,544
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGoblinShamanBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1056]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

SOGoblinVoltaxicStorm
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GSGoblinVoltaxicStorm
GTGoblinVoltaxicStorm
Triggerable
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormLesser
Triggerable
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormGreater
Triggerable
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
EASGoblinDance
action attack or cast time uses animation length [1]
WalkEmergeGoblin
walk emerge distance [775]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Goblins/GoblinCrowd" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Goblins/GoblinCrowd" Life { on_death = " this.light = GetAttachedAOByType( 'Metadata/Monsters/Goblins/GoblinShaman/attachments/GoblinShamanWeapon.ao' ); light.SetLightState( off_light, .5 ); " } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanWalkEmerge"] = { name = "Shaman Kin", life = 2, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "Wand", skillList = { "MPSGoblinShamanBasicProj", "GSGoblinVoltaxicStorm", "EASGoblinDance", "WalkEmergeGoblin", "SOGoblinVoltaxicStorm", "GTGoblinVoltaxicStorm", "GTGoblinVoltaxicStormLesser", "GTGoblinVoltaxicStormGreater", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSGoblinShamanBasicProj"] = { name = "MPSGoblinShamanBasicProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGoblinVoltaxicStorm"] = { name = "GSGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinDance"] = { name = "EASGoblinDance", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeGoblin"] = { name = "WalkEmergeGoblin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {775, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOGoblinVoltaxicStorm"] = { name = "SOGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStorm"] = { name = "GTGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStormLesser"] = { name = "GTGoblinVoltaxicStormLesser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStormGreater"] = { name = "GTGoblinVoltaxicStormGreater", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.