黑木爆破手




Blackbark Demolisher
Spectre | Y |
---|---|
Tags | allows_inc_aoe, fire_affinity, human, humanoid, karui, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
生命
165%
+40%
抗性




傷害
99%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 14
攻擊時間
0 Second
Damage Spread
±20%
經驗值
165%
Model Size
100%
Type
AncestralBlackbarkDemolisherStandalone
Metadata
BlackbarkDemolisherStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GSBlackbarkDemolisherBurningNova
可觸發, 法術, 傷害
施放時間: 1 秒
冷卻時間: 15 秒
每秒造成 99.6 基本火焰傷害
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-10]
base skill effect duration [4500]
ground fire art variation [1026]
is area damage [1]
monster penalty against minions damage +% final vs player minions [0]
spell maximum action distance +% [-87]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Stats { set_base_heavy_stun_duration_ms = 2283 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/StandaloneNgamahu/BlackbarkDemolisherStandalone"] = { name = "Blackbark Demolisher", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.99, damageSpread = 0.2, attackTime = 0, attackRange = 14, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeedFire", "GABlackbarkDemolisherFireSlam", "GSBlackbarkDemolisherBurningNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackbarkDemolisherFireSlam"] = { name = "GABlackbarkDemolisherFireSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, 60, baseMultiplier = 2.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackbarkDemolisherBurningNova"] = { name = "GSBlackbarkDemolisherBurningNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2.5, 0, 1026, -10, 4500, -87, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.