IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile

Brise-face

Brise-face
Paumelles épaisses
Gants
Armure: 15
Prérequis : Niveau 1
Has 8 to 12 Physical damage, +3 to +4 per Boss's Face Broken
(3050)% d'Augmentation d'Accumulation d'Étourdissement
1% more Unarmed Damage per 5 Strength
+3 à l'Allonge de Mêlée tant que vous êtes à mains nues
+1 to Armour per Strength
Can Attack as though using a One Handed Mace while both of your hand slots are empty
Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
local display facebreaker damage imitation weapon [1]
"Vous nous considérez comme des sauvages ?" prononça le Loup rouge d'un air pensif,
alors qu'il retira les dents du crâne des Éternels." je vais montrer à vos semblables
la voie des crocs et des griffes."
Facebreaker
Brise-face Attr /5
NomDescriptions détaillées
Le MarchéLe Marché
AcronymBoss, Étourdissement, Mains nues, Mêlée, Physical damage, Armure
IconArt/2DItems/Armours/Gloves/Uniques/Facebreaker
Release VersionRunes of Aldur
BaseTypePaumelles épaisses
Has 8 to 12 Physical damage, +3 to +4 per Boss's Face Broken
local display facebreaker damage imitation weapon [1]
FamilyFacebreakerPhysicalUnarmedDamage
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local unique facebreaker maximum base damage 12 12 Local
  • local unique facebreaker minimum base damage 8 8 Local
  • local display facebreaker damage imitation weapon 1 1 Local
  • local unique facebreaker maximum base damage per broken face 4 4 Local
  • local unique facebreaker minimum base damage per broken face 3 3 Local
  • Craft Tagsphysical_damage Dégâts Physique Attaque
    Poings de pierreHas 9 to 14 Fire damage, +3 to +5 per Boss's Face Broken
    local display facebreaker damage imitation weapon [1]
    (3050)% d'Augmentation d'Accumulation d'Étourdissement
    FamilyStunDamageIncrease
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hit damage stun multiplier +% 30 50 Global
  • Poings de pierre
    1% more Unarmed Damage per 5 Strength
    FamilyFacebreakerPhysicalUnarmedDamage
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique facebreaker unarmed attack damage +1% final per X strength 5 5 Global
  • Craft Tagsphysical_damage Dégâts Physique Attaque
    Poings de pierreGain 1% of Unarmed Damage as extra Fire damage per 5 Intelligence
    +3 à l'Allonge de Mêlée tant que vous êtes à mains nues
    FamilyUnarmedRange
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • melee range + while unarmed 3 3 Global
  • Craft TagsAttaque
    +1 to Armour per Strength
    FamilyFacebreakerArmourFromStrength
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • gain armour equal to strength 1 1 Global Unscalable Value
  • Craft Tagsdefences
    Poings de pierre1% increased Area of Effect for Unarmed Attacks per 10 Intelligence
    Can Attack as though using a One Handed Mace while both of your hand slots are empty
    Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
    FamilyFacebreakerPhysicalUnarmedDamage
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique facebreaker can use mace attacks with both hands empty using facebreaker base damage 1 1 Global
  • { "realm": "poe2", "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvVW5pcXVlcy9GYWNlYnJlYWtlciIsInciOjIsImgiOjIsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/d705179147/Facebreaker.png", "league": "Runes of Aldur", "name": "Facebreaker", "typeLine": "Stocky Mitts", "baseType": "Stocky Mitts", "rarity": "Unique", "ilvl": 11, "properties": [ { "name": "Ezomyte Gloves", "values": [], "displayMode": 0, "type": 109 }, { "name": "[Armour]", "values": [ [ "15", 0 ] ], "displayMode": 0, "type": 16 }, { "name": "[Physical] Damage", "values": [ [ "8-12", 1 ] ], "displayMode": 0, "type": 9 } ], "explicitMods": [ "Has 8 to 12 [Physical|Physical] damage, +3 to +4 per [BrokenFace|Boss's Face Broken]", "41% increased [Stun] Buildup", "1% more [UnarmedDamage|Unarmed Damage] per 5 [Strength]", "+0.3 metres to [Melee] [Strike] Range while Unarmed", "+1 to [Armour] per [Strength]", "Can [Attack] as though using a [Mace|One Handed Mace] while both of your hand slots are empty\n[UnarmedAttack|Unarmed Attacks] that would use an [Equipped] [Mace|One Hand Mace]'s damage use this Item's damage" ], "flavourText": [ "\"You think us savages?\" mused the Red Wolf, as\r", "he pulled teeth from the Eternal's skull. \"I will\r", "show your kind the way of tooth and claw.\"" ], "frameType": 3, "frameTypeId": "Unique" }
    Brise-face
    Poings de pierre
    Gants
    Prérequis : Niveau 1
    Octroie l'Aptitude: Niveau 1 Smash to Smithereens
    local hand wraps player level to use [0]
    Has +3 to Evasion Rating per player level
    Has +1 to maximum Energy Shield per player level
    local level requirement override [1]
    Has 9 to 14 Fire damage, +3 to +5 per Boss's Face Broken
    +3 à l'Allonge de Mêlée tant que vous êtes à mains nues
    Gain 1% of Unarmed Damage as extra Fire damage per 5 Intelligence
    1% increased Area of Effect for Unarmed Attacks per 10 Intelligence
    Can Attack as though using a One Handed Mace while both of your hand slots are empty
    Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
    local display facebreaker damage imitation weapon [1]
    Non modifiable
    Facebreaker
    Has +3 to Evasion Rating per player level
    Has +1 to maximum Energy Shield per player level
    local level requirement override [1]
    FamilyHandWrapsImplicitLocalBaseEvasionAndEnergyShield
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local level requirement override 1 1 Local
  • local hand wraps energy shield per level 1 1 Local
  • local hand wraps evasion rating per level 3 3 Local
  • local hand wraps player level to use [0]
    FamilyHandWrapsImplicitLocalBaseEvasionAndEnergyShield
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local hand wraps player level to use 0 0 Local
  • FamilyGrantedSkill
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Has 9 to 14 Fire damage, +3 to +5 per Boss's Face Broken
    local display facebreaker damage imitation weapon [1]
    FamilyFacebreakerFireUnarmedDamage
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local unique facebreaker damage is fire 1 1 Local
  • local unique facebreaker maximum base damage 14 14 Local
  • local unique facebreaker minimum base damage 9 9 Local
  • local display facebreaker damage imitation weapon 1 1 Local
  • local unique facebreaker maximum base damage per broken face 5 5 Local
  • local unique facebreaker minimum base damage per broken face 3 3 Local
  • Craft Tagselemental_damage Dégâts Élémentaire Feu Attaque
    Gain 1% of Unarmed Damage as extra Fire damage per 5 Intelligence
    FamilyUnarmedDamageGainedAsFirePerXIntelligence
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • non skill unarmed damage to gain as fire 1% per X intelligence 5 5 Global
  • Craft TagsÉlémentaire Feu Attaque
    +3 à l'Allonge de Mêlée tant que vous êtes à mains nues
    FamilyUnarmedRange
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • melee range + while unarmed 3 3 Global
  • Craft TagsAttaque
    1% increased Area of Effect for Unarmed Attacks per 10 Intelligence
    FamilyUnarmedAreaOfEffectPerXIntelligence
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unarmed attack area of effect +1% per X intelligence 10 10 Global
  • Craft TagsAttaque
    Can Attack as though using a One Handed Mace while both of your hand slots are empty
    Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
    FamilyFacebreakerPhysicalUnarmedDamage
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique facebreaker can use mace attacks with both hands empty using facebreaker base damage 1 1 Global
  • Community Wiki

    Edit

    Facebreaker

    For attacks that can use both a mace and a Quarterstaff, Facebreaker's flat damage overrides Hollow Palm Technique's. The % more damage on Facebreaker and the attack speed/crit chance from Hollow Palm Technique will all apply though.

    By the way, Shockwave Totem is not the only case of this, as there are some triggered attacks that can use both. The "or unarmed" part doesn't matter, those skills will still preferentially use Facebreaker/Hollow Palm Technique flat damage over normal unarmed damage if the attack can use a Mace/Quarterstaff.

    You can use Facebreaker and Hollow Palm Technique together

    • Facebreaker grants base damage to skills that would otherwise use a mace
    • Hollow Palm Technique grants base damage to skills that would otherwise use a Quarterstaff
    • for skills that could use either weapon type, only Facebreaker's damage applies

    other benefits of both apply as normal

    The attack speed and crit chance on hollow palm are very specifically only for skills that can be used with quarterstaves

    There are 60 world boss, the final Physical Damage is 188-252


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.