蒼白斬潮者
不死族
attack maximum action distance + [-3]
stance movement speed +% final [204]
Pale Brinesplitter
SpectreN
Area單獨禁閉, 冰川湖泊, 冰凍瀑布, 高地神塔庇護所
Tagsallows_inc_aoe, cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Packs
  • 單獨禁閉, 冰川湖泊: 蒼白誘拐者, 蒼白斬潮者, 球莖裂齒獸
  • 高地神塔庇護所: 蒼白誘拐者, 蒼白斬潮者, 球莖裂齒獸
  • 生命
    120%
    Energy Shield From Life
    10%
    抗性
    0 30 -30 0
    傷害
    120%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    4 ~ 12
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    120%
    Model Size
    100%
    Type
    PaleWalker
    Metadata
    PaleWalkerMirage
    等級
    65
    生命
    7,034
    傷害
    255
    法術傷害
    255
    命中
    2,214
    攻擊時間
    1.5
    經驗值
    25,808
    召喚物生命
    6,785
    Minion Energy Shield
    754
    召喚物傷害
    995
    召喚物護甲
    2,023
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 204–306
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASPaleWalkerWaterMirage
    冷卻時間: 3 秒
    action attack or cast time uses animation length [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PaleWalker/PaleWalkerMirage"] = {
        name = "Pale Brinesplitter",
        life = 1.2,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASPaleWalkerWaterMirage",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPaleWalkerWaterMirage"] = {
        name = "EASPaleWalkerWaterMirage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    attack maximum action distance + [-3]
    stance movement speed +% final [204]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 204 Max: 204 Global
  • attack maximum action distance + Min: -3 Max: -3 Global
  • 蒼白斬潮者
    不死族
    attack maximum action distance + [-3]
    stance movement speed +% final [204]
    Pale Brinesplitter
    SpectreN
    Tagshumanoid, not_dex, not_str, Unarmed_onhit_audio, undead, uses_suicide_explode, very_slow_movement, zombie
    生命
    120%
    Energy Shield From Life
    10%
    抗性
    0 30 -30 0
    傷害
    120%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    4 ~ 12
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    120%
    Model Size
    100%
    Type
    PaleWalker
    Metadata
    PaleWalkerMirageClone
    等級
    68
    生命
    8,378
    傷害
    280
    法術傷害
    280
    命中
    2,464
    攻擊時間
    1.5
    經驗值
    34,361
    召喚物生命
    7,484
    Minion Energy Shield
    832
    召喚物傷害
    1,163
    召喚物護甲
    2,413
    PaleWalkerWaterCloneSuicideExplode
    法術, 範圍, 傷害, 範圍法術, 可觸發
    施放時間: 1 秒
    造成 382.6573.9 冰冷傷害
    25% 更多冰凍累積
    action attack or cast time uses animation length [1]
    action do not face target [1]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum action distance +% [200]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PaleWalker/PaleWalkerMirageClone"] = {
        name = "Pale Brinesplitter",
        life = 1.2,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "PaleWalkerWaterCloneSuicideExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PaleWalkerWaterCloneSuicideExplode"] = {
        name = "PaleWalkerWaterCloneSuicideExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_hit_damage_freeze_multiplier_+%_final",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, 25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    attack maximum action distance + [-3]
    stance movement speed +% final [204]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 204 Max: 204 Global
  • attack maximum action distance + Min: -3 Max: -3 Global
  • Edit

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