Displaced Brute
stance movement speed +% final [99]
100% 攻擊傷害格擋率
+25% 至最大格擋機率
SpectreY
Tagscultist, melee, monster_blocks_damage, not_dex, not_int, red_blood, very_slow_movement
生命
180%
抗性
0 0 0 0
傷害
180%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
7 ~ 17
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
180%
Model Size
120%
Type
BoneCultistShieldFarmlands
Metadata
BoneCultistShieldFarmlands
等級
68
生命
13,963
傷害
420
法術傷害
420
命中
2,464
攻擊時間
1.5
經驗值
51,541
召喚物生命
12,474
召喚物傷害
1,744
召喚物護甲
8,204
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 336–504
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneCultists/BoneCultists_Shield/Interlude/BoneCultistShieldFarmlands"] = {
    name = "Displaced Brute",
    life = 1.8,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 17,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
stance movement speed +% final [99]
FamilyStance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • stance movement speed +% final Min: 99 Max: 99 Global
  • 100% 攻擊傷害格擋率
    +25% 至最大格擋機率
    FamilyMonsterBlock
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster base block % Min: 100 Max: 100 Global
  • additional maximum block % Min: 25 Max: 25 Global
  • Craft Tagsblock
    Edit

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