播孢者
Sporebearer
Spectre | Y |
---|---|
Tags | beast, humanoid, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
生命
115%
護甲
+50%
抗性
0
0
0
0
傷害
138%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 16
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
115%
Model Size
115%
Type
RootedGuy3
Metadata
RootedGuy3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,921
護甲
5,177
閃避值
477
傷害
322
法術傷害
322
命中
2,180
攻擊時間
1.5
經驗值
32,929
Minion Life
12,972
Minion Damage
2,617
Minion Armour
8,628
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 257–386
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSRootedHeadPop
可觸發, 法術, 傷害
施放時間: 1 秒
造成 8299 至 12449 混沌傷害
action attack or cast time uses animation length [1]
is area damage [1]
MPSRootedHeadSpike
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 257–386
暴擊率: 5%
攻擊時間: 1.5 秒
將 30% 的物理傷害轉換為混沌傷害
擊中時使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1066]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
GTRootedGuyHeadExplode
可觸發
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/RootedGuys/RootedReviveBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/RootedGuys/RootedReviveBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RootedGuys/RootedGuy03/RootedGuy3"] = { name = "Sporebearer", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.38, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSRootedHeadSpike", "GSRootedHeadPop", "GTRootedGuyHeadExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSRootedHeadSpike"] = { name = "MPSRootedHeadSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_spread_radius", "active_skill_base_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", "global_poison_on_hit", }, levels = { [1] = {1066, 5, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRootedHeadPop"] = { name = "GSRootedHeadPop", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRootedGuyHeadExplode"] = { name = "GTRootedGuyHeadExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.