毀面者
毀面者 Attr /5
Version history /1
| Version | Changes |
|---|---|
| 0.5.0 | * 新增傳奇物品:毀面者 |
Has 8 to 12 Physical damage, +3 to +4 per Boss's Face Broken
local display facebreaker damage imitation weapon [1]
| Family | FacebreakerPhysicalUnarmedDamage |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage 傷害 物理 攻擊 |
| 磐石之拳 | Has 9 to 14 Fire damage, +3 to +5 per Boss's Face Broken local display facebreaker damage imitation weapon [1] |
增加(30—50)%暈眩累積
| Family | StunDamageIncrease |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| 磐石之拳 |
每5力量擁有1%更多空手傷害
| Family | FacebreakerPhysicalUnarmedDamage |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage 傷害 物理 攻擊 |
| 磐石之拳 | Gain 1% of Unarmed Damage as extra Fire damage per 5 Intelligence |
每1力量+1護甲值
| Family | FacebreakerArmourFromStrength |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | defences |
| 磐石之拳 | 1% increased Area of Effect for Unarmed Attacks per 10 Intelligence |
每一玩家等級+3閃避值
每一玩家等級+1最大能量護盾
local level requirement override [1]
| Family | HandWrapsImplicitLocalBaseEvasionAndEnergyShield |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
local hand wraps player level to use [0]
| Family | HandWrapsImplicitLocalBaseEvasionAndEnergyShield |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
| Family | GrantedSkill |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
Has 9 to 14 Fire damage, +3 to +5 per Boss's Face Broken
local display facebreaker damage imitation weapon [1]
| Family | FacebreakerFireUnarmedDamage |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | elemental_damage 傷害 元素 火焰 攻擊 |
Gain 1% of Unarmed Damage as extra Fire damage per 5 Intelligence
| Family | UnarmedDamageGainedAsFirePerXIntelligence |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 火焰 攻擊 |
1% increased Area of Effect for Unarmed Attacks per 10 Intelligence
| Family | UnarmedAreaOfEffectPerXIntelligence |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 攻擊 |
Community Wiki
Facebreaker
For attacks that can use both a mace and a Quarterstaff, Facebreaker's flat damage overrides Hollow Palm Technique's. The % more damage on Facebreaker and the attack speed/crit chance from Hollow Palm Technique will all apply though.
By the way, Shockwave Totem is not the only case of this, as there are some triggered attacks that can use both. The "or unarmed" part doesn't matter, those skills will still preferentially use Facebreaker/Hollow Palm Technique flat damage over normal unarmed damage if the attack can use a Mace/Quarterstaff.
You can use Facebreaker and Hollow Palm Technique together
- Facebreaker grants base damage to skills that would otherwise use a mace
- Hollow Palm Technique grants base damage to skills that would otherwise use a Quarterstaff
- for skills that could use either weapon type, only Facebreaker's damage applies
other benefits of both apply as normal
The attack speed and crit chance on hollow palm are very specifically only for skills that can be used with quarterstaves
There are 60 world boss, the final Physical Damage is 188-252
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