Infested Cadaver
Beast
SpectreY
Tagsbeast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
Life
125%
Energy Shield From Life
15%
Armour
+50%
Resistance
0 0 0 0
Damage
125%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
125%
Model Size
120%
Type
Cocoons2
Metadata
Cocoons2__
Level
68
Life
8,242
Armour
3,620
Evasion Rating
477
Energy Shield
1,454
Damage
291
Spell Damage
291
Accuracy
2,180
Attack Time
1.5
Experience
35,793
Minion Life
7,363
Minion Energy Shield
1,299
Minion Damage
1,211
Minion Armour
6,033
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 233–350
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTCocoonCasterTendrils
Triggerable
Cooldown Time: 4.2 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
CGECocoonSporeRelease
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 132.9 Base Chaos Damage per second
action attack or cast time uses animation length [1]
base lightning damage to deal per minute [7971]
base skill effect duration [4500]
ground sulphite art variation [1000]
TBCocoonLightningTendrils
Spell, Triggerable, Attack, Damage
Base Damage: 233–350
Cast Time: 1 sec
Attack Time: 1.5 sec
Deals 4.551 to 13.65 Lightning Damage
Deals 4.551 to 10.92 Chaos Damage
generic skill trigger skills with id [1]
EASCocoonSporeRelease
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSCocoonTendrilImpact
Triggerable, Spell, Damage
Cast Time: 1 sec
Deals 43.05 to 129.1 Lightning Damage
Deals 43.05 to 103.3 Chaos Damage
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/RootedGuys/RootedReviveBase"

Stats
{
	strafe_distance_+% = -60
}

StateMachine
{
	define_shared_state =
	"
		lock_on;
		sporing;
	"
}

Transitionable 
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/RootedGuys/RootedReviveBase"

StateMachine
{
	on_state_sporing_0 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/Cocoons2/Degen_cloud_emit.ao', fade_out, _, _, _, 1 );"

	on_or_create_state_sporing_1 =
	"
		PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/Cocoons2/Degen_cloud_emit.ao', fade_in, _, _, _, 1 );
		Delay( 0.5, { PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/Cocoons2/Degen_cloud_emit.ao', loop, _, _, _, 1 ); } );
	"
}

Transitionable
{
	on_transition =
	"
		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RootedGuys/Cocoons2/Cocoon2AggroAudio.ao' ); } );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RootedGuys/Cocoons2/Cocoons2__"] = {
    name = "Infested Cadaver",
    life = 1.25,
    energyShield = 0.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGECocoonSporeRelease",
        "GSCocoonTendrilImpact",
        "EASCocoonSporeRelease",
        "TBCocoonLightningTendrils",
        "GTCocoonCasterTendrils",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGECocoonSporeRelease"] = {
    name = "CGECocoonSporeRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_sulphite_art_variation",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 0.5, 4500, 1000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCocoonTendrilImpact"] = {
    name = "GSCocoonTendrilImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCocoonSporeRelease"] = {
    name = "EASCocoonSporeRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBCocoonLightningTendrils"] = {
    name = "TBCocoonLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCocoonCasterTendrils"] = {
    name = "GTCocoonCasterTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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