Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
The Ninth Treasure of Keth
CategoryBeastsBeast
IconEnemyArmourStrong IconEnemyResistanceColdWeak IconEnemyResistanceLightning
Spectre
AreaThe Lost City
Tagsallows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, Sword2H_onhit_audio, very_slow_movement
Packs
  • The Ninth Treasure of Keth
  • Life
    150%
    Armour
    +100%
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdWeak-15% IconEnemyResistanceLightning45% IconEnemyResistanceChaos0%
    Damage
    227%
    Accuracy
    100%
    5%
    Attack Distance
    5 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    130%
    Type
    EtchedBeetleLargeBoss
    Metadata
    LargeEtchedBeetleBoss
    Reservation
    84
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdWeak-30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos0%
    Reservation
    42.3%
    Resistance
    IconEnemyResistanceFire0% IconEnemyResistanceColdWeak-30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos0%
    Level
    22
    Life
    458
    Armour
    212
    Evasion Rating
    176
    Damage
    94
    Spell Damage
    94
    Accuracy
    316
    Attack Time
    1.5
    Experience
    1,592
    Minion Life
    1,511
    Minion Damage
    135
    Minion Armour
    424
    MeleeAtAnimationSpeedUniqueWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 75113
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    100% increased Knockback Distance
    Knocks Back Enemies
    action attack or cast time uses animation length [1]
    base knockback speed +% [300]
    determine knockback direction from melee pattern [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSBeetleBossNuke
    Triggerable, Spell, Damage, AttackInPlace
    Critical Hit Chance: 5%
    Cast Time: 3 sec
    Deals 86.69 to 260.1 Lightning Damage
    15% more chance to Shock
    is area damage [1]
    GTBeetleBossLaserFront
    Spell, Triggerable, AttackInPlace
    Cast Time: 1 sec
    GTBeetleBossLaserBack
    Spell, Triggerable, AttackInPlace
    Cast Time: 1 sec
    GTBeetleBossLaserLeft
    Spell, Triggerable, AttackInPlace
    Cast Time: 1 sec
    GTBeetleBossLaserRight
    Spell, Triggerable, AttackInPlace
    Cast Time: 1 sec
    TBBeetleBossLaserFront
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 75113
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Attack Time: 1.5 sec
    Deals 43.34 to 130 Lightning Damage
    15% more chance to Shock
    base skill can be blocked [1]
    TBBeetleBossLaserBack
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 75113
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Attack Time: 1.5 sec
    Deals 21.67 to 65.02 Lightning Damage
    15% more chance to Shock
    base skill can be blocked [1]
    TBBeetleBossLaserLeft
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 75113
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Attack Time: 1.5 sec
    Deals 21.67 to 65.02 Lightning Damage
    15% more chance to Shock
    base skill can be blocked [1]
    TBBeetleBossLaserRight
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 75113
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Attack Time: 1.5 sec
    Deals 21.67 to 65.02 Lightning Damage
    15% more chance to Shock
    base skill can be blocked [1]
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/EtchedBeetles/BeetleBossPatrolBase"
    
    ControlZone {}
    
    Transitionable {}
    
    StateMachine
    {
    	define_shared_state =
    	"
    		players;
    		laser_buildup;
    	"
    
    	define_shared_checkpoint_state = "dead;"
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 3900
    	set_base_heavy_stun_duration_ms = 5800
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleBoss"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "The Ninth Treasure of Keth",
        life = 1.5,
        damage = 2.27,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUniqueWithDirectionalKnockback",
            "DoLiterallyNothing",
            "GSBeetleBossNuke",
            "GTBeetleBossLaserFront",
            "GTBeetleBossLaserBack",
            "GTBeetleBossLaserLeft",
            "GTBeetleBossLaserRight",
            "TBBeetleBossLaserFront",
            "TBBeetleBossLaserBack",
            "TBBeetleBossLaserLeft",
            "TBBeetleBossLaserRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUniqueWithDirectionalKnockback"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "knockback_distance_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBeetleBossNuke"] = {
        name = "GSBeetleBossNuke",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserFront"] = {
        name = "GTBeetleBossLaserFront",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserBack"] = {
        name = "GTBeetleBossLaserBack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserLeft"] = {
        name = "GTBeetleBossLaserLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBeetleBossLaserRight"] = {
        name = "GTBeetleBossLaserRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserFront"] = {
        name = "TBBeetleBossLaserFront",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserBack"] = {
        name = "TBBeetleBossLaserBack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserLeft"] = {
        name = "TBBeetleBossLaserLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBBeetleBossLaserRight"] = {
        name = "TBBeetleBossLaserRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Actor.basic_actionChangeToStance1, ChangeToStance2, ChangeToStance3
    Actor.leveled_starting_effectsEASPatrolEndTurn, DoLiterallyNothing
    Functions.fix_orientation =
    Functions.",
    Functions./* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */
    Functions.this.temp_anim_orientationarg1;, null;
    Functions.AddOnActionEnd(
    Functions.SetOrientation( GetOrientation() + temp_anim_orientation, false, true );
    Functions.PlayAnimationType( Idle, 1.0, 0, 0 );
    Functions.}, true );
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.players;
    StateMachine.laser_buildup;
    StateMachine.define_shared_checkpoint_statedead;
    Stats.monster_delay_item_drops_millis3900
    Stats.base_heavy_stun_duration_ms5800
    Edit

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