疾速地雷
創造物
Skitter Mine
| Spectre | Y |
|---|---|
| Tags | 2HBluntMetal_onhit_audio, 法術, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement |
生命
80%
Energy Shield From Life
15%
+100%
抗性
傷害
80%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 10
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
80%
Model Size
50%
Type
VaalHumanoidCannonSkitterMine
Metadata
VaalHumanoidCannonLightningSkitterMine_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,275
4,826
708
931
傷害
186
法術傷害
186
命中
2,502
攻擊時間
1.5
經驗值
22,907
召喚物生命
4,712
Minion Energy Shield
832
召喚物傷害
775
召喚物護甲
9,652
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance2"
leveled_starting_effects = "DoLiterallyNothing"
}
StateMachine
{
define_shared_state = "activated = 1;"
on_or_create_state_activated_0 = "RemoveCollidability();"
on_or_create_state_activated_1 = "MakeCollidable();"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Life
{
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/skitterbot_volatile.epk' );"
on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/skitterbot_volatile.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonLightningSkitterMine_"] = {
name = "Skitter Mine",
life = 0.8,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.8,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"SkitterMineDetonate",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SkitterMineDetonate"] = {
name = "SkitterMineDetonate",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.