Dezzic Soldier
Beastprevent all drop slots failing [1]
| Spectre | |
|---|---|
| Tags | beast, expedition_monster, insect, not_dex, not_int, physical_affinity, slow_movement, Stab_onhit_audio |
| Packs |
Life
225%
Armour
+50%
Resistance
Damage
225%
Accuracy
100%
Critical Hits Chance
6%
Attack Distance
9 ~ 18
Attack Time
1.5 Second
Damage Spread
±20%
Experience
225%
Model Size
200%
Type
Expedition2AntCarrier
Metadata
AntCarrierExpedition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
18,578
Armour
3,620
Evasion Rating
708
Damage
525
Spell Damage
525
Accuracy
2,502
Attack Time
1.5
Experience
64,427
Minion Life
15,593
Minion Damage
2,180
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 420—629
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTExpeditionCarrierAntPounce
Spell, Movement, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 14 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
skill maximum travel distance [60]
spell maximum action distance +% [-50]
walk emerge extra distance [-9]
CGEExpeditionCarrierAntPounce
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Cast Time: 1 sec
Deals 239.1 Physical damage per second
active skill area of effect radius +% final [25]
base skill effect duration [6000]
ground blood art variation [1017]
is area damage [1]
TCExpeditionAntCarrierCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Table Charge
Base Damage: 420—629
Critical Hit Chance: 5%
Attack Damage: 20%
Attack Time: 1.5 sec
Cooldown Time: 14 sec
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Deals 80% less Attack damage
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
GAExpeditionAntCarrierCharge
Triggerable, Attack, AttackInPlace
Base Damage: 420—629
Critical Hit Chance: 5%
Attack Damage: 150%
Attack Time: 1.5 sec
Deals 50% more Attack damage
action attack or cast time uses animation length [1]
is area damage [1]
GAExpeditionAntCarrierLeapImpact
Triggerable, Attack, AttackInPlace
Base Damage: 420—629
Critical Hit Chance: 5%
Attack Damage: 125%
Attack Time: 1.5 sec
Deals 25% more Attack damage
is area damage [1]
voll slam damage +% final at centre [25]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/AntFaction/AntCarrierExpedition"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Dezzic Soldier",
life = 2.25,
damage = 2.25,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 18,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"CGEExpeditionCarrierAntPounce",
"TCExpeditionAntCarrierCharge",
"GAExpeditionAntCarrierCharge",
"GAExpeditionAntCarrierLeapImpact",
"DTTExpeditionCarrierAntPounce",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEExpeditionCarrierAntPounce"] = {
name = "CGEExpeditionCarrierAntPounce",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"ground_blood_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, 1017, 25, 6000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TCExpeditionAntCarrierCharge"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ignores_proximity_shield",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionAntCarrierCharge"] = {
name = "GAExpeditionAntCarrierCharge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionAntCarrierLeapImpact"] = {
name = "GAExpeditionAntCarrierLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {25, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTExpeditionCarrierAntPounce"] = {
name = "DTTExpeditionCarrierAntPounce",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-9, 40, 60, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
prevent all drop slots failing [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













