IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Родич-шаман
Spectre
AreaОстров Рода, Вулканические лабиринты, Убежище в зиккурате
Tagsallows_additional_projectiles, allows_inc_aoe, Чародейский, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
Packs
  • Остров Рода: Родич-барабанщик, Родич-шаман, Черепастый родич, Дикий родич, Родич-бивнетаскатель
  • Остров Рода: Родич-барабанщик, Родич-шаман, Родич на ходулях, Родич с острогой, Родич с острогой
  • Вулканические лабиринты: Родич-барабанщик, Родич-шаман, Черепастый родич, Дикий родич, Родич-бивнетаскатель, Родич с факелом
  • Вулканические лабиринты: Родич-барабанщик, Родич-шаман, Родич на ходулях, Родич с острогой, Родич с острогой, Родич с факелом
  • Убежище в зиккурате: Родич-шаман, Родич-барабанщик, Укрощённый исполин, Черепастый родич, Дикий родич, Родич-бивнетаскатель
  • Убежище в зиккурате: Родич-шаман, Родич-барабанщик, Укрощённый исполин, Родич на ходулях, Родич с острогой, Родич с острогой
  • Убежище в зиккурате: Родич-шаман, Родич-барабанщик, Укрощённый исполин, Черепастый родич, Дикий родич, Родич-бивнетаскатель, Родич с факелом
  • Убежище в зиккурате: Родич-шаман, Родич-барабанщик, Укрощённый исполин, Родич на ходулях, Родич с острогой, Родич с острогой, Родич с факелом
  • Здоровье
    200%
    Energy Shield From Life
    40%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    200%
    Меткость
    100%
    Attack Distance
    5 ~ 14
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    130%
    Type
    GoblinShaman
    Metadata
    GoblinShaman
    Уровень
    65
    Здоровье
    13,110
    Damage
    425
    Урон от чар
    425
    Меткость
    2,228
    Время атаки
    1.5
    Опыт
    43,014
    Minion Life
    12,564
    Minion Energy Shield
    5,026
    Minion Damage
    1,658
    Minion Armour
    2,023
    MPSGoblinShamanBasicProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 209.4 до 314.2 физического урона
    40% физического урона становится уроном от молнии
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1056]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MaceNotable2
    SOGoblinVoltaxicStorm
    Triggerable, AttackInPlace, Spell
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GSGoblinVoltaxicStorm
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 296.7 до 445.1 физического урона
    40% физического урона становится уроном от молнии
    is area damage [1]
    GTGoblinVoltaxicStorm
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GTGoblinVoltaxicStormLesser
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GTGoblinVoltaxicStormGreater
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    EASGoblinDance
    Spell
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/Goblins/GoblinCrowd"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
     	basic_action = "ChangeToStance2"
    }
    
    Transitionable
    {
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/GoblinShaman/GoblinShaman"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Shaman Kin",
        life = 2,
        energyShield = 0.4,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "MPSGoblinShamanBasicProj",
            "GSGoblinVoltaxicStorm",
            "EASGoblinDance",
            "SOGoblinVoltaxicStorm",
            "GTGoblinVoltaxicStorm",
            "GTGoblinVoltaxicStormLesser",
            "GTGoblinVoltaxicStormGreater",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSGoblinShamanBasicProj"] = {
        name = "MPSGoblinShamanBasicProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGoblinVoltaxicStorm"] = {
        name = "GSGoblinVoltaxicStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinDance"] = {
        name = "EASGoblinDance",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOGoblinVoltaxicStorm"] = {
        name = "SOGoblinVoltaxicStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinVoltaxicStorm"] = {
        name = "GTGoblinVoltaxicStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinVoltaxicStormLesser"] = {
        name = "GTGoblinVoltaxicStormLesser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinVoltaxicStormGreater"] = {
        name = "GTGoblinVoltaxicStormGreater",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    keyval
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.yump;
    StateMachine.crowd;
    StateMachine.jumping;
    Functions.run_away =
    Functions.",
    Functions.RotateBy( arg1 );
    Functions.this.path_targetFindWalkableLocationOnLine( this, GetLocation() + RotateLocation( [0, -100] ), GetObjectSize(), walk );
    Functions.PathTo( EvalIf( VariableExists( path_target ), path_target, GetLocation() + RotateLocation( [0, -200] ) ), true );
    Functions.stopStopMoving();
    Actor.basic_actionChangeToStance1, ChangeToStance2
    Родич-шаман
    CategoryHumanoidГуманоид
    IconEnemyResistanceLightning
    Shaman Kin
    Spectre
    Spectre OverrideMetadata/Monsters/Goblins/GoblinShaman/GoblinShaman
    TagsЧародейский, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
    Packs
  • Родич-шаман, Родич-бивнетаскатель, Родич с острогой
  • Здоровье
    200%
    Energy Shield From Life
    40%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    200%
    Меткость
    100%
    Attack Distance
    5 ~ 14
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    130%
    Type
    GoblinShaman
    Metadata
    GoblinShamanDistracted
    Уровень
    68
    Здоровье
    16,514
    Damage
    466
    Урон от чар
    466
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    57,268
    Minion Life
    13,860
    Minion Energy Shield
    5,544
    Minion Damage
    1,938
    Minion Armour
    2,413
    MPSGoblinShamanBasicProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 229.6 до 344.4 физического урона
    40% физического урона становится уроном от молнии
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1056]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MaceNotable2
    SOGoblinVoltaxicStorm
    Triggerable, AttackInPlace, Spell
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GSGoblinVoltaxicStorm
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 325.2 до 487.8 физического урона
    40% физического урона становится уроном от молнии
    is area damage [1]
    GTGoblinVoltaxicStorm
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GTGoblinVoltaxicStormLesser
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GTGoblinVoltaxicStormGreater
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    EASGoblinDance
    Spell
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/Goblins/GoblinCrowd"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
     	basic_action = "ChangeToStance2"
    }
    
    Transitionable
    {
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanDistracted"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Shaman Kin",
        life = 2,
        energyShield = 0.4,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "MPSGoblinShamanBasicProj",
            "GSGoblinVoltaxicStorm",
            "EASGoblinDance",
            "SOGoblinVoltaxicStorm",
            "GTGoblinVoltaxicStorm",
            "GTGoblinVoltaxicStormLesser",
            "GTGoblinVoltaxicStormGreater",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSGoblinShamanBasicProj"] = {
        name = "MPSGoblinShamanBasicProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGoblinVoltaxicStorm"] = {
        name = "GSGoblinVoltaxicStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinDance"] = {
        name = "EASGoblinDance",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOGoblinVoltaxicStorm"] = {
        name = "SOGoblinVoltaxicStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinVoltaxicStorm"] = {
        name = "GTGoblinVoltaxicStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinVoltaxicStormLesser"] = {
        name = "GTGoblinVoltaxicStormLesser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinVoltaxicStormGreater"] = {
        name = "GTGoblinVoltaxicStormGreater",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Родич-шаман
    CategoryHumanoidГуманоид
    IconEnemyResistanceLightning
    Shaman Kin
    Spectre
    Spectre OverrideMetadata/Monsters/Goblins/GoblinShaman/GoblinShaman
    TagsЧародейский, Elemental_onhit_audio, fast_movement, humanoid, not_dex, not_str, red_blood
    Здоровье
    200%
    Energy Shield From Life
    40%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    200%
    Меткость
    100%
    Attack Distance
    5 ~ 14
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    130%
    Type
    GoblinShaman
    Metadata
    GoblinShamanWalkEmerge
    Уровень
    68
    Здоровье
    16,514
    Damage
    466
    Урон от чар
    466
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    57,268
    Minion Life
    13,860
    Minion Energy Shield
    5,544
    Minion Damage
    1,938
    Minion Armour
    2,413
    MPSGoblinShamanBasicProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 229.6 до 344.4 физического урона
    40% физического урона становится уроном от молнии
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1056]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MaceNotable2
    SOGoblinVoltaxicStorm
    Triggerable, AttackInPlace, Spell
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GSGoblinVoltaxicStorm
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 325.2 до 487.8 физического урона
    40% физического урона становится уроном от молнии
    is area damage [1]
    GTGoblinVoltaxicStorm
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GTGoblinVoltaxicStormLesser
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GTGoblinVoltaxicStormGreater
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 8 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    EASGoblinDance
    Spell
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    WalkEmergeGoblin
    walk emerge distance [775]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/Goblins/GoblinCrowd"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
     	basic_action = "ChangeToStance2"
    }
    
    Transitionable
    {
    	
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/GoblinShaman/GoblinShamanWalkEmerge"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Shaman Kin",
        life = 2,
        energyShield = 0.4,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "MPSGoblinShamanBasicProj",
            "GSGoblinVoltaxicStorm",
            "EASGoblinDance",
            "WalkEmergeGoblin",
            "SOGoblinVoltaxicStorm",
            "GTGoblinVoltaxicStorm",
            "GTGoblinVoltaxicStormLesser",
            "GTGoblinVoltaxicStormGreater",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSGoblinShamanBasicProj"] = {
        name = "MPSGoblinShamanBasicProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGoblinVoltaxicStorm"] = {
        name = "GSGoblinVoltaxicStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASGoblinDance"] = {
        name = "EASGoblinDance",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeGoblin"] = {
        name = "WalkEmergeGoblin",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {775, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOGoblinVoltaxicStorm"] = {
        name = "SOGoblinVoltaxicStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinVoltaxicStorm"] = {
        name = "GTGoblinVoltaxicStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinVoltaxicStormLesser"] = {
        name = "GTGoblinVoltaxicStormLesser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinVoltaxicStormGreater"] = {
        name = "GTGoblinVoltaxicStormGreater",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Родич-шаман
    CategoryHumanoidГуманоид
    IconEnemyResistanceLightning
    Shaman Kin
    Spectre
    Tagsallows_additional_projectiles, allows_inc_aoe, Чародейский, Elemental_onhit_audio, fast_movement, humanoid, lightning_affinity, not_dex, not_str, physical_affinity, red_blood
    Здоровье
    200%
    Energy Shield From Life
    40%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    200%
    Меткость
    100%
    Attack Distance
    5 ~ 14
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    130%
    Type
    GoblinShaman
    Metadata
    GoblinShamanRunemarked
    Уровень
    68
    Здоровье
    16,514
    Damage
    466
    Урон от чар
    466
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    57,268
    Minion Life
    13,860
    Minion Energy Shield
    5,544
    Minion Damage
    1,938
    Minion Armour
    2,413
    MPSGoblinShamanBasicProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 229.6 до 344.4 физического урона
    40% физического урона становится уроном от молнии
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    monster projectile variation [1056]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    MaceNotable2
    SOGoblinVoltaxicStorm
    Triggerable, AttackInPlace, Spell
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GSGoblinVoltaxicStorm
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 325.2 до 487.8 физического урона
    40% физического урона становится уроном от молнии
    is area damage [1]
    GTGoblinVoltaxicStormPoeM
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 12 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GTGoblinVoltaxicStormLesserPoeM
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 12 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GTGoblinVoltaxicStormGreaterPoeM
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 12 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-45]
    GSGoblinShamanRunemarkedSulphiteRockExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 275.5 до 413.2 урона хаосом
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    SSMGoblinShamanRunemarkedSulphiteRock
    Spell, Multicastable, Triggerable, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    alternate minion [1130]
    monster no drops or experience [1]
    number of monsters to summon [1]
    spell maximum action distance +% [-40]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GTGoblinShamanRunemarkedSulphiteRockCluster
    Spell, Triggerable, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 12 сек.
    15% снижение скорости сотворения чар
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-35]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/GoblinShaman/Runemarked/GoblinShamanRunemarked"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Shaman Kin",
        life = 2,
        energyShield = 0.4,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "MPSGoblinShamanBasicProj",
            "GSGoblinVoltaxicStorm",
            "SOGoblinVoltaxicStorm",
            "GTGoblinVoltaxicStormPoeM",
            "GTGoblinVoltaxicStormLesserPoeM",
            "GTGoblinVoltaxicStormGreaterPoeM",
            "GSGoblinShamanRunemarkedSulphiteRockExplode",
            "SSMGoblinShamanRunemarkedSulphiteRock",
            "GTGoblinShamanRunemarkedSulphiteRockCluster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSGoblinShamanBasicProj"] = {
        name = "MPSGoblinShamanBasicProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "check_for_targets_between_initiator_and_projectile_source",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 1056, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGoblinVoltaxicStorm"] = {
        name = "GSGoblinVoltaxicStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOGoblinVoltaxicStorm"] = {
        name = "SOGoblinVoltaxicStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinVoltaxicStormPoeM"] = {
        name = "GTGoblinVoltaxicStormPoeM",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinVoltaxicStormLesserPoeM"] = {
        name = "GTGoblinVoltaxicStormLesserPoeM",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinVoltaxicStormGreaterPoeM"] = {
        name = "GTGoblinVoltaxicStormGreaterPoeM",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSGoblinShamanRunemarkedSulphiteRockExplode"] = {
        name = "GSGoblinShamanRunemarkedSulphiteRockExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMGoblinShamanRunemarkedSulphiteRock"] = {
        name = "SSMGoblinShamanRunemarkedSulphiteRock",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "spell_maximum_action_distance_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {1130, 1, -99, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTGoblinShamanRunemarkedSulphiteRockCluster"] = {
        name = "GTGoblinShamanRunemarkedSulphiteRockCluster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "base_cast_speed_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-35, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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