Mina escurridiza
Skitter Mine
SpectreY
Tags2HBluntMetal_onhit_audio, Lanzador de hechizos, construct, golem, is_unarmed, metal_armour, mud_blood, no_final_gasp, no_shroud_walker, not_dex, uses_suicide_explode, Vaal, very_fast_movement
Vida
80%
Energy Shield From Life
15%
Armadura
+100%
Resistencia
0 0 30 0
Damage
80%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
4 ~ 10
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
80%
Model Size
50%
Type
VaalHumanoidCannonSkitterMine
Metadata
VaalHumanoidCannonLightningSkitterMine_
Nivel
68
Vida
5,275
Armadura
6,902
Evasión
477
Escudo de energía
931
Damage
186
Daño de hechizos
186
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
22,907
Minion Life
7,670
Minion Energy Shield
1,354
Minion Damage
1,517
Minion Armour
13,804
SkitterMineDetonate
Spell, Area, Damage, AreaSpell, Triggerable
Probabilidad de impacto crítico: 6%
Tiempo de lanzamiento: 1 seg
Inflige de 5763 a 17290 de daño de rayo
is area damage [1]
spell maximum action distance +% [150]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "ChangeToStance2"
	leveled_starting_effects = "DoLiterallyNothing"
}

StateMachine
{
	define_shared_state = "activated;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_or_create_state_activated_0 = "RemoveCollidability();"
	on_or_create_state_activated_1 = "MakeCollidable();"
}

Life
{
	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/skitterbot_volatile.epk' );"
	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/VaalHumanoidCannon/epk/skitterbot_volatile.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidCannon/VaalHumanoidCannonLightningSkitterMine_"] = {
    name = "Skitter Mine",
    life = 0.8,
    energyShield = 0.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "SkitterMineDetonate",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkitterMineDetonate"] = {
    name = "SkitterMineDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 150, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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