Gold-melted Blacksmith
Spectre | Y |
---|---|
Area | The Molten Vault, The Ziggurat Refuge, The Molten Vault |
Tags | 2HBluntWood_onhit_audio, allows_inc_aoe, construct, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement |
Packs |
Life
180%
Armour
+75%
Ailment Threshold
%
Resistance
30
-30
0
0
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experience
180%
Model Size
130%
Type
VaalForgeMan
Metadata
VaalForgeMan
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
70
Life
15,689
Armour
3,877
Evasion
502
Energy Shield
0
Damage
446
Spell Damage
446
Accuracy
0
Attack Time
1.5
Experience
62,350
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTVaalForgemanSunder
Triggerable
Cooldown Time: 8.5 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
spell maximum action distance +% [-50]
GSVaalForgemanSunderSpike1
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVaalForgemanSunderSpike2
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Damage: 60%
Attack Time: 1.5 sec
Deals 40% less Attack Damage
15% more Area of Effect
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
15% more Area of Effect
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVaalForgemanSunderSpike3
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Damage: 80%
Attack Time: 1.5 sec
Deals 20% less Attack Damage
35% more Area of Effect
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
35% more Area of Effect
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSVaalForgemanSunderSpike4
Triggerable, Attack
Base Damage: 357–535
[Critical|Critical Hit] Chance: 5%
Attack Time: 1.5 sec
70% more Area of Effect
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2450 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor { on_effect_start_GTVaalForgemanSunder = "AddEffectPackAttached( 'VaalForgeManWeaponHeat', 'Metadata/Monsters/VaalForgeMan/attachments/VaalForgemasterHammer.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalForgeMan/VaalForgeMan"] = { name = "Gold-melted Blacksmith", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "GSVaalForgemanSunderSpike1", "GSVaalForgemanSunderSpike2", "GSVaalForgemanSunderSpike3", "GSVaalForgemanSunderSpike4", "GTVaalForgemanSunder", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalForgemanSunderSpike1"] = { name = "GSVaalForgemanSunderSpike1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_+%_final", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalForgemanSunderSpike2"] = { name = "GSVaalForgemanSunderSpike2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_+%_final", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalForgemanSunderSpike3"] = { name = "GSVaalForgemanSunderSpike3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_+%_final", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {35, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalForgemanSunderSpike4"] = { name = "GSVaalForgemanSunderSpike4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_+%_final", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalForgemanSunder"] = { name = "GTVaalForgemanSunder", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }