| Spectre | Y |
|---|---|
| Area | 單獨禁閉, 冰川湖泊, 冰凍瀑布, 高地神塔庇護所 |
| Tags | cold_affinity, fast_movement, melee, not_int, not_str, physical_affinity, Unarmed_onhit_audio, undead |
| Packs |
生命
115%
閃避
+33%
抗性
傷害
115%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 11
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
115%
Model Size
100%
Type
PaleCrawler
Metadata
PaleCrawler_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 195–293
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASPaleCrawlerDrink
action attack or cast time uses animation length [1]
GSPaleCrawlerExplode
GSPaleCrawlerExplode1
可觸發, 法術, 傷害
施放時間: 1 秒
is area damage [1]
GSPaleCrawlerExplode2
可觸發, 法術, 傷害
施放時間: 1 秒
is area damage [1]
GSPaleCrawlerExplode3
可觸發, 法術, 傷害
施放時間: 1 秒
is area damage [1]
GSPaleCrawlerExplode4
可觸發, 法術, 傷害
施放時間: 1 秒
is area damage [1]
GSPaleCrawlerExplode5
可觸發, 法術, 傷害
施放時間: 1 秒
is area damage [1]
EASPaleCrawlerExplode
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-85]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "hydrate;"
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2116
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
BaseEvents
{
on_construction_complete = "this.volume = 0.2;"
on_construction_complete = "this.fill = 0.0;"
on_wake =
"
this.water_amount = GetState( hydrate )*volume;
Call( update_water_states, water_amount );
"
}
Actor
{
on_effect_event_explode_for_EASPaleCrawlerExplode = "SetStateTo( hydrate, 0 ); this.fill = 0.0; Call( update_water_states, water_amount );"
}
StateMachine
{
on_change_state_hydrate =
"
this.water_amount = GetState( hydrate )*volume;
Call( update_water_states, fill );
StartStateTimer( water, 0.033 );
"
on_timer_water =
"
this.blah = specific_object_position[0];
If( water_amount > blah,
{
this.fill = 0.0066 + fill;
this.water_amount = GetState( hydrate )*volume;
Call( update_water_states, fill );
StartStateTimer( water, 0.033 );
} );
"
}
Functions
{
update_water_states =
"
this.specific_object_position = null;
this.specific_object_position += arg1;
this.specific_object_position += 0.0;
this.specific_object_position += 0.0;
light.PlayAnimation( turn_on );
light.SetCurrentAnimationPosition( arg1, 1 );
light.PauseAnimation( );
"
}
Life
{
on_spawned_dead =
"
this.specific_object_position = null;
HideMeshSegments( Bloodsucker_pimple1Shape );
HideMeshSegments( Bloodsucker_pimple2Shape );
HideMeshSegments( Bloodsucker_pimple3Shape );
HideMeshSegments( Bloodsucker_pimple4Shape );
"
on_death =
"
this.specific_object_position = null;
HideMeshSegments( Bloodsucker_pimple1Shape );
HideMeshSegments( Bloodsucker_pimple2Shape );
HideMeshSegments( Bloodsucker_pimple3Shape );
HideMeshSegments( Bloodsucker_pimple4Shape );
light.PlayAnimation(fadeout);
"
on_spawned_alive = "this.light = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/RumCarrier/sac_expnding_light.ao', light );"
}
Transitionable
{
on_transition =
"
Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao' ); } );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/RumCarrier/RumCarrierAggroAudio.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RumCarrier/PaleCrawler_"] = {
name = "Bulbous Maw",
life = 1.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.15,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GSPaleCrawlerExplode",
"GSPaleCrawlerExplode1",
"GSPaleCrawlerExplode2",
"GSPaleCrawlerExplode3",
"GSPaleCrawlerExplode4",
"GSPaleCrawlerExplode5",
"EASPaleCrawlerDrink",
"EASPaleCrawlerExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSPaleCrawlerExplode"] = {
name = "GSPaleCrawlerExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSPaleCrawlerExplode1"] = {
name = "GSPaleCrawlerExplode1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSPaleCrawlerExplode2"] = {
name = "GSPaleCrawlerExplode2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSPaleCrawlerExplode3"] = {
name = "GSPaleCrawlerExplode3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSPaleCrawlerExplode4"] = {
name = "GSPaleCrawlerExplode4",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSPaleCrawlerExplode5"] = {
name = "GSPaleCrawlerExplode5",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASPaleCrawlerDrink"] = {
name = "EASPaleCrawlerDrink",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASPaleCrawlerExplode"] = {
name = "EASPaleCrawlerExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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