Le neuvième trésor de Keth
Bête
The Ninth Treasure of Keth
| Spectre | N |
|---|---|
| Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, insect, lightning_affinity, melee, monster_summons_adds, mud_blood, no_mirror_image, not_dex, not_int, quest_null_monster_mods, very_slow_movement |
| Packs |
Vie
150%
+100%
Résistance
Damage
227%
Précision
100%
Touches critiques Chance
5%
Attack Distance
5 ~ 16
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
EtchedBeetleLargeBoss
Metadata
LargeEtchedBeetleBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
11,636
4,826
Damage
529
Dégâts des sorts
529
Précision
2,502
Temps d'attaque
1.5
Expérience
57,268
Minion Life
10,395
Minion Damage
2,199
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 423–635
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
100% d'Augmentation de la Distance de Repoussement
Repousse les Ennemis
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSBeetleBossNuke
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 3 sec.
15% Davantage de chances d'Électrocuter
is area damage [1]
GTBeetleBossLaserFront
Triggerable
GTBeetleBossLaserBack
Triggerable
GTBeetleBossLaserLeft
Triggerable
GTBeetleBossLaserRight
Triggerable
TBBeetleBossLaserFront
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps d'attaque: 1.5 sec.
15% Davantage de chances d'Électrocuter
base skill can be blocked [1]
TBBeetleBossLaserBack
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps d'attaque: 1.5 sec.
15% Davantage de chances d'Électrocuter
base skill can be blocked [1]
TBBeetleBossLaserLeft
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps d'attaque: 1.5 sec.
15% Davantage de chances d'Électrocuter
base skill can be blocked [1]
TBBeetleBossLaserRight
Spell, Triggerable, Attack, Damage
Base Damage: 423–635
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps d'attaque: 1.5 sec.
15% Davantage de chances d'Électrocuter
base skill can be blocked [1]
DoLiterallyNothing
???
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/EtchedBeetles/BeetleBossPatrolBase"
ControlZone {}
Transitionable {}
StateMachine
{
define_shared_state =
"
players;
laser_buildup;
"
define_shared_checkpoint_state = "dead;"
}
Stats
{
set_monster_delay_item_drops_millis = 3900
set_base_heavy_stun_duration_ms = 5800
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/EtchedBeetles/BeetleBossPatrolBase"
BaseEvents
{
on_construction_complete =
"
IfAlive( (){}, (){ SetLightState( Off ); } );
"
}
Render
{
use_ao_lights = true
}
StateMachine
{
on_state_laser_buildup_1 = "AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk' );"
on_state_laser_buildup_0 =
"
RemoveEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk' );
AddEffectPack( 'Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_builddown.epk', 0.3 );
"
}
Preload
{
preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_buildup.epk"
preload_epk = "Metadata/Monsters/EtchedBeetles/Effects/Epk/gemfront_builddown.epk"
preload_environment = "G2_4_2_boss"
}
GlobalAudioParamEvents
{
player_in_range_param = "BroodguardInRange"
life_percent_param = "BroodguardLifePercentage"
range = 130
}
Animated
{
preload_animated_object = "Metadata/Monsters/EtchedBeetles/BroodguardReplicatorAggroAudio.ao"
}
Life
{
on_death = "SetLightState( Off, 2.0 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleBoss"] = {
name = "The Ninth Treasure of Keth",
life = 1.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.27,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUniqueWithDirectionalKnockback",
"DoLiterallyNothing",
"GSBeetleBossNuke",
"GTBeetleBossLaserFront",
"GTBeetleBossLaserBack",
"GTBeetleBossLaserLeft",
"GTBeetleBossLaserRight",
"TBBeetleBossLaserFront",
"TBBeetleBossLaserBack",
"TBBeetleBossLaserLeft",
"TBBeetleBossLaserRight",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUniqueWithDirectionalKnockback"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"knockback_distance_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "???",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBeetleBossNuke"] = {
name = "GSBeetleBossNuke",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBeetleBossLaserFront"] = {
name = "GTBeetleBossLaserFront",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBeetleBossLaserBack"] = {
name = "GTBeetleBossLaserBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBeetleBossLaserLeft"] = {
name = "GTBeetleBossLaserLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBeetleBossLaserRight"] = {
name = "GTBeetleBossLaserRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBBeetleBossLaserFront"] = {
name = "TBBeetleBossLaserFront",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBBeetleBossLaserBack"] = {
name = "TBBeetleBossLaserBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBBeetleBossLaserLeft"] = {
name = "TBBeetleBossLaserLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBBeetleBossLaserRight"] = {
name = "TBBeetleBossLaserRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_shock_chance_+%_final",
"base_skill_can_be_blocked",
},
levels = {
[1] = {0.5, 1.5, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Actor.basic_action | ChangeToStance1, ChangeToStance2, ChangeToStance3 |
| Actor.leveled_starting_effects | EASPatrolEndTurn, DoLiterallyNothing |
| Functions.fix_orientation = | |
| Functions." | , |
| Functions./* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ | |
| Functions.this.temp_anim_orientation | arg1;, null; |
| Functions.AddOnActionEnd( | |
| Functions.SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); | |
| Functions.PlayAnimationType( Idle, 1.0, 0, 0 ); | |
| Functions.}, true ); | |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.players; | |
| StateMachine.laser_buildup; | |
| StateMachine.define_shared_checkpoint_state | dead; |
| Stats.monster_delay_item_drops_millis | 3900 |
| Stats.base_heavy_stun_duration_ms | 5800 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.