凱斯的第九寶藏
The Ninth Treasure of Keth
SpectreN
Tags2HSharpMetal_onhit_audio, allows_inc_aoe, construct, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement
Packs
  • 凱斯的第九寶藏
  • 生命
    150%
    護甲值
    +100%
    抗性
    0 -30 30 0
    傷害
    227%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    5 ~ 16
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    200%
    Model Size
    130%
    Type
    EtchedBeetleLargeBoss
    Metadata
    LargeEtchedBeetleBoss
    等級
    68
    生命
    11,636
    護甲值
    6,902
    閃避值
    477
    傷害
    529
    法術傷害
    529
    命中
    2,180
    攻擊時間
    1.5
    經驗值
    57,268
    Minion Life
    16,920
    Minion Damage
    4,305
    Minion Armour
    13,804
    MeleeAtAnimationSpeedUniqueWithDirectionalKnockback
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    基礎攻擊
    Base Damage: 423–635
    暴擊率: 5%
    攻擊時間: 1.5 秒
    增加 100% 擊退距離
    擊中時會擊退敵人
    action attack or cast time uses animation length [1]
    base knockback speed +% [300]
    determine knockback direction from melee pattern [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSBeetleBossNuke
    可觸發, 法術, 傷害
    暴擊率: 5%
    施放時間: 3 秒
    造成 1152634579 閃電傷害
    15% 更多感電機率
    is area damage [1]
    GTBeetleBossLaserFront
    可觸發
    GTBeetleBossLaserBack
    可觸發
    GTBeetleBossLaserLeft
    可觸發
    GTBeetleBossLaserRight
    可觸發
    TBBeetleBossLaserFront
    法術, 可觸發, 攻擊, 傷害
    Base Damage: 423–635
    暴擊率: 5%
    施放時間: 1 秒
    攻擊時間: 1.5 秒
    造成 576317290 閃電傷害
    15% 更多感電機率
    base skill can be blocked [1]
    TBBeetleBossLaserBack
    法術, 可觸發, 攻擊, 傷害
    Base Damage: 423–635
    暴擊率: 5%
    施放時間: 1 秒
    攻擊時間: 1.5 秒
    造成 28828645 閃電傷害
    15% 更多感電機率
    base skill can be blocked [1]
    TBBeetleBossLaserLeft
    法術, 可觸發, 攻擊, 傷害
    Base Damage: 423–635
    暴擊率: 5%
    施放時間: 1 秒
    攻擊時間: 1.5 秒
    造成 28828645 閃電傷害
    15% 更多感電機率
    base skill can be blocked [1]
    TBBeetleBossLaserRight
    法術, 可觸發, 攻擊, 傷害
    Base Damage: 423–635
    暴擊率: 5%
    施放時間: 1 秒
    攻擊時間: 1.5 秒
    造成 28828645 閃電傷害
    15% 更多感電機率
    base skill can be blocked [1]
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/EtchedBeetles/BeetleBossPatrolBase"
    
    ControlZone {}
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state =
    	"
    		players;
    		laser_buildup;
    	"
    
    	define_shared_checkpoint_state = "dead;"
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 3900
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/EtchedBeetles/BeetleBossPatrolBase"
    
    Render
    {
    	has_light = true
    }
    
    StateMachine
    {
    	on_state_laser_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk' );"
    
    	on_state_laser_buildup_0 =
    	"
    		RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk' );
    		AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_builddown.epk', 0.3 );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk"
    	preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_builddown.epk"
    	preload_environment = "G2_4_2_boss"
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "BroodguardInRange"
    	life_percent_param = "BroodguardLifePercentage"
    	
    	range = 130
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/EtchedBeetles/BroodguardReplicatorAggroAudio.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleBoss"] = {
        name = "The Ninth Treasure of Keth",
        life = 1.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.27,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUniqueWithDirectionalKnockback",
            "DoLiterallyNothing",
            "GSBeetleBossNuke",
            "GTBeetleBossLaserFront",
            "GTBeetleBossLaserBack",
            "GTBeetleBossLaserLeft",
            "GTBeetleBossLaserRight",
            "TBBeetleBossLaserFront",
            "TBBeetleBossLaserBack",
            "TBBeetleBossLaserLeft",
            "TBBeetleBossLaserRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUniqueWithDirectionalKnockback"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "knockback_distance_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBeetleBossNuke"] = {
        name = "GSBeetleBossNuke",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserFront"] = {
        name = "GTBeetleBossLaserFront",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserBack"] = {
        name = "GTBeetleBossLaserBack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserLeft"] = {
        name = "GTBeetleBossLaserLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserRight"] = {
        name = "GTBeetleBossLaserRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserFront"] = {
        name = "TBBeetleBossLaserFront",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserBack"] = {
        name = "TBBeetleBossLaserBack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserLeft"] = {
        name = "TBBeetleBossLaserLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserRight"] = {
        name = "TBBeetleBossLaserRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.