Forsaken Hulk

Area: Mawdun Quarry, The Ziggurat Refuge
Spectre | Y |
---|---|
Area | Mawdun Quarry, The Ziggurat Refuge, Mawdun Quarry |
Tags | allows_inc_aoe, giant, human, humanoid, large_model, melee, MonsterBlunt_onhit_audio, physical_affinity, red_blood, very_slow_movement |
Packs |
Life
250%
Resistance




Damage
250%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
RamGiant
Metadata
RamGiantQuarry
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
65
Life
16,283
Armour
2,023
Evasion Rating
440
Damage
531
Spell Damage
531
Accuracy
1,974
Attack Time
1.5
Experience
53,768
Minion Life
15,705
Minion Damage
2,072
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 425–637
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

RamGiantWheelSlam
RamGiantWheelSlamImpact
Triggerable, Attack
Base Damage: 425–637
Critical Hit Chance: 5%
Attack Damage: 200%
Attack Time: 1.5 sec
Deals 100% more Attack Damage
is area damage [1]
voll slam damage +% final at centre [20]
RamGiantWheelThrowImpact
Triggerable, Attack
Base Damage: 425–637
Critical Hit Chance: 5%
Attack Damage: 200%
Attack Time: 1.5 sec
Deals 100% more Attack Damage
base is projectile [1]
is area damage [1]
RamGiantWheelThrow
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 425–637
Critical Hit Chance: 5%
Attack Time: 1.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
base deal no damage [1]
main hand base maximum attack distance [65]
projectile spread radius [3]
projectile uses contact position [1]
GARamGiantStomp
Triggerable, Attack
Base Damage: 425–637
Critical Hit Chance: 5%
Attack Damage: 125%
Attack Time: 1.5 sec
Deals 25% more Attack Damage
is area damage [1]
voll slam damage +% final at centre [20]
Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "wheelvisible = 1;" } Stats { set_base_heavy_stun_duration_ms = 3400 }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" StateMachine {} Animated { on_event_contact_for_Wheel_attack_02 = "DetachAllOfType( 'Metadata/Monsters/RamGiant/attachments/RamGiantFaridunWheel.ao' );" on_event_dropwheel_for_Wheel_knockdown_fwd_01 = "DetachAllOfType( 'Metadata/Monsters/RamGiant/attachments/RamGiantFaridunWheel.ao' );" on_event_dropwheel_for_Wheel_knockdown_bwd_01 = "DetachAllOfType( 'Metadata/Monsters/RamGiant/attachments/RamGiantFaridunWheel.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RamGiant/RamGiantQuarry"] = { name = "Forsaken Hulk", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "RamGiantWheelSlam", "RamGiantWheelSlamImpact", "RamGiantWheelThrowImpact", "RamGiantWheelThrow", "GARamGiantStomp", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RamGiantWheelSlam"] = { name = "RamGiantWheelSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RamGiantWheelSlamImpact"] = { name = "RamGiantWheelSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RamGiantWheelThrowImpact"] = { name = "RamGiantWheelThrowImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_is_projectile", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RamGiantWheelThrow"] = { name = "RamGiantWheelThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "projectile_spread_radius", "projectile_uses_contact_position", "base_deal_no_damage", }, levels = { [1] = {65, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARamGiantStomp"] = { name = "GARamGiantStomp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.