Cecaelian Angler
Beast| Spectre | |
|---|---|
| Tags | beast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, very_slow_movement |
| Packs |
Life
120%
Energy Shield From Life
5%
Armour
+40%
Resistance
Damage
90%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
7 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experience
120%
Model Size
50%
Type
Expedition2AngerfishParasite
Metadata
AnglerFishParasiteExpedition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,908
Armour
3,378
Evasion Rating
708
Energy Shield
495
Damage
210
Spell Damage
210
Accuracy
2,502
Attack Time
1.5
Experience
34,361
Minion Life
8,316
Minion Energy Shield
416
Minion Damage
872
Minion Armour
5,309
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 168—252
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/CrustaceanFaction/AnglerFishParasiteExpedition"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cecaelian Angler",
life = 1.2,
energyShield = 0.05,
damage = 0.9,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













