Shaman Kin
Life
200%
Energy Shield From Life
40%
Resistance
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
GoblinShaman
Metadata
GoblinShaman
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
65
Life
13,110
Armour
2,023
Evasion Rating
663
Energy Shield
5,244
Damage
425
Spell Damage
425
Accuracy
2,228
Attack Time
1.5
Experience
43,014
Minion Life
12,564
Minion Energy Shield
5,026
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGoblinShamanBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1056]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
SOGoblinVoltaxicStorm
Triggerable, AttackInPlace, Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GSGoblinVoltaxicStorm
GTGoblinVoltaxicStorm
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormLesser
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormGreater
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
EASGoblinDance
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Goblins/GoblinCrowd"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/GoblinShaman/GoblinShaman"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Shaman Kin",
life = 2,
energyShield = 0.4,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
weaponType1 = "Wand",
skillList = {
"MPSGoblinShamanBasicProj",
"GSGoblinVoltaxicStorm",
"EASGoblinDance",
"SOGoblinVoltaxicStorm",
"GTGoblinVoltaxicStorm",
"GTGoblinVoltaxicStormLesser",
"GTGoblinVoltaxicStormGreater",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGoblinShamanBasicProj"] = {
name = "MPSGoblinShamanBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGoblinVoltaxicStorm"] = {
name = "GSGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinDance"] = {
name = "EASGoblinDance",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOGoblinVoltaxicStorm"] = {
name = "SOGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinVoltaxicStorm"] = {
name = "GTGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinVoltaxicStormLesser"] = {
name = "GTGoblinVoltaxicStormLesser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinVoltaxicStormGreater"] = {
name = "GTGoblinVoltaxicStormGreater",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.yump; | |
| StateMachine.crowd; | |
| StateMachine.jumping; | |
| Functions.run_away = | |
| Functions." | , |
| Functions.RotateBy( arg1 ); | |
| Functions.this.path_target | FindWalkableLocationOnLine( this, GetLocation() + RotateLocation( [0, -100] ), GetObjectSize(), walk ); |
| Functions.PathTo( EvalIf( VariableExists( path_target ), path_target, GetLocation() + RotateLocation( [0, -200] ) ), true ); | |
| Functions.stop | StopMoving(); |
| Actor.basic_action | ChangeToStance1, ChangeToStance2 |
Shaman Kin
Humanoid| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/Goblins/GoblinShaman/GoblinShaman |
| Tags | Caster, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
| Packs |
Life
200%
Energy Shield From Life
40%
Resistance
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
GoblinShaman
Metadata
GoblinShamanDistracted
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
16,514
Armour
2,413
Evasion Rating
708
Energy Shield
6,606
Damage
466
Spell Damage
466
Accuracy
2,502
Attack Time
1.5
Experience
57,268
Minion Life
13,860
Minion Energy Shield
5,544
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGoblinShamanBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1056]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
SOGoblinVoltaxicStorm
Triggerable, AttackInPlace, Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GSGoblinVoltaxicStorm
GTGoblinVoltaxicStorm
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormLesser
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormGreater
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
EASGoblinDance
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Goblins/GoblinCrowd"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanDistracted"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Shaman Kin",
life = 2,
energyShield = 0.4,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
weaponType1 = "Wand",
skillList = {
"MPSGoblinShamanBasicProj",
"GSGoblinVoltaxicStorm",
"EASGoblinDance",
"SOGoblinVoltaxicStorm",
"GTGoblinVoltaxicStorm",
"GTGoblinVoltaxicStormLesser",
"GTGoblinVoltaxicStormGreater",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGoblinShamanBasicProj"] = {
name = "MPSGoblinShamanBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGoblinVoltaxicStorm"] = {
name = "GSGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinDance"] = {
name = "EASGoblinDance",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOGoblinVoltaxicStorm"] = {
name = "SOGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinVoltaxicStorm"] = {
name = "GTGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinVoltaxicStormLesser"] = {
name = "GTGoblinVoltaxicStormLesser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinVoltaxicStormGreater"] = {
name = "GTGoblinVoltaxicStormGreater",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Shaman Kin
Humanoid| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/Goblins/GoblinShaman/GoblinShaman |
| Tags | Caster, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood |
Life
200%
Energy Shield From Life
40%
Resistance
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
GoblinShaman
Metadata
GoblinShamanWalkEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
16,514
Armour
2,413
Evasion Rating
708
Energy Shield
6,606
Damage
466
Spell Damage
466
Accuracy
2,502
Attack Time
1.5
Experience
57,268
Minion Life
13,860
Minion Energy Shield
5,544
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGoblinShamanBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1056]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
SOGoblinVoltaxicStorm
Triggerable, AttackInPlace, Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GSGoblinVoltaxicStorm
GTGoblinVoltaxicStorm
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormLesser
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormGreater
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
EASGoblinDance
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
WalkEmergeGoblin
walk emerge distance [775]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Goblins/GoblinCrowd"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Transitionable
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanWalkEmerge"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Shaman Kin",
life = 2,
energyShield = 0.4,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
weaponType1 = "Wand",
skillList = {
"MPSGoblinShamanBasicProj",
"GSGoblinVoltaxicStorm",
"EASGoblinDance",
"WalkEmergeGoblin",
"SOGoblinVoltaxicStorm",
"GTGoblinVoltaxicStorm",
"GTGoblinVoltaxicStormLesser",
"GTGoblinVoltaxicStormGreater",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGoblinShamanBasicProj"] = {
name = "MPSGoblinShamanBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGoblinVoltaxicStorm"] = {
name = "GSGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGoblinDance"] = {
name = "EASGoblinDance",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeGoblin"] = {
name = "WalkEmergeGoblin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {775, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOGoblinVoltaxicStorm"] = {
name = "SOGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinVoltaxicStorm"] = {
name = "GTGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinVoltaxicStormLesser"] = {
name = "GTGoblinVoltaxicStormLesser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinVoltaxicStormGreater"] = {
name = "GTGoblinVoltaxicStormGreater",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Shaman Kin
Humanoid| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, allows_inc_aoe, Caster, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood |
Life
200%
Energy Shield From Life
40%
Resistance
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
GoblinShaman
Metadata
GoblinShamanRunemarked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
16,514
Armour
2,413
Evasion Rating
708
Energy Shield
6,606
Damage
466
Spell Damage
466
Accuracy
2,502
Attack Time
1.5
Experience
57,268
Minion Life
13,860
Minion Energy Shield
5,544
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSGoblinShamanBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1056]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
SOGoblinVoltaxicStorm
Triggerable, AttackInPlace, Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GSGoblinVoltaxicStorm
GTGoblinVoltaxicStormPoeM
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 12 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormLesserPoeM
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 12 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GTGoblinVoltaxicStormGreaterPoeM
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 12 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
GSGoblinShamanRunemarkedSulphiteRockExplode
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
SSMGoblinShamanRunemarkedSulphiteRock
Spell, Multicastable, Triggerable, AttackInPlace
Cast Time: 1 sec
action attack or cast time uses animation length [1]
alternate minion [1130]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTGoblinShamanRunemarkedSulphiteRockCluster
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 12 sec
15% reduced Cast Speed
action attack or cast time uses animation length [1]
spell maximum action distance +% [-35]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Goblins/GoblinShaman/Runemarked/GoblinShamanRunemarked"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Shaman Kin",
life = 2,
energyShield = 0.4,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
weaponType1 = "Wand",
skillList = {
"MPSGoblinShamanBasicProj",
"GSGoblinVoltaxicStorm",
"SOGoblinVoltaxicStorm",
"GTGoblinVoltaxicStormPoeM",
"GTGoblinVoltaxicStormLesserPoeM",
"GTGoblinVoltaxicStormGreaterPoeM",
"GSGoblinShamanRunemarkedSulphiteRockExplode",
"SSMGoblinShamanRunemarkedSulphiteRock",
"GTGoblinShamanRunemarkedSulphiteRockCluster",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSGoblinShamanBasicProj"] = {
name = "MPSGoblinShamanBasicProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGoblinVoltaxicStorm"] = {
name = "GSGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOGoblinVoltaxicStorm"] = {
name = "SOGoblinVoltaxicStorm",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinVoltaxicStormPoeM"] = {
name = "GTGoblinVoltaxicStormPoeM",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinVoltaxicStormLesserPoeM"] = {
name = "GTGoblinVoltaxicStormLesserPoeM",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinVoltaxicStormGreaterPoeM"] = {
name = "GTGoblinVoltaxicStormGreaterPoeM",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSGoblinShamanRunemarkedSulphiteRockExplode"] = {
name = "GSGoblinShamanRunemarkedSulphiteRockExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMGoblinShamanRunemarkedSulphiteRock"] = {
name = "SSMGoblinShamanRunemarkedSulphiteRock",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"spell_maximum_action_distance_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1130, 1, -99, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTGoblinShamanRunemarkedSulphiteRockCluster"] = {
name = "GTGoblinShamanRunemarkedSulphiteRockCluster",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"base_cast_speed_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-35, -15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













