ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
凍結之爪.拉卡爾
CategoryBeasts野獸
IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
地區: 冰川湖泊
stance movement speed +% final [-50]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Rakkar, the Frozen Talon
Spectre
Spectre OverrideMetadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMinion1
Area冰川湖泊
Tagsbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
生命
288%
Energy Shield From Life
11%
閃避
+22%
抗性
IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
傷害
333%
命中
100%
暴擊 Chance
5%
Attack Distance
9 ~ 18
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
IceOwlBoss
Metadata
IcyOwlBoss
等級
55
生命
10,152
傷害
512
法術傷害
512
命中
1,494
攻擊時間
1.5
經驗值
29,378
召喚物生命
12,830
Minion Energy Shield
1,411
召喚物傷害
1,616
召喚物護甲
1,105
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 409614
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAIceOwlBossBlizzard
法術
施放時間: 1 秒
冷卻時間: 30 秒
EAAIceOwlBossDashKick
攻擊
Base Damage: 409614
暴擊率: 5%
攻擊時間: 1.5 秒
冷卻時間: 15 秒
減少 10% 攻擊速度
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDiveBomb
攻擊
Base Damage: 409614
暴擊率: 5%
攻擊時間: 1.5 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAIceOwlBossFeatherSwipeLeft
可觸發, 攻擊, AttackInPlace
Base Damage: 409614
暴擊率: 5%
攻擊傷害: 180%
攻擊時間: 1.5 秒
冷卻時間: 9 秒
造成 80% 更多攻擊傷害
發射 個額外投射物
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAIceOwlBossFeatherSwipeRight
可觸發, 攻擊, AttackInPlace
Base Damage: 409614
暴擊率: 5%
攻擊傷害: 180%
攻擊時間: 1.5 秒
冷卻時間: 9 秒
造成 80% 更多攻擊傷害
發射 個額外投射物
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
CTS3IceOwlBossBecomeIce
冷卻時間: 45 秒
action attack or cast time uses animation length [1]
CTS1IceOwlBossExitIceForm
action attack or cast time uses animation length [1]
MDIceOwlBossSnowball
法術可重複, 可觸發, AttackInPlace, 法術
施放時間: 1 秒
冷卻時間: 25 秒
action attack or cast time uses animation length [1]
EAAIceOwlBossDashLeftShort
攻擊
Base Damage: 409614
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDashRightShort
攻擊
Base Damage: 409614
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GAIceOwlBossDashKickLacerateLeft
可觸發, 攻擊, AttackInPlace
Base Damage: 409614
暴擊率: 5%
攻擊傷害: 220%
攻擊時間: 1.5 秒
造成 120% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAIceOwlBossDashKickLacerateRight
可觸發, 攻擊, AttackInPlace
Base Damage: 409614
暴擊率: 5%
攻擊傷害: 215%
攻擊時間: 1.5 秒
造成 115% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAIceOwlBossDiveBombImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 409614
暴擊率: 5%
攻擊傷害: 250%
攻擊時間: 1.5 秒
造成 150% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSIceOwlBossIceSpikeDamage
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 5%
施放時間: 1 秒
造成279.2418.8冰冷傷害
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground ice art variation [1010]
GTIceOwlBossBecomeIce
法術, 可觸發, AttackInPlace
施放時間: 1 秒
SOIceOwlBossIceSpikeMarker
可觸發, AttackInPlace, 法術
施放時間: 1 秒
GSIceOwlBossIceCubePulse
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
GSIceOwlBossSnowballFallingIce
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 7%
施放時間: 1 秒
造成680.21020冰冷傷害
action attack or cast time uses animation length [1]
is area damage [1]
GSIceOwlBossSnowballColdSnap
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 7%
施放時間: 1 秒
增加300%冰凍累積
造成680.21020冰冷傷害
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Stats
{
	has_quadruped_head_control = 1
	quadruped_head_turn_duration_ms = 200
}

Actor
{
	leveled_starting_effects = "DoLiterallyNothing"
}

StateMachine
{
	// used to disable/enable blocking for various skills
	define_shared_state = "non_collidable; paused_emerge;"
	on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
	on_or_create_state_non_collidable_0 = { MakeCollidable(); }
}

Functions
{
	update_emerge_target = { SetTarget( arg1 ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dashes */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "instant_turning;"

	on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
	on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Ice Cube Form */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "am_ice;"

	on_or_create_state_am_ice_0 = { SetObjectCollisionSize( 11 ); }
	on_or_create_state_am_ice_1 = { SetObjectCollisionSize( 25 ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dive Bomb */
/* ------------------------------------------------------------------------------------------------------------------- */

Functions
{
	update_dive_target_loc = { SetTarget( arg1 ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Blizzard */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "fog_active;"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Rakkar, the Frozen Talon",
    life = 2.88,
    energyShield = 0.11,
    damage = 3.33,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GPAIceOwlBossFeatherSwipeLeft",
        "GPAIceOwlBossFeatherSwipeRight",
        "CTS1IceOwlBossExitIceForm",
        "CTS3IceOwlBossBecomeIce",
        "GAIceOwlBossDashKickLacerateLeft",
        "GAIceOwlBossDashKickLacerateRight",
        "GAIceOwlBossDiveBombImpact",
        "GSIceOwlBossIceSpikeDamage",
        "GSIceOwlBossIceCubePulse",
        "GSIceOwlBossSnowballFallingIce",
        "GSIceOwlBossSnowballColdSnap",
        "EAAIceOwlBossBlizzard",
        "EAAIceOwlBossDashKick",
        "EAAIceOwlBossDashLeftShort",
        "EAAIceOwlBossDashRightShort",
        "EAAIceOwlBossDiveBomb",
        "MDIceOwlBossSnowball",
        "SOIceOwlBossIceSpikeMarker",
        "GTIceOwlBossBecomeIce",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAIceOwlBossFeatherSwipeLeft"] = {
    name = "GPAIceOwlBossFeatherSwipeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "projectile_speed_variation_+%",
        "projectile_speed_variation_+%",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAIceOwlBossFeatherSwipeRight"] = {
    name = "GPAIceOwlBossFeatherSwipeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "projectile_speed_variation_+%",
        "projectile_speed_variation_+%",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1IceOwlBossExitIceForm"] = {
    name = "CTS1IceOwlBossExitIceForm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS3IceOwlBossBecomeIce"] = {
    name = "CTS3IceOwlBossBecomeIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDashKickLacerateLeft"] = {
    name = "GAIceOwlBossDashKickLacerateLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDashKickLacerateRight"] = {
    name = "GAIceOwlBossDashKickLacerateRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDiveBombImpact"] = {
    name = "GAIceOwlBossDiveBombImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossIceSpikeDamage"] = {
    name = "GSIceOwlBossIceSpikeDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ground_ice_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossIceCubePulse"] = {
    name = "GSIceOwlBossIceCubePulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossSnowballFallingIce"] = {
    name = "GSIceOwlBossSnowballFallingIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossSnowballColdSnap"] = {
    name = "GSIceOwlBossSnowballColdSnap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossBlizzard"] = {
    name = "EAAIceOwlBossBlizzard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashKick"] = {
    name = "EAAIceOwlBossDashKick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashLeftShort"] = {
    name = "EAAIceOwlBossDashLeftShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashRightShort"] = {
    name = "EAAIceOwlBossDashRightShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDiveBomb"] = {
    name = "EAAIceOwlBossDiveBomb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDIceOwlBossSnowball"] = {
    name = "MDIceOwlBossSnowball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOIceOwlBossIceSpikeMarker"] = {
    name = "SOIceOwlBossIceSpikeMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTIceOwlBossBecomeIce"] = {
    name = "GTIceOwlBossBecomeIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
stance movement speed +% final [-50]
FamilyStance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • stance movement speed +% final -50 -50 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • 凍結之爪.拉卡爾
    CategoryBeasts野獸
    IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceLightningStrong
    stance movement speed +% final [-50]
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Rakkar, the Frozen Talon
    Spectre
    Spectre OverrideMetadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMinion1
    Tagsbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
    生命
    250%
    Energy Shield From Life
    11%
    閃避
    +22%
    抗性
    IconEnemyResistanceFire-30 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    傷害
    333%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    9 ~ 18
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    250%
    Model Size
    100%
    Type
    IceOwlBossMap
    Metadata
    IcyOwlBossStandalone
    等級
    68
    生命
    20,643
    傷害
    776
    法術傷害
    776
    命中
    2,502
    攻擊時間
    1.5
    經驗值
    71,585
    召喚物生命
    17,325
    Minion Energy Shield
    1,906
    召喚物傷害
    3,226
    召喚物護甲
    2,413
    MeleeAtAnimationSpeedBoss
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 621932
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EAAIceOwlBossBlizzard
    法術
    施放時間: 1 秒
    冷卻時間: 30 秒
    EAAIceOwlBossDashKick
    攻擊
    Base Damage: 621932
    暴擊率: 5%
    攻擊時間: 1.5 秒
    冷卻時間: 15 秒
    減少 10% 攻擊速度
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAIceOwlBossDiveBomb
    攻擊
    Base Damage: 621932
    暴擊率: 5%
    攻擊時間: 1.5 秒
    冷卻時間: 10 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GPAIceOwlBossFeatherSwipeLeft
    可觸發, 攻擊, AttackInPlace
    Base Damage: 621932
    暴擊率: 5%
    攻擊傷害: 180%
    攻擊時間: 1.5 秒
    冷卻時間: 9 秒
    造成 80% 更多攻擊傷害
    發射 個額外投射物
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [1830]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GPAIceOwlBossFeatherSwipeRight
    可觸發, 攻擊, AttackInPlace
    Base Damage: 621932
    暴擊率: 5%
    攻擊傷害: 180%
    攻擊時間: 1.5 秒
    冷卻時間: 9 秒
    造成 80% 更多攻擊傷害
    發射 個額外投射物
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [1830]
    projectile uses contact position [1]
    use scaled contact offset [1]
    CTS3IceOwlBossBecomeIce
    冷卻時間: 45 秒
    action attack or cast time uses animation length [1]
    CTS1IceOwlBossExitIceForm
    action attack or cast time uses animation length [1]
    MDIceOwlBossSnowball
    法術可重複, 可觸發, AttackInPlace, 法術
    施放時間: 1 秒
    冷卻時間: 25 秒
    action attack or cast time uses animation length [1]
    EAAIceOwlBossDashLeftShort
    攻擊
    Base Damage: 621932
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAIceOwlBossDashRightShort
    攻擊
    Base Damage: 621932
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GAIceOwlBossDashKickLacerateLeft
    可觸發, 攻擊, AttackInPlace
    Base Damage: 621932
    暴擊率: 5%
    攻擊傷害: 220%
    攻擊時間: 1.5 秒
    造成 120% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAIceOwlBossDashKickLacerateRight
    可觸發, 攻擊, AttackInPlace
    Base Damage: 621932
    暴擊率: 5%
    攻擊傷害: 215%
    攻擊時間: 1.5 秒
    造成 115% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAIceOwlBossDiveBombImpact
    可觸發, 攻擊, AttackInPlace
    Base Damage: 621932
    暴擊率: 5%
    攻擊傷害: 250%
    攻擊時間: 1.5 秒
    造成 150% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [50]
    GSIceOwlBossIceSpikeDamage
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    造成420.9631.3冰冷傷害
    active skill area of effect radius +% final [0]
    base skill effect duration [4000]
    ground ice art variation [1010]
    GTIceOwlBossBecomeIce
    法術, 可觸發, AttackInPlace
    施放時間: 1 秒
    SOIceOwlBossIceSpikeMarker
    可觸發, AttackInPlace, 法術
    施放時間: 1 秒
    GSIceOwlBossIceCubePulse
    可觸發, 法術, 傷害, AttackInPlace
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSIceOwlBossSnowballFallingIce
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 7%
    施放時間: 1 秒
    造成10251538冰冷傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSIceOwlBossSnowballColdSnap
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 7%
    施放時間: 1 秒
    增加300%冰凍累積
    造成10251538冰冷傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Stats
    {
    	has_quadruped_head_control = 1
    	quadruped_head_turn_duration_ms = 200
    }
    
    Actor
    {
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    StateMachine
    {
    	// used to disable/enable blocking for various skills
    	define_shared_state = "non_collidable; paused_emerge;"
    	on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
    	on_or_create_state_non_collidable_0 = { MakeCollidable(); }
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Dashes */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "instant_turning;"
    
    	on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
    	on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Ice Cube Form */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "am_ice;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBossStandalone"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Rakkar, the Frozen Talon",
        life = 2.5,
        energyShield = 0.11,
        damage = 3.33,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "GPAIceOwlBossFeatherSwipeLeft",
            "GPAIceOwlBossFeatherSwipeRight",
            "CTS1IceOwlBossExitIceForm",
            "CTS3IceOwlBossBecomeIce",
            "GAIceOwlBossDashKickLacerateLeft",
            "GAIceOwlBossDashKickLacerateRight",
            "GAIceOwlBossDiveBombImpact",
            "GSIceOwlBossIceSpikeDamage",
            "GSIceOwlBossIceCubePulse",
            "GSIceOwlBossSnowballFallingIce",
            "GSIceOwlBossSnowballColdSnap",
            "EAAIceOwlBossBlizzard",
            "EAAIceOwlBossDashKick",
            "EAAIceOwlBossDashLeftShort",
            "EAAIceOwlBossDashRightShort",
            "EAAIceOwlBossDiveBomb",
            "MDIceOwlBossSnowball",
            "SOIceOwlBossIceSpikeMarker",
            "GTIceOwlBossBecomeIce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAIceOwlBossFeatherSwipeLeft"] = {
        name = "GPAIceOwlBossFeatherSwipeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "projectile_speed_variation_+%",
            "projectile_speed_variation_+%",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAIceOwlBossFeatherSwipeRight"] = {
        name = "GPAIceOwlBossFeatherSwipeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "projectile_speed_variation_+%",
            "projectile_speed_variation_+%",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS1IceOwlBossExitIceForm"] = {
        name = "CTS1IceOwlBossExitIceForm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS3IceOwlBossBecomeIce"] = {
        name = "CTS3IceOwlBossBecomeIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDashKickLacerateLeft"] = {
        name = "GAIceOwlBossDashKickLacerateLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDashKickLacerateRight"] = {
        name = "GAIceOwlBossDashKickLacerateRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDiveBombImpact"] = {
        name = "GAIceOwlBossDiveBombImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossIceSpikeDamage"] = {
        name = "GSIceOwlBossIceSpikeDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "ground_ice_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossIceCubePulse"] = {
        name = "GSIceOwlBossIceCubePulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossSnowballFallingIce"] = {
        name = "GSIceOwlBossSnowballFallingIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossSnowballColdSnap"] = {
        name = "GSIceOwlBossSnowballColdSnap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossBlizzard"] = {
        name = "EAAIceOwlBossBlizzard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashKick"] = {
        name = "EAAIceOwlBossDashKick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashLeftShort"] = {
        name = "EAAIceOwlBossDashLeftShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashRightShort"] = {
        name = "EAAIceOwlBossDashRightShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDiveBomb"] = {
        name = "EAAIceOwlBossDiveBomb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDIceOwlBossSnowball"] = {
        name = "MDIceOwlBossSnowball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOIceOwlBossIceSpikeMarker"] = {
        name = "SOIceOwlBossIceSpikeMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceOwlBossBecomeIce"] = {
        name = "GTIceOwlBossBecomeIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [-50]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final -50 -50 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • 凍結之爪.拉卡爾
    CategoryBeasts野獸
    IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceLightningStrong
    獲得等同於傷害50%的額外冰冷傷害
    active skill base physical damage % to convert to cold [50]
    stance movement speed +% final [-50]
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Rakkar, the Frozen Talon
    Spectre
    Tagsbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
    生命
    250%
    Energy Shield From Life
    11%
    閃避
    +22%
    抗性
    IconEnemyResistanceFire-30 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    傷害
    333%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    9 ~ 18
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    250%
    Model Size
    100%
    Type
    IceOwlBossMap
    Metadata
    IcyOwlBossMinion1
    等級
    68
    生命
    20,643
    傷害
    776
    法術傷害
    776
    命中
    2,502
    攻擊時間
    1.5
    經驗值
    71,585
    召喚物生命
    17,325
    Minion Energy Shield
    1,906
    召喚物傷害
    3,226
    召喚物護甲
    2,413
    MeleeAtAnimationSpeedBoss
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 621932
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EAAIceOwlBossBlizzard
    法術
    施放時間: 1 秒
    冷卻時間: 30 秒
    EAAIceOwlBossDashKick
    攻擊
    Base Damage: 621932
    暴擊率: 5%
    攻擊時間: 1.5 秒
    冷卻時間: 15 秒
    減少 10% 攻擊速度
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAIceOwlBossDiveBomb
    攻擊
    Base Damage: 621932
    暴擊率: 5%
    攻擊時間: 1.5 秒
    冷卻時間: 10 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GPAIceOwlBossFeatherSwipeLeft
    可觸發, 攻擊, AttackInPlace
    Base Damage: 621932
    暴擊率: 5%
    攻擊傷害: 180%
    攻擊時間: 1.5 秒
    冷卻時間: 9 秒
    造成 80% 更多攻擊傷害
    發射 個額外投射物
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [1830]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GPAIceOwlBossFeatherSwipeRight
    可觸發, 攻擊, AttackInPlace
    Base Damage: 621932
    暴擊率: 5%
    攻擊傷害: 180%
    攻擊時間: 1.5 秒
    冷卻時間: 9 秒
    造成 80% 更多攻擊傷害
    發射 個額外投射物
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [1830]
    projectile uses contact position [1]
    use scaled contact offset [1]
    CTS3IceOwlBossBecomeIce
    冷卻時間: 45 秒
    action attack or cast time uses animation length [1]
    CTS1IceOwlBossExitIceForm
    action attack or cast time uses animation length [1]
    MDIceOwlBossSnowball
    法術可重複, 可觸發, AttackInPlace, 法術
    施放時間: 1 秒
    冷卻時間: 25 秒
    action attack or cast time uses animation length [1]
    EAAIceOwlBossDashLeftShort
    攻擊
    Base Damage: 621932
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAIceOwlBossDashRightShort
    攻擊
    Base Damage: 621932
    暴擊率: 5%
    攻擊時間: 1.5 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GAIceOwlBossDashKickLacerateLeft
    可觸發, 攻擊, AttackInPlace
    Base Damage: 621932
    暴擊率: 5%
    攻擊傷害: 220%
    攻擊時間: 1.5 秒
    造成 120% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAIceOwlBossDashKickLacerateRight
    可觸發, 攻擊, AttackInPlace
    Base Damage: 621932
    暴擊率: 5%
    攻擊傷害: 215%
    攻擊時間: 1.5 秒
    造成 115% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAIceOwlBossDiveBombImpact
    可觸發, 攻擊, AttackInPlace
    Base Damage: 621932
    暴擊率: 5%
    攻擊傷害: 250%
    攻擊時間: 1.5 秒
    造成 150% 更多攻擊傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [50]
    GSIceOwlBossIceSpikeDamage
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 5%
    施放時間: 1 秒
    造成420.9631.3冰冷傷害
    active skill area of effect radius +% final [0]
    base skill effect duration [4000]
    ground ice art variation [1010]
    GTIceOwlBossBecomeIce
    法術, 可觸發, AttackInPlace
    施放時間: 1 秒
    SOIceOwlBossIceSpikeMarker
    可觸發, AttackInPlace, 法術
    施放時間: 1 秒
    GSIceOwlBossIceCubePulse
    可觸發, 法術, 傷害, AttackInPlace
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSIceOwlBossSnowballFallingIce
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 7%
    施放時間: 1 秒
    造成10251538冰冷傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSIceOwlBossSnowballColdSnap
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 7%
    施放時間: 1 秒
    增加300%冰凍累積
    造成10251538冰冷傷害
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Stats
    {
    	has_quadruped_head_control = 1
    	quadruped_head_turn_duration_ms = 200
    }
    
    Actor
    {
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    StateMachine
    {
    	// used to disable/enable blocking for various skills
    	define_shared_state = "non_collidable; paused_emerge;"
    	on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
    	on_or_create_state_non_collidable_0 = { MakeCollidable(); }
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Dashes */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "instant_turning;"
    
    	on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
    	on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Ice Cube Form */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "am_ice;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMinion1"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Rakkar, the Frozen Talon",
        life = 2.5,
        energyShield = 0.11,
        damage = 3.33,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "GPAIceOwlBossFeatherSwipeLeft",
            "GPAIceOwlBossFeatherSwipeRight",
            "CTS1IceOwlBossExitIceForm",
            "CTS3IceOwlBossBecomeIce",
            "GAIceOwlBossDashKickLacerateLeft",
            "GAIceOwlBossDashKickLacerateRight",
            "GAIceOwlBossDiveBombImpact",
            "GSIceOwlBossIceSpikeDamage",
            "GSIceOwlBossIceCubePulse",
            "GSIceOwlBossSnowballFallingIce",
            "GSIceOwlBossSnowballColdSnap",
            "EAAIceOwlBossBlizzard",
            "EAAIceOwlBossDashKick",
            "EAAIceOwlBossDashLeftShort",
            "EAAIceOwlBossDashRightShort",
            "EAAIceOwlBossDiveBomb",
            "MDIceOwlBossSnowball",
            "SOIceOwlBossIceSpikeMarker",
            "GTIceOwlBossBecomeIce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAIceOwlBossFeatherSwipeLeft"] = {
        name = "GPAIceOwlBossFeatherSwipeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "projectile_speed_variation_+%",
            "projectile_speed_variation_+%",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAIceOwlBossFeatherSwipeRight"] = {
        name = "GPAIceOwlBossFeatherSwipeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "projectile_speed_variation_+%",
            "projectile_speed_variation_+%",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS1IceOwlBossExitIceForm"] = {
        name = "CTS1IceOwlBossExitIceForm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS3IceOwlBossBecomeIce"] = {
        name = "CTS3IceOwlBossBecomeIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDashKickLacerateLeft"] = {
        name = "GAIceOwlBossDashKickLacerateLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDashKickLacerateRight"] = {
        name = "GAIceOwlBossDashKickLacerateRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDiveBombImpact"] = {
        name = "GAIceOwlBossDiveBombImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossIceSpikeDamage"] = {
        name = "GSIceOwlBossIceSpikeDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "ground_ice_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossIceCubePulse"] = {
        name = "GSIceOwlBossIceCubePulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossSnowballFallingIce"] = {
        name = "GSIceOwlBossSnowballFallingIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossSnowballColdSnap"] = {
        name = "GSIceOwlBossSnowballColdSnap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossBlizzard"] = {
        name = "EAAIceOwlBossBlizzard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashKick"] = {
        name = "EAAIceOwlBossDashKick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashLeftShort"] = {
        name = "EAAIceOwlBossDashLeftShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashRightShort"] = {
        name = "EAAIceOwlBossDashRightShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDiveBomb"] = {
        name = "EAAIceOwlBossDiveBomb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDIceOwlBossSnowball"] = {
        name = "MDIceOwlBossSnowball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOIceOwlBossIceSpikeMarker"] = {
        name = "SOIceOwlBossIceSpikeMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceOwlBossBecomeIce"] = {
        name = "GTIceOwlBossBecomeIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    獲得等同於傷害50%的額外冰冷傷害
    active skill base physical damage % to convert to cold [50]
    FamilyMonsterDamageAsCold
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • non skill base all damage % to gain as cold 50 50 Global
  • active skill base physical damage % to convert to cold 50 50 Global
  • Spawn Tagsdefault: 0
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [-50]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final -50 -50 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.