Mina Saltitante
Skitter Mine
SpectreY
Tags2HBluntMetal_onhit_audio, Conjurador, construct, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, Vaal, very_fast_movement
Vida
80%
Energy Shield From Life
15%
Armadura
+100%
Resistência
0 0 30 0
Damage
80%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
4 ~ 10
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
80%
Model Size
50%
Type
VaalHumanoidCannonSkitterMine
Metadata
VaalHumanoidCannonLightningSkitterMine_
Nível
68
Vida
5,275
Armadura
6,902
Evasão
477
Escudo de Energia
931
Damage
186
Dano Mágico
186
Precisão
2,180
Tempo de Ataque
1.5
Experiência
22,907
Minion Life
7,670
Minion Energy Shield
1,354
Minion Damage
1,517
Minion Armour
13,804
SkitterMineDetonate
Spell, Area, Damage, AreaSpell, Triggerable
Chance de Acerto Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 5763 a 17290 de Dano de Raio
is area damage [1]
spell maximum action distance +% [150]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "ChangeToStance2"
	leveled_starting_effects = "DoLiterallyNothing"
}

StateMachine
{
	define_shared_state = "activated;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_or_create_state_activated_0 = "RemoveCollidability();"
	on_or_create_state_activated_1 = "MakeCollidable();"
}

Life
{
	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/skitterbot_volatile.epk' );"
	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/skitterbot_volatile.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonLightningSkitterMine_"] = {
    name = "Skitter Mine",
    life = 0.8,
    energyShield = 0.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "SkitterMineDetonate",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkitterMineDetonate"] = {
    name = "SkitterMineDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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