Spite


Spectre | Y |
---|---|
Tags | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
Packs |
生命
75%
Energy Shield From Life
15%
抗性




伤害
75%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 12
攻击间隔
1.32 Second
Damage Spread
±20%
经验值
75%
Model Size
100%
Type
DeliriumMinion2
Metadata
DeliriumMinion2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
选择 怪物等级
等级
68
生命
4,945
[护甲]
2,413
闪避值
477
能量护盾
873
伤害
175
法术伤害
175
命中
2,180
攻击间隔
1.32
经验值
21,476
Minion Life
4,418
Minion Energy Shield
780
Minion Damage
727
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumMinionDemonProjectile
法术, 投射物, 玩家投射物, 可触发, 伤害
暴击几率: 5%
施放间隔: 1.17 秒
造成 95.66- 287 [闪电]伤害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

DeceleratingProjectileDeliriumMinion
法术, 投射物, 可触发, 伤害, 攻击
Base Damage: 140–210
暴击几率: 5%
施放间隔: 2.5 秒
攻击间隔: 1.32 秒
冷却时间: 8 秒
造成 47.83- 143.5 [闪电]伤害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
DeceleratingProjectileDeliriumMinionExplode
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 95.66- 287 [闪电]伤害
感电持续时间延长 100%
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumMinion2"] = { name = "Spite", life = 0.75, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.75, damageSpread = 0.2, attackTime = 1.32, attackRange = 12, accuracy = 1, skillList = { "DeliriumMinionDemonProjectile", "DeceleratingProjectileDeliriumMinionExplode", "DeceleratingProjectileDeliriumMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMinionDemonProjectile"] = { name = "DeliriumMinionDemonProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 139, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileDeliriumMinionExplode"] = { name = "DeceleratingProjectileDeliriumMinionExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_duration_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileDeliriumMinion"] = { name = "DeceleratingProjectileDeliriumMinion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Spite


Spectre | Y |
---|---|
Tags | Claw_onhit_audio, demon, medium_movement, not_dex, not_str |
生命
75%
Energy Shield From Life
15%
抗性




伤害
75%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
4 ~ 12
攻击间隔
1.32 Second
Damage Spread
±20%
经验值
75%
Model Size
100%
Type
DeliriumMinion2
Metadata
DeliriumMinionEssence2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
选择 怪物等级
等级
68
生命
4,945
[护甲]
2,413
闪避值
477
能量护盾
873
伤害
175
法术伤害
175
命中
2,180
攻击间隔
1.32
经验值
21,476
Minion Life
4,418
Minion Energy Shield
780
Minion Damage
727
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DeliriumMinionDemonProjectile
法术, 投射物, 玩家投射物, 可触发, 伤害
暴击几率: 5%
施放间隔: 1.17 秒
造成 95.66- 287 [闪电]伤害
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

DeceleratingProjectileDeliriumMinion
法术, 投射物, 可触发, 伤害, 攻击
Base Damage: 140–210
暴击几率: 5%
施放间隔: 2.5 秒
攻击间隔: 1.32 秒
冷却时间: 8 秒
造成 47.83- 143.5 [闪电]伤害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
DeceleratingProjectileDeliriumMinionExplode
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 95.66- 287 [闪电]伤害
感电持续时间延长 100%
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelirium/DeliriumMinionEssence2"] = { name = "Spite", life = 0.75, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.75, damageSpread = 0.2, attackTime = 1.32, attackRange = 12, accuracy = 1, skillList = { "DeliriumMinionDemonProjectile", "DeceleratingProjectileDeliriumMinionExplode", "DeceleratingProjectileDeliriumMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DeliriumMinionDemonProjectile"] = { name = "DeliriumMinionDemonProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 139, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileDeliriumMinionExplode"] = { name = "DeceleratingProjectileDeliriumMinionExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_duration_+%", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileDeliriumMinion"] = { name = "DeceleratingProjectileDeliriumMinion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.