IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
デジック・ソルジャ
CategoryBeasts
IconEnemyArmourStrong IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
prevent all drop slots failing [1]
Dezzic Soldier
Spectre
Tagsbeast, expedition_monster, insect, not_dex, not_int, physical_affinity, slow_movement, Stab_onhit_audio
Packs
  • デジック・ソルジャ, デジック・ボンバーディア, デジック・バーストバグ, デジック・ネトラー
  • ライフ
    225%
    耐性
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    225%
    命中力
    100%
    Attack Distance
    9 ~ 18
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    225%
    Model Size
    200%
    Type
    Expedition2AntCarrier
    Metadata
    AntCarrierExpedition
    レベル
    68
    ライフ
    18,578
    Damage
    525
    スペルダメージ
    525
    命中力
    2,502
    アタックタイム
    1.5
    経験値
    64,427
    Minion Life
    15,593
    Minion Damage
    2,180
    Minion Armour
    6,033
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    基本アタック
    Base Damage: 420629
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    DTTExpeditionCarrierAntPounce
    Spell, Movement, AttackInPlace
    キャストタイム: 1 秒
    クールダウン時間: 14 秒
    action attack or cast time uses animation length [1]
    leap slam minimum distance [40]
    skill maximum travel distance [60]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-9]
    CGEExpeditionCarrierAntPounce
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    キャストタイム: 1 秒
    毎秒239.1物理ダメージを与える
    active skill area of effect radius +% final [25]
    base skill effect duration [6000]
    ground blood art variation [1017]
    is area damage [1]
    TCExpeditionAntCarrierCharge
    Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
    テーブルチャージ
    Base Damage: 420629
    アタックダメージ: 20%
    アタックタイム: 1.5 秒
    クールダウン時間: 14 秒
    敵に向かって突進し、盾で強打することで敵をはねつけスタンさせる。道を塞いでいる敵は横に押しのけられる。ダメージとスタンは移動距離に比例する。マルチストライクでサポートすることができない。
    アタックダメージが80%低下する
    action attack or cast time uses animation length [1]
    ignores proximity shield [1]
    is area damage [1]
    iconshieldcharge
    GAExpeditionAntCarrierCharge
    Triggerable, Attack, AttackInPlace
    Base Damage: 420629
    アタックダメージ: 150%
    アタックタイム: 1.5 秒
    アタックダメージが50%上昇する
    action attack or cast time uses animation length [1]
    is area damage [1]
    GAExpeditionAntCarrierLeapImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 420629
    アタックダメージ: 125%
    アタックタイム: 1.5 秒
    アタックダメージが25%上昇する
    is area damage [1]
    voll slam damage +% final at centre [25]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/AntFaction/AntCarrierExpedition"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Dezzic Soldier",
        life = 2.25,
        damage = 2.25,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEExpeditionCarrierAntPounce",
            "TCExpeditionAntCarrierCharge",
            "GAExpeditionAntCarrierCharge",
            "GAExpeditionAntCarrierLeapImpact",
            "DTTExpeditionCarrierAntPounce",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEExpeditionCarrierAntPounce"] = {
        name = "CGEExpeditionCarrierAntPounce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "ground_blood_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 1017, 25, 6000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TCExpeditionAntCarrierCharge"] = {
        name = "Table Charge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionAntCarrierCharge"] = {
        name = "GAExpeditionAntCarrierCharge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpeditionAntCarrierLeapImpact"] = {
        name = "GAExpeditionAntCarrierLeapImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {25, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTExpeditionCarrierAntPounce"] = {
        name = "DTTExpeditionCarrierAntPounce",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "skill_maximum_travel_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-9, 40, 60, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    prevent all drop slots failing [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • prevent all drop slots failing 1 1 Global
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