ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
拉卡,冰冻利爪
CategoryBeasts野兽
IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
区域: 冰川池塘
stance movement speed +% final [-50]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Rakkar, the Frozen Talon
Spectre
Spectre OverrideMetadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMinion1
Area冰川池塘
Tagsbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
生命
288%
Energy Shield From Life
11%
闪避
+22%
抗性
IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
伤害
333%
命中
100%
暴击 Chance
5%
Attack Distance
9 ~ 18
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
250%
Model Size
100%
Type
IceOwlBoss
Metadata
IcyOwlBoss
等级
55
生命
10,152
1,105
伤害
512
法术伤害
512
命中
1,494
攻击间隔
1.5
经验值
29,378
召唤物生命
12,830
Minion Energy Shield
1,411
召唤物伤害
1,616
召唤物护甲
1,105
MeleeAtAnimationSpeedBoss
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 409614
暴击率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAIceOwlBossBlizzard
法术
施放间隔: 1 秒
冷却时间: 30 秒
EAAIceOwlBossDashKick
攻击
Base Damage: 409614
暴击率: 5%
攻击间隔: 1.5 秒
冷却时间: 15 秒
攻击速度降低 10%
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDiveBomb
攻击
Base Damage: 409614
暴击率: 5%
攻击间隔: 1.5 秒
冷却时间: 10 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAIceOwlBossFeatherSwipeLeft
可触发, 攻击, AttackInPlace
Base Damage: 409614
暴击率: 5%
攻击伤害: 180%
攻击间隔: 1.5 秒
冷却时间: 9 秒
攻击伤害总增 80%
发射 8 个额外投射物
晕眩积蓄总增 150%
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAIceOwlBossFeatherSwipeRight
可触发, 攻击, AttackInPlace
Base Damage: 409614
暴击率: 5%
攻击伤害: 180%
攻击间隔: 1.5 秒
冷却时间: 9 秒
攻击伤害总增 80%
发射 8 个额外投射物
晕眩积蓄总增 150%
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
CTS3IceOwlBossBecomeIce
冷却时间: 45 秒
action attack or cast time uses animation length [1]
CTS1IceOwlBossExitIceForm
action attack or cast time uses animation length [1]
MDIceOwlBossSnowball
法术可重复, 可触发, AttackInPlace, 法术
施放间隔: 1 秒
冷却时间: 25 秒
action attack or cast time uses animation length [1]
EAAIceOwlBossDashLeftShort
攻击
Base Damage: 409614
暴击率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDashRightShort
攻击
Base Damage: 409614
暴击率: 5%
攻击间隔: 1.5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GAIceOwlBossDashKickLacerateLeft
可触发, 攻击, AttackInPlace
Base Damage: 409614
暴击率: 5%
攻击伤害: 220%
攻击间隔: 1.5 秒
攻击伤害总增 120%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAIceOwlBossDashKickLacerateRight
可触发, 攻击, AttackInPlace
Base Damage: 409614
暴击率: 5%
攻击伤害: 215%
攻击间隔: 1.5 秒
攻击伤害总增 115%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAIceOwlBossDiveBombImpact
可触发, 攻击, AttackInPlace
Base Damage: 409614
暴击率: 5%
攻击伤害: 250%
攻击间隔: 1.5 秒
攻击伤害总增 150%
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSIceOwlBossIceSpikeDamage
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 1 秒
造成 279.2 - 418.8 冰霜伤害
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground ice art variation [1010]
GTIceOwlBossBecomeIce
法术, 可触发, AttackInPlace
施放间隔: 1 秒
SOIceOwlBossIceSpikeMarker
可触发, AttackInPlace, 法术
施放间隔: 1 秒
GSIceOwlBossIceCubePulse
可触发, 法术, 伤害, AttackInPlace
施放间隔: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
GSIceOwlBossSnowballFallingIce
可触发, 法术, 伤害, AttackInPlace
暴击率: 7%
施放间隔: 1 秒
造成 680.2 - 1020 冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
GSIceOwlBossSnowballColdSnap
可触发, 法术, 伤害, AttackInPlace
暴击率: 7%
施放间隔: 1 秒
冻结积蓄值提高 300%
造成 680.2 - 1020 冰霜伤害
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Stats
{
	has_quadruped_head_control = 1
	quadruped_head_turn_duration_ms = 200
}

Actor
{
	leveled_starting_effects = "DoLiterallyNothing"
}

StateMachine
{
	// used to disable/enable blocking for various skills
	define_shared_state = "non_collidable; paused_emerge;"
	on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
	on_or_create_state_non_collidable_0 = { MakeCollidable(); }
}

Functions
{
	update_emerge_target = { SetTarget( arg1 ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dashes */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "instant_turning;"

	on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
	on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Ice Cube Form */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "am_ice;"

	on_or_create_state_am_ice_0 = { SetObjectCollisionSize( 11 ); }
	on_or_create_state_am_ice_1 = { SetObjectCollisionSize( 25 ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dive Bomb */
/* ------------------------------------------------------------------------------------------------------------------- */

Functions
{
	update_dive_target_loc = { SetTarget( arg1 ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Blizzard */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "fog_active;"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Rakkar, the Frozen Talon",
    life = 2.88,
    energyShield = 0.11,
    damage = 3.33,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GPAIceOwlBossFeatherSwipeLeft",
        "GPAIceOwlBossFeatherSwipeRight",
        "CTS1IceOwlBossExitIceForm",
        "CTS3IceOwlBossBecomeIce",
        "GAIceOwlBossDashKickLacerateLeft",
        "GAIceOwlBossDashKickLacerateRight",
        "GAIceOwlBossDiveBombImpact",
        "GSIceOwlBossIceSpikeDamage",
        "GSIceOwlBossIceCubePulse",
        "GSIceOwlBossSnowballFallingIce",
        "GSIceOwlBossSnowballColdSnap",
        "EAAIceOwlBossBlizzard",
        "EAAIceOwlBossDashKick",
        "EAAIceOwlBossDashLeftShort",
        "EAAIceOwlBossDashRightShort",
        "EAAIceOwlBossDiveBomb",
        "MDIceOwlBossSnowball",
        "SOIceOwlBossIceSpikeMarker",
        "GTIceOwlBossBecomeIce",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAIceOwlBossFeatherSwipeLeft"] = {
    name = "GPAIceOwlBossFeatherSwipeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "projectile_speed_variation_+%",
        "projectile_speed_variation_+%",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAIceOwlBossFeatherSwipeRight"] = {
    name = "GPAIceOwlBossFeatherSwipeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "projectile_speed_variation_+%",
        "projectile_speed_variation_+%",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1IceOwlBossExitIceForm"] = {
    name = "CTS1IceOwlBossExitIceForm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS3IceOwlBossBecomeIce"] = {
    name = "CTS3IceOwlBossBecomeIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDashKickLacerateLeft"] = {
    name = "GAIceOwlBossDashKickLacerateLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDashKickLacerateRight"] = {
    name = "GAIceOwlBossDashKickLacerateRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDiveBombImpact"] = {
    name = "GAIceOwlBossDiveBombImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossIceSpikeDamage"] = {
    name = "GSIceOwlBossIceSpikeDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ground_ice_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossIceCubePulse"] = {
    name = "GSIceOwlBossIceCubePulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossSnowballFallingIce"] = {
    name = "GSIceOwlBossSnowballFallingIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossSnowballColdSnap"] = {
    name = "GSIceOwlBossSnowballColdSnap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossBlizzard"] = {
    name = "EAAIceOwlBossBlizzard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashKick"] = {
    name = "EAAIceOwlBossDashKick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashLeftShort"] = {
    name = "EAAIceOwlBossDashLeftShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashRightShort"] = {
    name = "EAAIceOwlBossDashRightShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDiveBomb"] = {
    name = "EAAIceOwlBossDiveBomb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDIceOwlBossSnowball"] = {
    name = "MDIceOwlBossSnowball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOIceOwlBossIceSpikeMarker"] = {
    name = "SOIceOwlBossIceSpikeMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTIceOwlBossBecomeIce"] = {
    name = "GTIceOwlBossBecomeIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
FamilyNothing
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
stance movement speed +% final [-50]
FamilyStance
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • stance movement speed +% final -50 -50 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • 拉卡,冰冻利爪
    CategoryBeasts野兽
    IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceLightningStrong
    stance movement speed +% final [-50]
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Rakkar, the Frozen Talon
    Spectre
    Spectre OverrideMetadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMinion1
    Tagsbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
    生命
    250%
    Energy Shield From Life
    11%
    闪避
    +22%
    抗性
    IconEnemyResistanceFire-30 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    伤害
    333%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    9 ~ 18
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    100%
    Type
    IceOwlBossMap
    Metadata
    IcyOwlBossStandalone
    等级
    68
    生命
    20,643
    2,413
    伤害
    776
    法术伤害
    776
    命中
    2,502
    攻击间隔
    1.5
    经验值
    71,585
    召唤物生命
    17,325
    Minion Energy Shield
    1,906
    召唤物伤害
    3,226
    召唤物护甲
    2,413
    MeleeAtAnimationSpeedBoss
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 621932
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EAAIceOwlBossBlizzard
    法术
    施放间隔: 1 秒
    冷却时间: 30 秒
    EAAIceOwlBossDashKick
    攻击
    Base Damage: 621932
    暴击率: 5%
    攻击间隔: 1.5 秒
    冷却时间: 15 秒
    攻击速度降低 10%
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAIceOwlBossDiveBomb
    攻击
    Base Damage: 621932
    暴击率: 5%
    攻击间隔: 1.5 秒
    冷却时间: 10 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GPAIceOwlBossFeatherSwipeLeft
    可触发, 攻击, AttackInPlace
    Base Damage: 621932
    暴击率: 5%
    攻击伤害: 180%
    攻击间隔: 1.5 秒
    冷却时间: 9 秒
    攻击伤害总增 80%
    发射 8 个额外投射物
    晕眩积蓄总增 150%
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [1830]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GPAIceOwlBossFeatherSwipeRight
    可触发, 攻击, AttackInPlace
    Base Damage: 621932
    暴击率: 5%
    攻击伤害: 180%
    攻击间隔: 1.5 秒
    冷却时间: 9 秒
    攻击伤害总增 80%
    发射 8 个额外投射物
    晕眩积蓄总增 150%
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [1830]
    projectile uses contact position [1]
    use scaled contact offset [1]
    CTS3IceOwlBossBecomeIce
    冷却时间: 45 秒
    action attack or cast time uses animation length [1]
    CTS1IceOwlBossExitIceForm
    action attack or cast time uses animation length [1]
    MDIceOwlBossSnowball
    法术可重复, 可触发, AttackInPlace, 法术
    施放间隔: 1 秒
    冷却时间: 25 秒
    action attack or cast time uses animation length [1]
    EAAIceOwlBossDashLeftShort
    攻击
    Base Damage: 621932
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAIceOwlBossDashRightShort
    攻击
    Base Damage: 621932
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GAIceOwlBossDashKickLacerateLeft
    可触发, 攻击, AttackInPlace
    Base Damage: 621932
    暴击率: 5%
    攻击伤害: 220%
    攻击间隔: 1.5 秒
    攻击伤害总增 120%
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAIceOwlBossDashKickLacerateRight
    可触发, 攻击, AttackInPlace
    Base Damage: 621932
    暴击率: 5%
    攻击伤害: 215%
    攻击间隔: 1.5 秒
    攻击伤害总增 115%
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAIceOwlBossDiveBombImpact
    可触发, 攻击, AttackInPlace
    Base Damage: 621932
    暴击率: 5%
    攻击伤害: 250%
    攻击间隔: 1.5 秒
    攻击伤害总增 150%
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [50]
    GSIceOwlBossIceSpikeDamage
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 5%
    施放间隔: 1 秒
    造成 420.9 - 631.3 冰霜伤害
    active skill area of effect radius +% final [0]
    base skill effect duration [4000]
    ground ice art variation [1010]
    GTIceOwlBossBecomeIce
    法术, 可触发, AttackInPlace
    施放间隔: 1 秒
    SOIceOwlBossIceSpikeMarker
    可触发, AttackInPlace, 法术
    施放间隔: 1 秒
    GSIceOwlBossIceCubePulse
    可触发, 法术, 伤害, AttackInPlace
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSIceOwlBossSnowballFallingIce
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放间隔: 1 秒
    造成 1025 - 1538 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSIceOwlBossSnowballColdSnap
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放间隔: 1 秒
    冻结积蓄值提高 300%
    造成 1025 - 1538 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Stats
    {
    	has_quadruped_head_control = 1
    	quadruped_head_turn_duration_ms = 200
    }
    
    Actor
    {
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    StateMachine
    {
    	// used to disable/enable blocking for various skills
    	define_shared_state = "non_collidable; paused_emerge;"
    	on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
    	on_or_create_state_non_collidable_0 = { MakeCollidable(); }
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Dashes */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "instant_turning;"
    
    	on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
    	on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Ice Cube Form */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "am_ice;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBossStandalone"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Rakkar, the Frozen Talon",
        life = 2.5,
        energyShield = 0.11,
        damage = 3.33,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "GPAIceOwlBossFeatherSwipeLeft",
            "GPAIceOwlBossFeatherSwipeRight",
            "CTS1IceOwlBossExitIceForm",
            "CTS3IceOwlBossBecomeIce",
            "GAIceOwlBossDashKickLacerateLeft",
            "GAIceOwlBossDashKickLacerateRight",
            "GAIceOwlBossDiveBombImpact",
            "GSIceOwlBossIceSpikeDamage",
            "GSIceOwlBossIceCubePulse",
            "GSIceOwlBossSnowballFallingIce",
            "GSIceOwlBossSnowballColdSnap",
            "EAAIceOwlBossBlizzard",
            "EAAIceOwlBossDashKick",
            "EAAIceOwlBossDashLeftShort",
            "EAAIceOwlBossDashRightShort",
            "EAAIceOwlBossDiveBomb",
            "MDIceOwlBossSnowball",
            "SOIceOwlBossIceSpikeMarker",
            "GTIceOwlBossBecomeIce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAIceOwlBossFeatherSwipeLeft"] = {
        name = "GPAIceOwlBossFeatherSwipeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "projectile_speed_variation_+%",
            "projectile_speed_variation_+%",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAIceOwlBossFeatherSwipeRight"] = {
        name = "GPAIceOwlBossFeatherSwipeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "projectile_speed_variation_+%",
            "projectile_speed_variation_+%",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS1IceOwlBossExitIceForm"] = {
        name = "CTS1IceOwlBossExitIceForm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS3IceOwlBossBecomeIce"] = {
        name = "CTS3IceOwlBossBecomeIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDashKickLacerateLeft"] = {
        name = "GAIceOwlBossDashKickLacerateLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDashKickLacerateRight"] = {
        name = "GAIceOwlBossDashKickLacerateRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDiveBombImpact"] = {
        name = "GAIceOwlBossDiveBombImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossIceSpikeDamage"] = {
        name = "GSIceOwlBossIceSpikeDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "ground_ice_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossIceCubePulse"] = {
        name = "GSIceOwlBossIceCubePulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossSnowballFallingIce"] = {
        name = "GSIceOwlBossSnowballFallingIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossSnowballColdSnap"] = {
        name = "GSIceOwlBossSnowballColdSnap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossBlizzard"] = {
        name = "EAAIceOwlBossBlizzard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashKick"] = {
        name = "EAAIceOwlBossDashKick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashLeftShort"] = {
        name = "EAAIceOwlBossDashLeftShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashRightShort"] = {
        name = "EAAIceOwlBossDashRightShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDiveBomb"] = {
        name = "EAAIceOwlBossDiveBomb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDIceOwlBossSnowball"] = {
        name = "MDIceOwlBossSnowball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOIceOwlBossIceSpikeMarker"] = {
        name = "SOIceOwlBossIceSpikeMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceOwlBossBecomeIce"] = {
        name = "GTIceOwlBossBecomeIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [-50]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final -50 -50 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Rakkar, the Frozen Talon
    CategoryBeasts野兽
    IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceLightningStrong
    获得相当于伤害 50% 的额外冰霜伤害
    active skill base physical damage % to convert to cold [50]
    stance movement speed +% final [-50]
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Spectre
    Tagsbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
    生命
    250%
    Energy Shield From Life
    11%
    闪避
    +22%
    抗性
    IconEnemyResistanceFire-30 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    伤害
    333%
    命中
    100%
    暴击 Chance
    5%
    Attack Distance
    9 ~ 18
    攻击间隔
    1.5 Second
    Damage Spread
    ±20%
    经验值
    250%
    Model Size
    100%
    Type
    IceOwlBossMap
    Metadata
    IcyOwlBossMinion1
    等级
    68
    生命
    20,643
    2,413
    伤害
    776
    法术伤害
    776
    命中
    2,502
    攻击间隔
    1.5
    经验值
    71,585
    召唤物生命
    17,325
    Minion Energy Shield
    1,906
    召唤物伤害
    3,226
    召唤物护甲
    2,413
    MeleeAtAnimationSpeedBoss
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
    基础攻击
    Base Damage: 621932
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EAAIceOwlBossBlizzard
    法术
    施放间隔: 1 秒
    冷却时间: 30 秒
    EAAIceOwlBossDashKick
    攻击
    Base Damage: 621932
    暴击率: 5%
    攻击间隔: 1.5 秒
    冷却时间: 15 秒
    攻击速度降低 10%
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAIceOwlBossDiveBomb
    攻击
    Base Damage: 621932
    暴击率: 5%
    攻击间隔: 1.5 秒
    冷却时间: 10 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GPAIceOwlBossFeatherSwipeLeft
    可触发, 攻击, AttackInPlace
    Base Damage: 621932
    暴击率: 5%
    攻击伤害: 180%
    攻击间隔: 1.5 秒
    冷却时间: 9 秒
    攻击伤害总增 80%
    发射 8 个额外投射物
    晕眩积蓄总增 150%
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [1830]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GPAIceOwlBossFeatherSwipeRight
    可触发, 攻击, AttackInPlace
    Base Damage: 621932
    暴击率: 5%
    攻击伤害: 180%
    攻击间隔: 1.5 秒
    冷却时间: 9 秒
    攻击伤害总增 80%
    发射 8 个额外投射物
    晕眩积蓄总增 150%
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [1830]
    projectile uses contact position [1]
    use scaled contact offset [1]
    CTS3IceOwlBossBecomeIce
    冷却时间: 45 秒
    action attack or cast time uses animation length [1]
    CTS1IceOwlBossExitIceForm
    action attack or cast time uses animation length [1]
    MDIceOwlBossSnowball
    法术可重复, 可触发, AttackInPlace, 法术
    施放间隔: 1 秒
    冷却时间: 25 秒
    action attack or cast time uses animation length [1]
    EAAIceOwlBossDashLeftShort
    攻击
    Base Damage: 621932
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAIceOwlBossDashRightShort
    攻击
    Base Damage: 621932
    暴击率: 5%
    攻击间隔: 1.5 秒
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GAIceOwlBossDashKickLacerateLeft
    可触发, 攻击, AttackInPlace
    Base Damage: 621932
    暴击率: 5%
    攻击伤害: 220%
    攻击间隔: 1.5 秒
    攻击伤害总增 120%
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAIceOwlBossDashKickLacerateRight
    可触发, 攻击, AttackInPlace
    Base Damage: 621932
    暴击率: 5%
    攻击伤害: 215%
    攻击间隔: 1.5 秒
    攻击伤害总增 115%
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAIceOwlBossDiveBombImpact
    可触发, 攻击, AttackInPlace
    Base Damage: 621932
    暴击率: 5%
    攻击伤害: 250%
    攻击间隔: 1.5 秒
    攻击伤害总增 150%
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [50]
    GSIceOwlBossIceSpikeDamage
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 5%
    施放间隔: 1 秒
    造成 420.9 - 631.3 冰霜伤害
    active skill area of effect radius +% final [0]
    base skill effect duration [4000]
    ground ice art variation [1010]
    GTIceOwlBossBecomeIce
    法术, 可触发, AttackInPlace
    施放间隔: 1 秒
    SOIceOwlBossIceSpikeMarker
    可触发, AttackInPlace, 法术
    施放间隔: 1 秒
    GSIceOwlBossIceCubePulse
    可触发, 法术, 伤害, AttackInPlace
    施放间隔: 1 秒
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSIceOwlBossSnowballFallingIce
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放间隔: 1 秒
    造成 1025 - 1538 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSIceOwlBossSnowballColdSnap
    可触发, 法术, 伤害, AttackInPlace
    暴击率: 7%
    施放间隔: 1 秒
    冻结积蓄值提高 300%
    造成 1025 - 1538 冰霜伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Stats
    {
    	has_quadruped_head_control = 1
    	quadruped_head_turn_duration_ms = 200
    }
    
    Actor
    {
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    StateMachine
    {
    	// used to disable/enable blocking for various skills
    	define_shared_state = "non_collidable; paused_emerge;"
    	on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
    	on_or_create_state_non_collidable_0 = { MakeCollidable(); }
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Dashes */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "instant_turning;"
    
    	on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
    	on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Ice Cube Form */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "am_ice;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMinion1"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Rakkar, the Frozen Talon",
        life = 2.5,
        energyShield = 0.11,
        damage = 3.33,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "GPAIceOwlBossFeatherSwipeLeft",
            "GPAIceOwlBossFeatherSwipeRight",
            "CTS1IceOwlBossExitIceForm",
            "CTS3IceOwlBossBecomeIce",
            "GAIceOwlBossDashKickLacerateLeft",
            "GAIceOwlBossDashKickLacerateRight",
            "GAIceOwlBossDiveBombImpact",
            "GSIceOwlBossIceSpikeDamage",
            "GSIceOwlBossIceCubePulse",
            "GSIceOwlBossSnowballFallingIce",
            "GSIceOwlBossSnowballColdSnap",
            "EAAIceOwlBossBlizzard",
            "EAAIceOwlBossDashKick",
            "EAAIceOwlBossDashLeftShort",
            "EAAIceOwlBossDashRightShort",
            "EAAIceOwlBossDiveBomb",
            "MDIceOwlBossSnowball",
            "SOIceOwlBossIceSpikeMarker",
            "GTIceOwlBossBecomeIce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAIceOwlBossFeatherSwipeLeft"] = {
        name = "GPAIceOwlBossFeatherSwipeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "projectile_speed_variation_+%",
            "projectile_speed_variation_+%",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAIceOwlBossFeatherSwipeRight"] = {
        name = "GPAIceOwlBossFeatherSwipeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "projectile_speed_variation_+%",
            "projectile_speed_variation_+%",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS1IceOwlBossExitIceForm"] = {
        name = "CTS1IceOwlBossExitIceForm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS3IceOwlBossBecomeIce"] = {
        name = "CTS3IceOwlBossBecomeIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDashKickLacerateLeft"] = {
        name = "GAIceOwlBossDashKickLacerateLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDashKickLacerateRight"] = {
        name = "GAIceOwlBossDashKickLacerateRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDiveBombImpact"] = {
        name = "GAIceOwlBossDiveBombImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossIceSpikeDamage"] = {
        name = "GSIceOwlBossIceSpikeDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "ground_ice_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossIceCubePulse"] = {
        name = "GSIceOwlBossIceCubePulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossSnowballFallingIce"] = {
        name = "GSIceOwlBossSnowballFallingIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossSnowballColdSnap"] = {
        name = "GSIceOwlBossSnowballColdSnap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossBlizzard"] = {
        name = "EAAIceOwlBossBlizzard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashKick"] = {
        name = "EAAIceOwlBossDashKick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashLeftShort"] = {
        name = "EAAIceOwlBossDashLeftShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashRightShort"] = {
        name = "EAAIceOwlBossDashRightShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDiveBomb"] = {
        name = "EAAIceOwlBossDiveBomb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDIceOwlBossSnowball"] = {
        name = "MDIceOwlBossSnowball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOIceOwlBossIceSpikeMarker"] = {
        name = "SOIceOwlBossIceSpikeMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceOwlBossBecomeIce"] = {
        name = "GTIceOwlBossBecomeIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    获得相当于伤害 50% 的额外冰霜伤害
    active skill base physical damage % to convert to cold [50]
    FamilyMonsterDamageAsCold
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • non skill base all damage % to gain as cold 50 50 Global
  • active skill base physical damage % to convert to cold 50 50 Global
  • Spawn Tagsdefault: 0
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    stance movement speed +% final [-50]
    FamilyStance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final -50 -50 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Edit

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