怨恨
惡魔
Spite
| Spectre | Y |
|---|---|
| Tags | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
| Packs |
生命
75%
Energy Shield From Life
15%
抗性
傷害
75%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 12
攻擊時間
1.32 Second
Damage Spread
±20%
經驗值
75%
Model Size
100%
Type
DeliriumMinion2
Metadata
DeliriumMinion2
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,818
2,413
708
873
傷害
175
法術傷害
175
命中
2,502
攻擊時間
1.32
經驗值
21,476
召喚物生命
5,198
Minion Energy Shield
780
召喚物傷害
727
召喚物護甲
2,413
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DeliriumMinionDemonProjectile
DeceleratingProjectileDeliriumMinion
法術, 投射物, 可觸發, 傷害, 攻擊, AttackInPlace
Base Damage: 140—210
暴擊率: 5%
施放時間: 2.5 秒
攻擊時間: 1.32 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/DeliriumMinion2"] = {
name = "Spite",
life = 0.75,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.75,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 12,
accuracy = 1,
skillList = {
"DeliriumMinionDemonProjectile",
"DeceleratingProjectileDeliriumMinionExplode",
"DeceleratingProjectileDeliriumMinion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DeliriumMinionDemonProjectile"] = {
name = "DeliriumMinionDemonProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 139, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileDeliriumMinionExplode"] = {
name = "DeceleratingProjectileDeliriumMinionExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_duration_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileDeliriumMinion"] = {
name = "DeceleratingProjectileDeliriumMinion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
怨恨
惡魔
Spite
| Spectre | Y |
|---|---|
| Tags | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
生命
75%
Energy Shield From Life
15%
抗性
傷害
75%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 12
攻擊時間
1.32 Second
Damage Spread
±20%
經驗值
75%
Model Size
100%
Type
DeliriumMinion2
Metadata
DeliriumMinionEssence2
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,818
2,413
708
873
傷害
175
法術傷害
175
命中
2,502
攻擊時間
1.32
經驗值
21,476
召喚物生命
5,198
Minion Energy Shield
780
召喚物傷害
727
召喚物護甲
2,413
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
DeliriumMinionDemonProjectile
DeceleratingProjectileDeliriumMinion
法術, 投射物, 可觸發, 傷害, 攻擊, AttackInPlace
Base Damage: 140—210
暴擊率: 5%
施放時間: 2.5 秒
攻擊時間: 1.32 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/DeliriumMinionEssence2"] = {
name = "Spite",
life = 0.75,
energyShield = 0.15,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.75,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 12,
accuracy = 1,
skillList = {
"DeliriumMinionDemonProjectile",
"DeceleratingProjectileDeliriumMinionExplode",
"DeceleratingProjectileDeliriumMinion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DeliriumMinionDemonProjectile"] = {
name = "DeliriumMinionDemonProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, 139, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileDeliriumMinionExplode"] = {
name = "DeceleratingProjectileDeliriumMinionExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"shock_duration_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileDeliriumMinion"] = {
name = "DeceleratingProjectileDeliriumMinion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"cast_time_overrides_attack_duration",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.