凱斯的第九寶藏
野獸
The Ninth Treasure of Keth
| Spectre | N |
|---|---|
| Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
| Packs |
生命
150%
+100%
抗性
傷害
227%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 16
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
200%
Model Size
130%
Type
EtchedBeetleLargeBoss
Metadata
LargeEtchedBeetleBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUniqueWithDirectionalKnockback
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 423–635
暴擊率: 5%
攻擊時間: 1.5 秒
擊退距離增加 100%
擊退敵人
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTBeetleBossLaserFront
可觸發
GTBeetleBossLaserBack
可觸發
GTBeetleBossLaserLeft
可觸發
GTBeetleBossLaserRight
可觸發
DoLiterallyNothing
???
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/EtchedBeetles/BeetleBossPatrolBase"
ControlZone {}
Transitionable {}
StateMachine
{
define_shared_state =
"
players;
laser_buildup;
"
define_shared_checkpoint_state = "dead;"
}
Stats
{
set_monster_delay_item_drops_millis = 3900
set_base_heavy_stun_duration_ms = 5800
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/EtchedBeetles/BeetleBossPatrolBase"
BaseEvents
{
on_construction_complete =
"
IfAlive( (){}, (){ SetLightState( Off ); } );
"
}
Render
{
use_ao_lights = true
}
StateMachine
{
on_state_laser_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk' );"
on_state_laser_buildup_0 =
"
RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk' );
AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_builddown.epk', 0.3 );
"
}
Preload
{
preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk"
preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_builddown.epk"
preload_environment = "G2_4_2_boss"
}
GlobalAudioParamEvents
{
player_in_range_param = "BroodguardInRange"
life_percent_param = "BroodguardLifePercentage"
range = 130
}
Animated
{
preload_animated_object = "Metadata/Monsters/EtchedBeetles/BroodguardReplicatorAggroAudio.ao"
}
Life
{
on_death = "SetLightState( Off, 2.0 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleBoss"] = {
name = "The Ninth Treasure of Keth",
life = 1.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.27,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUniqueWithDirectionalKnockback",
"DoLiterallyNothing",
"GSBeetleBossNuke",
"GTBeetleBossLaserFront",
"GTBeetleBossLaserBack",
"GTBeetleBossLaserLeft",
"GTBeetleBossLaserRight",
"TBBeetleBossLaserFront",
"TBBeetleBossLaserBack",
"TBBeetleBossLaserLeft",
"TBBeetleBossLaserRight",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUniqueWithDirectionalKnockback"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"knockback_distance_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "???",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBeetleBossNuke"] = {
name = "GSBeetleBossNuke",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBeetleBossLaserFront"] = {
name = "GTBeetleBossLaserFront",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBeetleBossLaserBack"] = {
name = "GTBeetleBossLaserBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBeetleBossLaserLeft"] = {
name = "GTBeetleBossLaserLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBeetleBossLaserRight"] = {
name = "GTBeetleBossLaserRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBBeetleBossLaserFront"] = {
name = "TBBeetleBossLaserFront",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBBeetleBossLaserBack"] = {
name = "TBBeetleBossLaserBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBBeetleBossLaserLeft"] = {
name = "TBBeetleBossLaserLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBBeetleBossLaserRight"] = {
name = "TBBeetleBossLaserRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Actor.basic_action | ChangeToStance1, ChangeToStance2, ChangeToStance3 |
| Actor.leveled_starting_effects | EASPatrolEndTurn, DoLiterallyNothing |
| Functions.fix_orientation = | |
| Functions." | , |
| Functions./* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ | |
| Functions.this.temp_anim_orientation | arg1;, null; |
| Functions.AddOnActionEnd( | |
| Functions.SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); | |
| Functions.PlayAnimationType( Idle, 1.0, 0, 0 ); | |
| Functions.}, true ); | |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.players; | |
| StateMachine.laser_buildup; | |
| StateMachine.define_shared_checkpoint_state | dead; |
| Stats.monster_delay_item_drops_millis | 3900 |
| Stats.base_heavy_stun_duration_ms | 5800 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.