Skitter Mine



Spectre | Y |
---|---|
Tags | 2HBluntMetal_onhit_audio, 施法, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, 瓦尔, very_fast_movement |
生命
80%
Energy Shield From Life
15%
[护甲]
+100%
抗性




伤害
80%
命中
100%
Critical Hits Chance
5%
Attack Distance
4 ~ 10
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
80%
Model Size
50%
Type
VaalHumanoidCannonSkitterMine
Metadata
VaalHumanoidCannonLightningSkitterMine_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
5,275
[护甲]
4,826
708
931
伤害
186
法术伤害
186
命中
2,464
攻击间隔
1.5
经验值
22,907
召唤物生命
4,712
Minion Energy Shield
832
召唤物伤害
775
召唤物护甲
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkitterMineDetonate
法术, 范围, 伤害, 范围法术, 可触发
暴击几率: 6%
施放间隔: 1 秒
is area damage [1]
spell maximum action distance +% [150]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" leveled_starting_effects = "DoLiterallyNothing" } StateMachine { define_shared_state = "activated = 1;" on_or_create_state_activated_0 = "RemoveCollidability();" on_or_create_state_activated_1 = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/skitterbot_volatile.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/skitterbot_volatile.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonLightningSkitterMine_"] = { name = "Skitter Mine", life = 0.8, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "SkitterMineDetonate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkitterMineDetonate"] = { name = "SkitterMineDetonate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.