Spinesnatcher
Spectre | Y |
---|---|
Area | แดนกันดารมาสโตดอน, หลุมกระดูก, ปูชนียสถานเซล คารี, [DNT] River Barrens, คีมาห์, Wayward Isle, ที่หลบภัยซิกกุรัต |
Tags | medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Packs |
พลังชีวิต
80%
ค่าต้านทาน




Damage
92%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
3 ~ 11
1.59 Second
Damage Spread
±20%
ค่าประสบการณ์
80%
Model Size
100%
Type
PitifulFabrication_Summon3
Metadata
PitifulFabrication03_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
5,210
2,023
Damage
195
ความเสียหายเวท
195
ความแม่นยำ
2,214
1.59
ค่าประสบการณ์
17,206
Minion Life
5,026
Minion Damage
763
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 156–234
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_base_heavy_stun_duration_ms = 2950 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_revive = " PlayEffect( BoneCultistReviveEffect, scale:0.7 ); Delay( 1.5, { ShowMeshSegment( L_hand_0Shape4 ); } ); " on_death = "HideMeshSegments( L_hand_0Shape4 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PitifulFabrications/PitifulFabrication03_"] = { name = "Spinesnatcher", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.92, damageSpread = 0.2, attackTime = 1.59, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spinesnatcher
Spectre | Y |
---|---|
Area | ชายคาเฟรย์ธอร์น |
Tags | bones, medium_movement, melee, physical_affinity, skeleton, Unarmed_onhit_audio, undead |
Packs |
พลังชีวิต
80%
ค่าต้านทาน




Damage
92%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
3 ~ 11
1.59 Second
Damage Spread
±20%
ค่าประสบการณ์
80%
Model Size
100%
Type
PitifulFabrication_Summon3
Metadata
PitifulFabrication03_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
11
พลังชีวิต
62
34
Damage
20
ความเสียหายเวท
20
ความแม่นยำ
162
1.59
ค่าประสบการณ์
120
Minion Life
341
Minion Damage
19
Minion Armour
34
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 16–24
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Revive" } Stats { strafe_distance_+% = -21 } Stats { set_base_heavy_stun_duration_ms = 2950 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { on_death = " If( VarietyContains( PitifulFabrication01 ), () { HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape ); } ); If( VarietyContains( PitifulFabrication02 ), () { HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape ); } ); If( VarietyContains( PitifulFabrication03 ), () { HideMeshSegments( L_hand_0Shape4 ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PitifulFabrications/Canopy/PitifulFabrication03_"] = { name = "Spinesnatcher", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.92, damageSpread = 0.2, attackTime = 1.59, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spinesnatcher

ด่าน: แดนเพาะปลูกมอดไหม้
Spectre | Y |
---|---|
Area | แดนเพาะปลูกมอดไหม้ |
Tags | bones, construct, medium_movement, skeleton, undead |
Packs |
พลังชีวิต
80%
ค่าต้านทาน




Damage
92%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
3 ~ 11
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
80%
Model Size
100%
Type
PitifulFabricationFarmlands3
Metadata
PitifulFabricationFarmlands3_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
54
พลังชีวิต
2,646
1,039
Damage
137
ความเสียหายเวท
137
ความแม่นยำ
1,472
1.5
ค่าประสบการณ์
8,798
Minion Life
3,438
Minion Damage
423
Minion Armour
1,039
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 109–164
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/PitifulFabrications/Interlude/PitifulFabricationFarmlands3_"] = { name = "Spinesnatcher", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.92, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.