IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Rakkar, die Gefrorene Klaue
CategoryBeastsBiest
IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
Gebiet: Gletschersee
stance movement speed +% final [-50]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Rakkar, the Frozen Talon
Spectre
Spectre OverrideMetadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMinion1
AreaGletschersee
Tagsbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
Leben
288%
Energy Shield From Life
11%
Ausweichen
+22%
Widerstand
IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
333%
Genauigkeit
100%
Attack Distance
9 ~ 18
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
100%
Type
IceOwlBoss
Metadata
IcyOwlBoss
Stufe
55
Leben
10,152
Damage
512
Zauberschaden
512
Genauigkeit
1,494
Angriffszeit
1.5
Erfahrung
29,378
Minion Life
12,830
Minion Energy Shield
1,411
Minion Damage
1,616
Minion Armour
1,105
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 409614
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAAIceOwlBossBlizzard
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 30 Sek.
EAAIceOwlBossDashKick
Attack
Base Damage: 409614
Angriffszeit: 1.5 Sek.
Abklingzeit: 15 Sek.
10% verringerte Angriffsgeschwindigkeit
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDiveBomb
Attack
Base Damage: 409614
Angriffszeit: 1.5 Sek.
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GPAIceOwlBossFeatherSwipeLeft
Triggerable, Attack, AttackInPlace
Base Damage: 409614
Angriffsschaden: 180%
Angriffszeit: 1.5 Sek.
Abklingzeit: 9 Sek.
Verursacht 80% mehr Angriffsschaden
Feuert 8 zusätzliche Projektile
150% mehr Betäubungsaufbau
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
GPAIceOwlBossFeatherSwipeRight
Triggerable, Attack, AttackInPlace
Base Damage: 409614
Angriffsschaden: 180%
Angriffszeit: 1.5 Sek.
Abklingzeit: 9 Sek.
Verursacht 80% mehr Angriffsschaden
Feuert 8 zusätzliche Projektile
150% mehr Betäubungsaufbau
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
base is projectile [1]
distribute projectiles over contact points [1]
projectile ballistic angle from reference event [1]
projectile speed variation +% [1830]
projectile uses contact position [1]
use scaled contact offset [1]
CTS3IceOwlBossBecomeIce
Abklingzeit: 45 Sek.
action attack or cast time uses animation length [1]
CTS1IceOwlBossExitIceForm
action attack or cast time uses animation length [1]
MDIceOwlBossSnowball
Multicastable, Triggerable, AttackInPlace, Spell
Zauberzeit: 1 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
EAAIceOwlBossDashLeftShort
Attack
Base Damage: 409614
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAIceOwlBossDashRightShort
Attack
Base Damage: 409614
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GAIceOwlBossDashKickLacerateLeft
Triggerable, Attack, AttackInPlace
Base Damage: 409614
Angriffsschaden: 220%
Angriffszeit: 1.5 Sek.
Verursacht 120% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAIceOwlBossDashKickLacerateRight
Triggerable, Attack, AttackInPlace
Base Damage: 409614
Angriffsschaden: 215%
Angriffszeit: 1.5 Sek.
Verursacht 115% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [20]
GAIceOwlBossDiveBombImpact
Triggerable, Attack, AttackInPlace
Base Damage: 409614
Angriffsschaden: 250%
Angriffszeit: 1.5 Sek.
Verursacht 150% mehr Angriffsschaden
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [50]
GSIceOwlBossIceSpikeDamage
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 279.2 bis 418.8 Kälteschaden
active skill area of effect radius +% final [0]
base skill effect duration [4000]
ground ice art variation [1010]
GTIceOwlBossBecomeIce
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
SOIceOwlBossIceSpikeMarker
Triggerable, AttackInPlace, Spell
Zauberzeit: 1 Sek.
GSIceOwlBossIceCubePulse
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
GSIceOwlBossSnowballFallingIce
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 680.2 bis 1020 Kälteschaden
action attack or cast time uses animation length [1]
is area damage [1]
GSIceOwlBossSnowballColdSnap
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
300% erhöhter Einfrierungsaufbau
Verursacht 680.2 bis 1020 Kälteschaden
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Stats
{
	has_quadruped_head_control = 1
	quadruped_head_turn_duration_ms = 200
}

Actor
{
	leveled_starting_effects = "DoLiterallyNothing"
}

StateMachine
{
	// used to disable/enable blocking for various skills
	define_shared_state = "non_collidable; paused_emerge;"
	on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
	on_or_create_state_non_collidable_0 = { MakeCollidable(); }
}

Functions
{
	update_emerge_target = { SetTarget( arg1 ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dashes */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "instant_turning;"

	on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
	on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Ice Cube Form */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "am_ice;"

	on_or_create_state_am_ice_0 = { SetObjectCollisionSize( 11 ); }
	on_or_create_state_am_ice_1 = { SetObjectCollisionSize( 25 ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dive Bomb */
/* ------------------------------------------------------------------------------------------------------------------- */

Functions
{
	update_dive_target_loc = { SetTarget( arg1 ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Blizzard */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "fog_active;"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Rakkar, the Frozen Talon",
    life = 2.88,
    energyShield = 0.11,
    damage = 3.33,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GPAIceOwlBossFeatherSwipeLeft",
        "GPAIceOwlBossFeatherSwipeRight",
        "CTS1IceOwlBossExitIceForm",
        "CTS3IceOwlBossBecomeIce",
        "GAIceOwlBossDashKickLacerateLeft",
        "GAIceOwlBossDashKickLacerateRight",
        "GAIceOwlBossDiveBombImpact",
        "GSIceOwlBossIceSpikeDamage",
        "GSIceOwlBossIceCubePulse",
        "GSIceOwlBossSnowballFallingIce",
        "GSIceOwlBossSnowballColdSnap",
        "EAAIceOwlBossBlizzard",
        "EAAIceOwlBossDashKick",
        "EAAIceOwlBossDashLeftShort",
        "EAAIceOwlBossDashRightShort",
        "EAAIceOwlBossDiveBomb",
        "MDIceOwlBossSnowball",
        "SOIceOwlBossIceSpikeMarker",
        "GTIceOwlBossBecomeIce",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAIceOwlBossFeatherSwipeLeft"] = {
    name = "GPAIceOwlBossFeatherSwipeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "projectile_speed_variation_+%",
        "projectile_speed_variation_+%",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAIceOwlBossFeatherSwipeRight"] = {
    name = "GPAIceOwlBossFeatherSwipeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "projectile_speed_variation_+%",
        "projectile_speed_variation_+%",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "distribute_projectiles_over_contact_points",
    },
    levels = {
        [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1IceOwlBossExitIceForm"] = {
    name = "CTS1IceOwlBossExitIceForm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS3IceOwlBossBecomeIce"] = {
    name = "CTS3IceOwlBossBecomeIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDashKickLacerateLeft"] = {
    name = "GAIceOwlBossDashKickLacerateLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDashKickLacerateRight"] = {
    name = "GAIceOwlBossDashKickLacerateRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIceOwlBossDiveBombImpact"] = {
    name = "GAIceOwlBossDiveBombImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossIceSpikeDamage"] = {
    name = "GSIceOwlBossIceSpikeDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ground_ice_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossIceCubePulse"] = {
    name = "GSIceOwlBossIceCubePulse",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossSnowballFallingIce"] = {
    name = "GSIceOwlBossSnowballFallingIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceOwlBossSnowballColdSnap"] = {
    name = "GSIceOwlBossSnowballColdSnap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "hit_damage_freeze_multiplier_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossBlizzard"] = {
    name = "EAAIceOwlBossBlizzard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashKick"] = {
    name = "EAAIceOwlBossDashKick",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashLeftShort"] = {
    name = "EAAIceOwlBossDashLeftShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDashRightShort"] = {
    name = "EAAIceOwlBossDashRightShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAIceOwlBossDiveBomb"] = {
    name = "EAAIceOwlBossDiveBomb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDIceOwlBossSnowball"] = {
    name = "MDIceOwlBossSnowball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOIceOwlBossIceSpikeMarker"] = {
    name = "SOIceOwlBossIceSpikeMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTIceOwlBossBecomeIce"] = {
    name = "GTIceOwlBossBecomeIce",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
FamilyNothing
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
stance movement speed +% final [-50]
FamilyStance
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • stance movement speed +% final -50 -50 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Rakkar, die Gefrorene Klaue
    CategoryBeastsBiest
    IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceLightningStrong
    stance movement speed +% final [-50]
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Rakkar, the Frozen Talon
    Spectre
    Spectre OverrideMetadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMinion1
    Tagsbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
    Leben
    250%
    Energy Shield From Life
    11%
    Ausweichen
    +22%
    Widerstand
    IconEnemyResistanceFire-30 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    Damage
    333%
    Genauigkeit
    100%
    Attack Distance
    9 ~ 18
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    250%
    Model Size
    100%
    Type
    IceOwlBossMap
    Metadata
    IcyOwlBossStandalone
    Stufe
    68
    Leben
    20,643
    Damage
    776
    Zauberschaden
    776
    Genauigkeit
    2,502
    Angriffszeit
    1.5
    Erfahrung
    71,585
    Minion Life
    17,325
    Minion Energy Shield
    1,906
    Minion Damage
    3,226
    Minion Armour
    2,413
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 621932
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EAAIceOwlBossBlizzard
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 30 Sek.
    EAAIceOwlBossDashKick
    Attack
    Base Damage: 621932
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 15 Sek.
    10% verringerte Angriffsgeschwindigkeit
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAIceOwlBossDiveBomb
    Attack
    Base Damage: 621932
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 10 Sek.
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GPAIceOwlBossFeatherSwipeLeft
    Triggerable, Attack, AttackInPlace
    Base Damage: 621932
    Angriffsschaden: 180%
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 9 Sek.
    Verursacht 80% mehr Angriffsschaden
    Feuert 8 zusätzliche Projektile
    150% mehr Betäubungsaufbau
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [1830]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GPAIceOwlBossFeatherSwipeRight
    Triggerable, Attack, AttackInPlace
    Base Damage: 621932
    Angriffsschaden: 180%
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 9 Sek.
    Verursacht 80% mehr Angriffsschaden
    Feuert 8 zusätzliche Projektile
    150% mehr Betäubungsaufbau
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [1830]
    projectile uses contact position [1]
    use scaled contact offset [1]
    CTS3IceOwlBossBecomeIce
    Abklingzeit: 45 Sek.
    action attack or cast time uses animation length [1]
    CTS1IceOwlBossExitIceForm
    action attack or cast time uses animation length [1]
    MDIceOwlBossSnowball
    Multicastable, Triggerable, AttackInPlace, Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 25 Sek.
    action attack or cast time uses animation length [1]
    EAAIceOwlBossDashLeftShort
    Attack
    Base Damage: 621932
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAIceOwlBossDashRightShort
    Attack
    Base Damage: 621932
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GAIceOwlBossDashKickLacerateLeft
    Triggerable, Attack, AttackInPlace
    Base Damage: 621932
    Angriffsschaden: 220%
    Angriffszeit: 1.5 Sek.
    Verursacht 120% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAIceOwlBossDashKickLacerateRight
    Triggerable, Attack, AttackInPlace
    Base Damage: 621932
    Angriffsschaden: 215%
    Angriffszeit: 1.5 Sek.
    Verursacht 115% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAIceOwlBossDiveBombImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 621932
    Angriffsschaden: 250%
    Angriffszeit: 1.5 Sek.
    Verursacht 150% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [50]
    GSIceOwlBossIceSpikeDamage
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 420.9 bis 631.3 Kälteschaden
    active skill area of effect radius +% final [0]
    base skill effect duration [4000]
    ground ice art variation [1010]
    GTIceOwlBossBecomeIce
    Spell, Triggerable, AttackInPlace
    Zauberzeit: 1 Sek.
    SOIceOwlBossIceSpikeMarker
    Triggerable, AttackInPlace, Spell
    Zauberzeit: 1 Sek.
    GSIceOwlBossIceCubePulse
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSIceOwlBossSnowballFallingIce
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 1025 bis 1538 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSIceOwlBossSnowballColdSnap
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    300% erhöhter Einfrierungsaufbau
    Verursacht 1025 bis 1538 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Stats
    {
    	has_quadruped_head_control = 1
    	quadruped_head_turn_duration_ms = 200
    }
    
    Actor
    {
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    StateMachine
    {
    	// used to disable/enable blocking for various skills
    	define_shared_state = "non_collidable; paused_emerge;"
    	on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
    	on_or_create_state_non_collidable_0 = { MakeCollidable(); }
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Dashes */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "instant_turning;"
    
    	on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
    	on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Ice Cube Form */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "am_ice;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBossStandalone"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Rakkar, the Frozen Talon",
        life = 2.5,
        energyShield = 0.11,
        damage = 3.33,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "GPAIceOwlBossFeatherSwipeLeft",
            "GPAIceOwlBossFeatherSwipeRight",
            "CTS1IceOwlBossExitIceForm",
            "CTS3IceOwlBossBecomeIce",
            "GAIceOwlBossDashKickLacerateLeft",
            "GAIceOwlBossDashKickLacerateRight",
            "GAIceOwlBossDiveBombImpact",
            "GSIceOwlBossIceSpikeDamage",
            "GSIceOwlBossIceCubePulse",
            "GSIceOwlBossSnowballFallingIce",
            "GSIceOwlBossSnowballColdSnap",
            "EAAIceOwlBossBlizzard",
            "EAAIceOwlBossDashKick",
            "EAAIceOwlBossDashLeftShort",
            "EAAIceOwlBossDashRightShort",
            "EAAIceOwlBossDiveBomb",
            "MDIceOwlBossSnowball",
            "SOIceOwlBossIceSpikeMarker",
            "GTIceOwlBossBecomeIce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAIceOwlBossFeatherSwipeLeft"] = {
        name = "GPAIceOwlBossFeatherSwipeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "projectile_speed_variation_+%",
            "projectile_speed_variation_+%",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAIceOwlBossFeatherSwipeRight"] = {
        name = "GPAIceOwlBossFeatherSwipeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "projectile_speed_variation_+%",
            "projectile_speed_variation_+%",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS1IceOwlBossExitIceForm"] = {
        name = "CTS1IceOwlBossExitIceForm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS3IceOwlBossBecomeIce"] = {
        name = "CTS3IceOwlBossBecomeIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDashKickLacerateLeft"] = {
        name = "GAIceOwlBossDashKickLacerateLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDashKickLacerateRight"] = {
        name = "GAIceOwlBossDashKickLacerateRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDiveBombImpact"] = {
        name = "GAIceOwlBossDiveBombImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossIceSpikeDamage"] = {
        name = "GSIceOwlBossIceSpikeDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "ground_ice_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossIceCubePulse"] = {
        name = "GSIceOwlBossIceCubePulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossSnowballFallingIce"] = {
        name = "GSIceOwlBossSnowballFallingIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossSnowballColdSnap"] = {
        name = "GSIceOwlBossSnowballColdSnap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossBlizzard"] = {
        name = "EAAIceOwlBossBlizzard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashKick"] = {
        name = "EAAIceOwlBossDashKick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashLeftShort"] = {
        name = "EAAIceOwlBossDashLeftShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashRightShort"] = {
        name = "EAAIceOwlBossDashRightShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDiveBomb"] = {
        name = "EAAIceOwlBossDiveBomb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDIceOwlBossSnowball"] = {
        name = "MDIceOwlBossSnowball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOIceOwlBossIceSpikeMarker"] = {
        name = "SOIceOwlBossIceSpikeMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceOwlBossBecomeIce"] = {
        name = "GTIceOwlBossBecomeIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [-50]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final -50 -50 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Rakkar, die Gefrorene Klaue
    CategoryBeastsBiest
    IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceLightningStrong
    Verursacht 50% des Schadens als extra Kälteschaden
    active skill base physical damage % to convert to cold [50]
    stance movement speed +% final [-50]
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Rakkar, the Frozen Talon
    Spectre
    Tagsbeast, Beast_onhit_audio, flying, not_str, red_blood, slow_movement
    Leben
    250%
    Energy Shield From Life
    11%
    Ausweichen
    +22%
    Widerstand
    IconEnemyResistanceFire-30 IconEnemyResistanceCold0 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    Damage
    333%
    Genauigkeit
    100%
    Attack Distance
    9 ~ 18
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    250%
    Model Size
    100%
    Type
    IceOwlBossMap
    Metadata
    IcyOwlBossMinion1
    Stufe
    68
    Leben
    20,643
    Damage
    776
    Zauberschaden
    776
    Genauigkeit
    2,502
    Angriffszeit
    1.5
    Erfahrung
    71,585
    Minion Life
    17,325
    Minion Energy Shield
    1,906
    Minion Damage
    3,226
    Minion Armour
    2,413
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 621932
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EAAIceOwlBossBlizzard
    Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 30 Sek.
    EAAIceOwlBossDashKick
    Attack
    Base Damage: 621932
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 15 Sek.
    10% verringerte Angriffsgeschwindigkeit
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAIceOwlBossDiveBomb
    Attack
    Base Damage: 621932
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 10 Sek.
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GPAIceOwlBossFeatherSwipeLeft
    Triggerable, Attack, AttackInPlace
    Base Damage: 621932
    Angriffsschaden: 180%
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 9 Sek.
    Verursacht 80% mehr Angriffsschaden
    Feuert 8 zusätzliche Projektile
    150% mehr Betäubungsaufbau
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [1830]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GPAIceOwlBossFeatherSwipeRight
    Triggerable, Attack, AttackInPlace
    Base Damage: 621932
    Angriffsschaden: 180%
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 9 Sek.
    Verursacht 80% mehr Angriffsschaden
    Feuert 8 zusätzliche Projektile
    150% mehr Betäubungsaufbau
    action attack or cast time uses animation length [1]
    attack maximum action distance + [60]
    base is projectile [1]
    distribute projectiles over contact points [1]
    projectile ballistic angle from reference event [1]
    projectile speed variation +% [1830]
    projectile uses contact position [1]
    use scaled contact offset [1]
    CTS3IceOwlBossBecomeIce
    Abklingzeit: 45 Sek.
    action attack or cast time uses animation length [1]
    CTS1IceOwlBossExitIceForm
    action attack or cast time uses animation length [1]
    MDIceOwlBossSnowball
    Multicastable, Triggerable, AttackInPlace, Spell
    Zauberzeit: 1 Sek.
    Abklingzeit: 25 Sek.
    action attack or cast time uses animation length [1]
    EAAIceOwlBossDashLeftShort
    Attack
    Base Damage: 621932
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    EAAIceOwlBossDashRightShort
    Attack
    Base Damage: 621932
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    skill does not pathfind [1]
    GAIceOwlBossDashKickLacerateLeft
    Triggerable, Attack, AttackInPlace
    Base Damage: 621932
    Angriffsschaden: 220%
    Angriffszeit: 1.5 Sek.
    Verursacht 120% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAIceOwlBossDashKickLacerateRight
    Triggerable, Attack, AttackInPlace
    Base Damage: 621932
    Angriffsschaden: 215%
    Angriffszeit: 1.5 Sek.
    Verursacht 115% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAIceOwlBossDiveBombImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 621932
    Angriffsschaden: 250%
    Angriffszeit: 1.5 Sek.
    Verursacht 150% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    voll slam damage +% final at centre [50]
    GSIceOwlBossIceSpikeDamage
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 420.9 bis 631.3 Kälteschaden
    active skill area of effect radius +% final [0]
    base skill effect duration [4000]
    ground ice art variation [1010]
    GTIceOwlBossBecomeIce
    Spell, Triggerable, AttackInPlace
    Zauberzeit: 1 Sek.
    SOIceOwlBossIceSpikeMarker
    Triggerable, AttackInPlace, Spell
    Zauberzeit: 1 Sek.
    GSIceOwlBossIceCubePulse
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSIceOwlBossSnowballFallingIce
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Verursacht 1025 bis 1538 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSIceOwlBossSnowballColdSnap
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    300% erhöhter Einfrierungsaufbau
    Verursacht 1025 bis 1538 Kälteschaden
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Generic */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    Stats
    {
    	has_quadruped_head_control = 1
    	quadruped_head_turn_duration_ms = 200
    }
    
    Actor
    {
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    StateMachine
    {
    	// used to disable/enable blocking for various skills
    	define_shared_state = "non_collidable; paused_emerge;"
    	on_or_create_state_non_collidable_1 = { RemoveCollidability(); }
    	on_or_create_state_non_collidable_0 = { MakeCollidable(); }
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Dashes */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "instant_turning;"
    
    	on_or_create_state_instant_turning_1 = { SetAnimatedTurnDuration( 0.035 ); }
    	on_state_instant_turning_0 = { ResetAnimatedTurnDuration(); }
    }
    
    /* ------------------------------------------------------------------------------------------------------------------- */
    /* Ice Cube Form */
    /* ------------------------------------------------------------------------------------------------------------------- */
    
    StateMachine
    {
    	define_shared_state = "am_ice;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChaosGodOwlBoss/IcyOwlBossMinion1"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Rakkar, the Frozen Talon",
        life = 2.5,
        energyShield = 0.11,
        damage = 3.33,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "GPAIceOwlBossFeatherSwipeLeft",
            "GPAIceOwlBossFeatherSwipeRight",
            "CTS1IceOwlBossExitIceForm",
            "CTS3IceOwlBossBecomeIce",
            "GAIceOwlBossDashKickLacerateLeft",
            "GAIceOwlBossDashKickLacerateRight",
            "GAIceOwlBossDiveBombImpact",
            "GSIceOwlBossIceSpikeDamage",
            "GSIceOwlBossIceCubePulse",
            "GSIceOwlBossSnowballFallingIce",
            "GSIceOwlBossSnowballColdSnap",
            "EAAIceOwlBossBlizzard",
            "EAAIceOwlBossDashKick",
            "EAAIceOwlBossDashLeftShort",
            "EAAIceOwlBossDashRightShort",
            "EAAIceOwlBossDiveBomb",
            "MDIceOwlBossSnowball",
            "SOIceOwlBossIceSpikeMarker",
            "GTIceOwlBossBecomeIce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAIceOwlBossFeatherSwipeLeft"] = {
        name = "GPAIceOwlBossFeatherSwipeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "projectile_speed_variation_+%",
            "projectile_speed_variation_+%",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAIceOwlBossFeatherSwipeRight"] = {
        name = "GPAIceOwlBossFeatherSwipeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "projectile_speed_variation_+%",
            "projectile_speed_variation_+%",
            "active_skill_hit_damage_stun_multiplier_+%_final",
            "number_of_additional_projectiles",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "distribute_projectiles_over_contact_points",
        },
        levels = {
            [1] = {60, 1800, 30, 150, 8, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS1IceOwlBossExitIceForm"] = {
        name = "CTS1IceOwlBossExitIceForm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CTS3IceOwlBossBecomeIce"] = {
        name = "CTS3IceOwlBossBecomeIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDashKickLacerateLeft"] = {
        name = "GAIceOwlBossDashKickLacerateLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDashKickLacerateRight"] = {
        name = "GAIceOwlBossDashKickLacerateRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, baseMultiplier = 2.15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAIceOwlBossDiveBombImpact"] = {
        name = "GAIceOwlBossDiveBombImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossIceSpikeDamage"] = {
        name = "GSIceOwlBossIceSpikeDamage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "ground_ice_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1010, 0, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossIceCubePulse"] = {
        name = "GSIceOwlBossIceCubePulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossSnowballFallingIce"] = {
        name = "GSIceOwlBossSnowballFallingIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceOwlBossSnowballColdSnap"] = {
        name = "GSIceOwlBossSnowballColdSnap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "hit_damage_freeze_multiplier_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 300, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossBlizzard"] = {
        name = "EAAIceOwlBossBlizzard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashKick"] = {
        name = "EAAIceOwlBossDashKick",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {-10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashLeftShort"] = {
        name = "EAAIceOwlBossDashLeftShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDashRightShort"] = {
        name = "EAAIceOwlBossDashRightShort",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAIceOwlBossDiveBomb"] = {
        name = "EAAIceOwlBossDiveBomb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDIceOwlBossSnowball"] = {
        name = "MDIceOwlBossSnowball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOIceOwlBossIceSpikeMarker"] = {
        name = "SOIceOwlBossIceSpikeMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceOwlBossBecomeIce"] = {
        name = "GTIceOwlBossBecomeIce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Verursacht 50% des Schadens als extra Kälteschaden
    active skill base physical damage % to convert to cold [50]
    FamilyMonsterDamageAsCold
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • non skill base all damage % to gain as cold 50 50 Global
  • active skill base physical damage % to convert to cold 50 50 Global
  • Spawn Tagsdefault: 0
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [-50]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final -50 -50 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Edit

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