Skitter Mine
Construct
SpectreY
Tags2HBluntMetal_onhit_audio, caster, construct, fast_movement, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, vaal, very_fast_movement
Life
80%
Energy Shield From Life
15%
Armour
+100%
Resistance
0 0 30 0
Damage
80%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
80%
Model Size
50%
Type
VaalHumanoidCannonSkitterMine
Metadata
VaalHumanoidCannonLightningSkitterMine_
Level
68
Life
5,275
Armour
4,826
Evasion Rating
708
Energy Shield
931
Damage
186
Spell Damage
186
Accuracy
2,464
Attack Time
1.5
Experience
22,907
Minion Life
4,712
Minion Energy Shield
832
Minion Damage
775
Minion Armour
9,652
SkitterMineDetonate
Spell, Area, Damage, AreaSpell, Triggerable
Critical Hit Chance: 6%
Cast Time: 1 sec
Deals 239.1 to 717.4 Lightning Damage
is area damage [1]
spell maximum action distance +% [150]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "ChangeToStance2"
	leveled_starting_effects = "DoLiterallyNothing"
}

StateMachine
{
	define_shared_state = "activated = 1;"

	on_or_create_state_activated_0 = "RemoveCollidability();"
	on_or_create_state_activated_1 = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/skitterbot_volatile.epk' );"
	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/skitterbot_volatile.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonLightningSkitterMine_"] = {
    name = "Skitter Mine",
    life = 0.8,
    energyShield = 0.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "SkitterMineDetonate",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkitterMineDetonate"] = {
    name = "SkitterMineDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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