溶金のブラックスミス
Gold-melted Blacksmith
SpectreY
Area溶融した宝物庫, ジッグラトの避難所, 溶融した宝物庫
Tags2HBluntWood_onhit_audio, allows_inc_aoe, construct, humanoid, melee, mud_blood, not_dex, not_int, physical_affinity, very_fast_movement
Packs
  • 溶融した宝物庫, 溶融した宝物庫: 溶金のブラックスミス, 溶金のシャンブラー, 溶金のシャンブラー
  • 溶融した宝物庫, 溶融した宝物庫: 溶金のブラックスミス, 溶金のシャンブラー, 溶金のシャンブラー
  • ジッグラトの避難所: 溶金のブラックスミス, 溶金のシャンブラー, 溶金のシャンブラー, 溶金のシャンブラー, 溶金のシャンブラー
  • ライフ
    180%
    アーマー
    +75%
    耐性
    30 -30 0 0
    Damage
    180%
    命中
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    180%
    Model Size
    130%
    Type
    VaalForgeMan
    Metadata
    VaalForgeMan
    レベル
    70
    ライフ
    15,689
    アーマー
    6,785
    回避力
    502
    Damage
    446
    スペルダメージ
    446
    命中
    2,328
    Attack Time
    1.5
    経験値
    62,350
    Minion Life
    22,079
    Minion Damage
    3,892
    Minion Armour
    12,600
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 357–535
    クリティカルヒット率: 5%
    Attack Time: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GTVaalForgemanSunder
    Triggerable
    クールダウン時間: 8.5 秒
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-50]
    GSVaalForgemanSunderSpike1
    Triggerable, Attack
    Base Damage: 357–535
    クリティカルヒット率: 5%
    アタックダメージ: 50%
    Attack Time: 1.5 秒
    アタックダメージが50%低下する
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GSVaalForgemanSunderSpike2
    Triggerable, Attack
    Base Damage: 357–535
    クリティカルヒット率: 5%
    アタックダメージ: 60%
    Attack Time: 1.5 秒
    アタックダメージが40%低下する
    効果範囲が15%上昇する
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GSVaalForgemanSunderSpike3
    Triggerable, Attack
    Base Damage: 357–535
    クリティカルヒット率: 5%
    アタックダメージ: 80%
    Attack Time: 1.5 秒
    アタックダメージが20%低下する
    効果範囲が35%上昇する
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GSVaalForgemanSunderSpike4
    Triggerable, Attack
    Base Damage: 357–535
    クリティカルヒット率: 5%
    Attack Time: 1.5 秒
    効果範囲が70%上昇する
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2450
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_effect_start_GTVaalForgemanSunder = "AddEffectPackAttached( 'VaalForgeManWeaponHeat', 'Metadata/Monsters/VaalForgeMan/attachments/VaalForgemasterHammer.ao' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalForgeMan/VaalForgeMan"] = {
        name = "Gold-melted Blacksmith",
        life = 1.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSVaalForgemanSunderSpike1",
            "GSVaalForgemanSunderSpike2",
            "GSVaalForgemanSunderSpike3",
            "GSVaalForgemanSunderSpike4",
            "GTVaalForgemanSunder",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalForgemanSunderSpike1"] = {
        name = "GSVaalForgemanSunderSpike1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_+%_final",
            "is_area_damage",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalForgemanSunderSpike2"] = {
        name = "GSVaalForgemanSunderSpike2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_+%_final",
            "is_area_damage",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {15, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalForgemanSunderSpike3"] = {
        name = "GSVaalForgemanSunderSpike3",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_+%_final",
            "is_area_damage",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {35, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalForgemanSunderSpike4"] = {
        name = "GSVaalForgemanSunderSpike4",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_+%_final",
            "is_area_damage",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVaalForgemanSunder"] = {
        name = "GTVaalForgemanSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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