Angler der Cecaelian
Biest
Cecaelian Angler
| Spectre | |
|---|---|
| Tags | beast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, very_slow_movement |
| Packs |
Leben
120%
Energy Shield From Life
5%
+40%
Widerstand
Damage
90%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
7 ~ 11
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
50%
Type
Expedition2AngerfishParasite
Metadata
AnglerFishParasiteExpedition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
9,908
3,378
708
Damage
210
Zauberschaden
210
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
34,361
Minion Life
8,316
Minion Energy Shield
416
Minion Damage
872
Minion Armour
5,309
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 168—252
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/CrustaceanFaction/AnglerFishParasiteExpedition"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cecaelian Angler",
life = 1.2,
energyShield = 0.05,
damage = 0.9,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












