| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/Taniwha/RiverTaniwhaNoJank |
| Area | 瓦卡帕努島, 藏身處:海岸線 |
| Tags | beast, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, slow_movement, Unarmed_onhit_audio |
| Packs |
生命
125%
閃避
+20%
抗性
傷害
125%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 9
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
125%
Model Size
100%
Type
RiverTaniwha
Metadata
RiverTaniwhaTropicalIsland_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 112–169
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGERiverTaniwhaPoisonGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 103.7 基本混沌傷害
75% 更少範圍效果
base skill effect duration [3500]
ground caustic art variation [5]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Stats
{
set_base_heavy_stun_duration_ms = 2200
}
StateMachine
{
define_shared_state = "invis;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_state_invis_0 =
"
DisableTargetable();
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Taniwha/epk/camoflage_skin.epk' );
"
create_state_invis_0 =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Taniwha/epk/camoflage_skin.epk' );
DisableTargetable();
"
on_state_invis_1 =
"
EnableTargetable();
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Taniwha/epk/camoflage_skin.epk' );
"
create_state_invis_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Taniwha/epk/camoflage_skin_instant.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Taniwha/RiverTaniwhaTropicalIsland_"] = {
name = "Chameleon Drake",
life = 1.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"EDSRiverTaniwhaCloudSpray",
"CGERiverTaniwhaPoisonGround",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSRiverTaniwhaCloudSpray"] = {
name = "EDSRiverTaniwhaCloudSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGERiverTaniwhaPoisonGround"] = {
name = "CGERiverTaniwhaPoisonGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"ground_caustic_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
},
levels = {
[1] = {1, 5, 3500, -75, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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