蒼白誘拐者
不死族
stance movement speed +% final [148]
Pale Abductor
SpectreN
Area單獨禁閉, 冰川湖泊, 冰凍瀑布, 高地神塔庇護所
Tagsallows_inc_aoe, Beast_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, undead, very_slow_movement, zombie
Packs
  • 單獨禁閉, 冰川湖泊: 蒼白誘拐者, 蒼白滅潮者, 球莖裂齒獸
  • 單獨禁閉, 冰川湖泊: 蒼白誘拐者, 蒼白斬潮者, 球莖裂齒獸
  • 單獨禁閉, 冰川湖泊: 蒼白誘拐者, 蒼白步潮者, 球莖裂齒獸
  • 高地神塔庇護所: 蒼白誘拐者, 蒼白滅潮者, 球莖裂齒獸
  • 高地神塔庇護所: 蒼白誘拐者, 蒼白斬潮者, 球莖裂齒獸
  • 高地神塔庇護所: 蒼白誘拐者, 蒼白步潮者, 球莖裂齒獸
  • 生命
    215%
    抗性
    0 30 -30 0
    傷害
    215%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    5 ~ 16
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    215%
    Model Size
    130%
    Type
    PaleHulk
    Metadata
    PaleHulk_
    等級
    65
    生命
    14,003
    傷害
    457
    法術傷害
    457
    命中
    2,214
    攻擊時間
    1.5
    經驗值
    46,240
    召喚物生命
    13,506
    召喚物傷害
    1,782
    召喚物護甲
    5,058
    MeleeAtAnimationSpeed
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 365–548
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    PaleHulkTentacleGrab
    法術, 傷害, 範圍, 範圍法術
    施放時間: 4.733 秒
    冷卻時間: 11 秒
    造成 14.0521.07 物理傷害
    action attack or cast time uses animation length [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    EASPaleHulkTentacleTime
    冷卻時間: 13 秒
    action attack or cast time uses animation length [1]
    GAPaleHulkTentacleSlam
    可觸發, 攻擊
    Base Damage: 365–548
    暴擊率: 5%
    攻擊傷害: 170%
    攻擊時間: 1.5 秒
    造成 70% 更多攻擊傷害
    is area damage [1]
    MPWPaleHulkGrabbyTentacle
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
    Base Damage: 365–548
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1048]
    projectile ballistic angle from target distance [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GAPaleHulkHeadbutt
    可觸發, 攻擊
    Base Damage: 365–548
    暴擊率: 5%
    攻擊傷害: 225%
    攻擊時間: 1.5 秒
    造成 125% 更多攻擊傷害

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TarHulk/PaleHulk_"] = {
        name = "Pale Abductor",
        life = 2.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.15,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPWPaleHulkGrabbyTentacle",
            "GAPaleHulkTentacleSlam",
            "GAPaleHulkHeadbutt",
            "PaleHulkTentacleGrab",
            "EASPaleHulkTentacleTime",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWPaleHulkGrabbyTentacle"] = {
        name = "MPWPaleHulkGrabbyTentacle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "base_is_projectile",
            "check_for_targets_between_initiator_and_projectile_source",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_target_distance",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {1048, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAPaleHulkTentacleSlam"] = {
        name = "GAPaleHulkTentacleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAPaleHulkHeadbutt"] = {
        name = "GAPaleHulkHeadbutt",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PaleHulkTentacleGrab"] = {
        name = "PaleHulkTentacleGrab",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.733,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASPaleHulkTentacleTime"] = {
        name = "EASPaleHulkTentacleTime",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [148]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 148 Max: 148 Global
  • Craft Tagsspeed
    Edit

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