Spectre | N |
---|---|
Area | 혈족의 섬, 화산 땅굴, 칼데라, 지구라트 피난처 |
Tags | allows_additional_projectiles, allows_inc_aoe, 시전, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
Packs |
생명력
200%
Energy Shield From Life
40%
저항




Damage
200%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
GoblinShaman
Metadata
GoblinShaman
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
65
생명력
7,816
2,023
663
5,210
Damage
425
주문 피해
425
정확도
2,214
공격 속도
1.5
경험치
43,014
Minion Life
7,538
Minion Energy Shield
5,026
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGoblinShamanBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1056]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

SOGoblinVoltaxicStorm
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStorm
Triggerable
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormLesser
Triggerable
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormGreater
Triggerable
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
EASGoblinDance
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Goblins/GoblinCrowd" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Goblins/GoblinCrowd" Life { on_death = " this.light = GetAttachedAOByType( 'Metadata/Monsters/Goblins/GoblinShaman/attachments/GoblinShamanWeapon.ao' ); light.SetLightState( off_light, .5 ); " } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/GoblinShaman/GoblinShaman"] = { name = "Shaman Kin", life = 2, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "Wand", skillList = { "MPSGoblinShamanBasicProj", "GSGoblinVoltaxicStorm", "EASGoblinDance", "SOGoblinVoltaxicStorm", "GTGoblinVoltaxicStorm", "GTGoblinVoltaxicStormLesser", "GTGoblinVoltaxicStormGreater", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSGoblinShamanBasicProj"] = { name = "MPSGoblinShamanBasicProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGoblinVoltaxicStorm"] = { name = "GSGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinDance"] = { name = "EASGoblinDance", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOGoblinVoltaxicStorm"] = { name = "SOGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStorm"] = { name = "GTGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStormLesser"] = { name = "GTGoblinVoltaxicStormLesser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStormGreater"] = { name = "GTGoblinVoltaxicStormGreater", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
주술사 혈족


Shaman Kin
Spectre | N |
---|---|
Tags | 시전, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
Packs |
생명력
200%
Energy Shield From Life
40%
저항




Damage
200%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
GoblinShaman
Metadata
GoblinShamanDistracted
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
9,308
2,413
708
6,206
Damage
466
주문 피해
466
정확도
2,464
공격 속도
1.5
경험치
57,268
Minion Life
8,316
Minion Energy Shield
5,544
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGoblinShamanBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1056]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

SOGoblinVoltaxicStorm
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStorm
Triggerable
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormLesser
Triggerable
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormGreater
Triggerable
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
EASGoblinDance
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Goblins/GoblinCrowd" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Goblins/GoblinCrowd" Life { on_death = " this.light = GetAttachedAOByType( 'Metadata/Monsters/Goblins/GoblinShaman/attachments/GoblinShamanWeapon.ao' ); light.SetLightState( off_light, .5 ); " } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanDistracted"] = { name = "Shaman Kin", life = 2, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "Wand", skillList = { "MPSGoblinShamanBasicProj", "GSGoblinVoltaxicStorm", "EASGoblinDance", "SOGoblinVoltaxicStorm", "GTGoblinVoltaxicStorm", "GTGoblinVoltaxicStormLesser", "GTGoblinVoltaxicStormGreater", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSGoblinShamanBasicProj"] = { name = "MPSGoblinShamanBasicProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGoblinVoltaxicStorm"] = { name = "GSGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinDance"] = { name = "EASGoblinDance", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOGoblinVoltaxicStorm"] = { name = "SOGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStorm"] = { name = "GTGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStormLesser"] = { name = "GTGoblinVoltaxicStormLesser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStormGreater"] = { name = "GTGoblinVoltaxicStormGreater", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
주술사 혈족


Shaman Kin
Spectre | N |
---|---|
Tags | 시전, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
생명력
200%
Energy Shield From Life
40%
저항




Damage
200%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
5 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
GoblinShaman
Metadata
GoblinShamanWalkEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
9,308
2,413
708
6,206
Damage
466
주문 피해
466
정확도
2,464
공격 속도
1.5
경험치
57,268
Minion Life
8,316
Minion Energy Shield
5,544
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGoblinShamanBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1056]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

SOGoblinVoltaxicStorm
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStorm
Triggerable
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormLesser
Triggerable
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormGreater
Triggerable
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
EASGoblinDance
action attack or cast time uses animation length [1]
WalkEmergeGoblin
walk emerge distance [775]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Goblins/GoblinCrowd" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Goblins/GoblinCrowd" Life { on_death = " this.light = GetAttachedAOByType( 'Metadata/Monsters/Goblins/GoblinShaman/attachments/GoblinShamanWeapon.ao' ); light.SetLightState( off_light, .5 ); " } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanWalkEmerge"] = { name = "Shaman Kin", life = 2, energyShield = 0.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "Wand", skillList = { "MPSGoblinShamanBasicProj", "GSGoblinVoltaxicStorm", "EASGoblinDance", "WalkEmergeGoblin", "SOGoblinVoltaxicStorm", "GTGoblinVoltaxicStorm", "GTGoblinVoltaxicStormLesser", "GTGoblinVoltaxicStormGreater", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSGoblinShamanBasicProj"] = { name = "MPSGoblinShamanBasicProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSGoblinVoltaxicStorm"] = { name = "GSGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGoblinDance"] = { name = "EASGoblinDance", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeGoblin"] = { name = "WalkEmergeGoblin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {775, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOGoblinVoltaxicStorm"] = { name = "SOGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStorm"] = { name = "GTGoblinVoltaxicStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStormLesser"] = { name = "GTGoblinVoltaxicStormLesser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTGoblinVoltaxicStormGreater"] = { name = "GTGoblinVoltaxicStormGreater", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.