IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile

Gesichtsbrecher

Gesichtsbrecher
Robuste Stulpenhandschuhe
Handschuhe
Erfordert: Stufe 1
Has 8 to 12 Physical damage, +3 to +4 per Boss's Face Broken
(3050)% erhöhter Betäubungsaufbau
+0.3 Meter zur Nahkampf-Schlagreichweite während unbewaffnet
+1 zu Rüstung pro Stärke
Kann angreifen, als ob ein Einhandstreitkolben verwendet würde, während beide Eurer Hand-Plätze leer sind
Unbewaffnete Angriffe, die den Schaden eines ausgerüsteten Einhandstreitkolbens nutzen würden, benutzen den Schaden dieses Gegenstands
local display facebreaker damage imitation weapon [1]
"Ihr denkt, wir wären Wilde?" sinnierte der Rote Wolf, als
er seine Zähne aus dem Schädel des Ewigen riss. "Ich zeig'
eurer Art, wie man Zähne und Klauen einsetzt."
Facebreaker
Gesichtsbrecher Attr /5
NameVollständige Beschreibung zeigen
Der MarktDer Markt
AcronymBoss, Betäuben, Unbewaffnet, Nahkampf, Physical damage, Rüstung
IconArt/2DItems/Armours/Gloves/Uniques/Facebreaker
Release VersionRunes of Aldur
BaseTypeRobuste Stulpenhandschuhe
Has 8 to 12 Physical damage, +3 to +4 per Boss's Face Broken
local display facebreaker damage imitation weapon [1]
FamilyFacebreakerPhysicalUnarmedDamage
DomainsGegenstand (1)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • local unique facebreaker maximum base damage 12 12 Lokal
  • local unique facebreaker minimum base damage 8 8 Lokal
  • local display facebreaker damage imitation weapon 1 1 Lokal
  • local unique facebreaker maximum base damage per broken face 4 4 Lokal
  • local unique facebreaker minimum base damage per broken face 3 3 Lokal
  • Craft Tagsphysical_damage Schaden Physisch Angriff
    Fäuste aus SteinHas 9 to 14 Fire damage, +3 to +5 per Boss's Face Broken
    local display facebreaker damage imitation weapon [1]
    (3050)% erhöhter Betäubungsaufbau
    FamilyStunDamageIncrease
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • hit damage stun multiplier +% 30 50 Global
  • Fäuste aus Stein
    1% mehr unbewaffneter Schaden pro 5 Stärke
    FamilyFacebreakerPhysicalUnarmedDamage
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • unique facebreaker unarmed attack damage +1% final per X strength 5 5 Global
  • Craft Tagsphysical_damage Schaden Physisch Angriff
    Fäuste aus SteinGain 1% of Unarmed Damage as extra Fire damage per 5 Intelligence
    +0.3 Meter zur Nahkampf-Schlagreichweite während unbewaffnet
    FamilyUnarmedRange
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • melee range + while unarmed 3 3 Global
  • Craft TagsAngriff
    +1 zu Rüstung pro Stärke
    FamilyFacebreakerArmourFromStrength
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • gain armour equal to strength 1 1 Global Unscalable Value
  • Craft Tagsdefences
    Fäuste aus Stein1% increased Area of Effect for Unarmed Attacks per 10 Intelligence
    Kann angreifen, als ob ein Einhandstreitkolben verwendet würde, während beide Eurer Hand-Plätze leer sind
    Unbewaffnete Angriffe, die den Schaden eines ausgerüsteten Einhandstreitkolbens nutzen würden, benutzen den Schaden dieses Gegenstands
    FamilyFacebreakerPhysicalUnarmedDamage
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • unique facebreaker can use mace attacks with both hands empty using facebreaker base damage 1 1 Global
  • { "realm": "poe2", "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvVW5pcXVlcy9GYWNlYnJlYWtlciIsInciOjIsImgiOjIsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/d705179147/Facebreaker.png", "league": "Runes of Aldur", "name": "Facebreaker", "typeLine": "Stocky Mitts", "baseType": "Stocky Mitts", "rarity": "Unique", "ilvl": 11, "properties": [ { "name": "Ezomyte Gloves", "values": [], "displayMode": 0, "type": 109 }, { "name": "[Armour]", "values": [ [ "15", 0 ] ], "displayMode": 0, "type": 16 }, { "name": "[Physical] Damage", "values": [ [ "8-12", 1 ] ], "displayMode": 0, "type": 9 } ], "explicitMods": [ "Has 8 to 12 [Physical|Physical] damage, +3 to +4 per [BrokenFace|Boss's Face Broken]", "41% increased [Stun] Buildup", "1% more [UnarmedDamage|Unarmed Damage] per 5 [Strength]", "+0.3 metres to [Melee] [Strike] Range while Unarmed", "+1 to [Armour] per [Strength]", "Can [Attack] as though using a [Mace|One Handed Mace] while both of your hand slots are empty\n[UnarmedAttack|Unarmed Attacks] that would use an [Equipped] [Mace|One Hand Mace]'s damage use this Item's damage" ], "flavourText": [ "\"You think us savages?\" mused the Red Wolf, as\r", "he pulled teeth from the Eternal's skull. \"I will\r", "show your kind the way of tooth and claw.\"" ], "frameType": 3, "frameTypeId": "Unique" }
    Gesichtsbrecher
    Fäuste aus Stein
    Handschuhe
    Erfordert: Stufe 1
    Gewährt Fertigkeit: Stufe 1 Smash to Smithereens
    local hand wraps player level to use [0]
    Hat +3 zu Ausweichwert pro Spielerstufe
    Hat +1 zu maximalem Energieschild pro Spielerstufe
    local level requirement override [1]
    Has 9 to 14 Fire damage, +3 to +5 per Boss's Face Broken
    +0.3 Meter zur Nahkampf-Schlagreichweite während unbewaffnet
    Gain 1% of Unarmed Damage as extra Fire damage per 5 Intelligence
    1% increased Area of Effect for Unarmed Attacks per 10 Intelligence
    Kann angreifen, als ob ein Einhandstreitkolben verwendet würde, während beide Eurer Hand-Plätze leer sind
    Unbewaffnete Angriffe, die den Schaden eines ausgerüsteten Einhandstreitkolbens nutzen würden, benutzen den Schaden dieses Gegenstands
    local display facebreaker damage imitation weapon [1]
    Nicht modifizierbar
    Facebreaker
    Hat +3 zu Ausweichwert pro Spielerstufe
    Hat +1 zu maximalem Energieschild pro Spielerstufe
    local level requirement override [1]
    FamilyHandWrapsImplicitLocalBaseEvasionAndEnergyShield
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local level requirement override 1 1 Lokal
  • local hand wraps energy shield per level 1 1 Lokal
  • local hand wraps evasion rating per level 3 3 Lokal
  • local hand wraps player level to use [0]
    FamilyHandWrapsImplicitLocalBaseEvasionAndEnergyShield
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local hand wraps player level to use 0 0 Lokal
  • FamilyGrantedSkill
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Has 9 to 14 Fire damage, +3 to +5 per Boss's Face Broken
    local display facebreaker damage imitation weapon [1]
    FamilyFacebreakerFireUnarmedDamage
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local unique facebreaker damage is fire 1 1 Lokal
  • local unique facebreaker maximum base damage 14 14 Lokal
  • local unique facebreaker minimum base damage 9 9 Lokal
  • local display facebreaker damage imitation weapon 1 1 Lokal
  • local unique facebreaker maximum base damage per broken face 5 5 Lokal
  • local unique facebreaker minimum base damage per broken face 3 3 Lokal
  • Craft Tagselemental_damage Schaden Elementar Feuer Angriff
    Gain 1% of Unarmed Damage as extra Fire damage per 5 Intelligence
    FamilyUnarmedDamageGainedAsFirePerXIntelligence
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • non skill unarmed damage to gain as fire 1% per X intelligence 5 5 Global
  • Craft TagsElementar Feuer Angriff
    +0.3 Meter zur Nahkampf-Schlagreichweite während unbewaffnet
    FamilyUnarmedRange
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • melee range + while unarmed 3 3 Global
  • Craft TagsAngriff
    1% increased Area of Effect for Unarmed Attacks per 10 Intelligence
    FamilyUnarmedAreaOfEffectPerXIntelligence
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • unarmed attack area of effect +1% per X intelligence 10 10 Global
  • Craft TagsAngriff
    Kann angreifen, als ob ein Einhandstreitkolben verwendet würde, während beide Eurer Hand-Plätze leer sind
    Unbewaffnete Angriffe, die den Schaden eines ausgerüsteten Einhandstreitkolbens nutzen würden, benutzen den Schaden dieses Gegenstands
    FamilyFacebreakerPhysicalUnarmedDamage
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • unique facebreaker can use mace attacks with both hands empty using facebreaker base damage 1 1 Global
  • Community Wiki

    Edit

    Facebreaker

    For attacks that can use both a mace and a Quarterstaff, Facebreaker's flat damage overrides Hollow Palm Technique's. The % more damage on Facebreaker and the attack speed/crit chance from Hollow Palm Technique will all apply though.

    By the way, Shockwave Totem is not the only case of this, as there are some triggered attacks that can use both. The "or unarmed" part doesn't matter, those skills will still preferentially use Facebreaker/Hollow Palm Technique flat damage over normal unarmed damage if the attack can use a Mace/Quarterstaff.

    You can use Facebreaker and Hollow Palm Technique together

    • Facebreaker grants base damage to skills that would otherwise use a mace
    • Hollow Palm Technique grants base damage to skills that would otherwise use a Quarterstaff
    • for skills that could use either weapon type, only Facebreaker's damage applies

    other benefits of both apply as normal

    The attack speed and crit chance on hollow palm are very specifically only for skills that can be used with quarterstaves

    There are 60 world boss, the final Physical Damage is 188-252


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