感染した献体
Infested Cadaver
Spectre | Y |
---|---|
Tags | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
ライフ
125%
Energy Shield From Life
15%
防具
+50%
Ailment Threshold
%
耐性
0
0
0
0
Damage
125%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
125%
Model Size
120%
Type
Cocoons2
Metadata
Cocoons2__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
9,696
防具
3,451
回避
477
エナジーシールド
0
Damage
291
スペルダメージ
291
命中
0
Attack Time
1.5
経験値
35,793
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 233–350
[Critical|クリティカルヒット]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTCocoonCasterTendrils
Triggerable
クールダウン時間: 4.2 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
spell maximum action distance +% [-45]
CGECocoonSporeRelease
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒17.3の基礎混沌ダメージを与える
action attack or cast time uses animation length [1]
base lightning damage to deal per minute [1035]
base skill effect duration [4500]
ground sulphite art variation [1000]
action attack or cast time uses animation length [1]
base lightning damage to deal per minute [1035]
base skill effect duration [4500]
ground sulphite art variation [1000]
TBCocoonLightningTendrils
Spell, Triggerable, Attack, Damage
Base Damage: 233–350
キャストタイム: 1 秒
Attack Time: 1.5 秒
0.97130225から2.914の雷ダメージを与える
0.97130225から2.331の混沌ダメージを与える
generic skill trigger skills with id [1]
0.97130225から2.331の混沌ダメージを与える
generic skill trigger skills with id [1]
EASCocoonSporeRelease
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
spell maximum action distance +% [-60]
GSCocoonTendrilImpact
Triggerable, Spell, Damage
キャストタイム: 1 秒
5.59から16.77の雷ダメージを与える
5.59から13.42の混沌ダメージを与える
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
5.59から13.42の混沌ダメージを与える
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/RootedGuys/RootedReviveBase" Stats { strafe_distance_+% = -60 } StateMachine { define_shared_state = " lock_on; sporing; " } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/RootedGuys/RootedReviveBase" StateMachine { on_state_sporing_0 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/Cocoons2/Degen_cloud_emit.ao', fade_out, _, _, _, 1 );" on_or_create_state_sporing_1 = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/Cocoons2/Degen_cloud_emit.ao', fade_in, _, _, _, 1 ); Delay( 0.5, { PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/Cocoons2/Degen_cloud_emit.ao', loop, _, _, _, 1 ); } ); " } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RootedGuys/Cocoons2/Cocoon2AggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RootedGuys/Cocoons2/Cocoons2__"] = { name = "Infested Cadaver", life = 1.25, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGECocoonSporeRelease", "GSCocoonTendrilImpact", "EASCocoonSporeRelease", "TBCocoonLightningTendrils", "GTCocoonCasterTendrils", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGECocoonSporeRelease"] = { name = "CGECocoonSporeRelease", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_sulphite_art_variation", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 0.5, 4500, 1000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCocoonTendrilImpact"] = { name = "GSCocoonTendrilImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "generic_skill_trigger_id", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCocoonSporeRelease"] = { name = "EASCocoonSporeRelease", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBCocoonLightningTendrils"] = { name = "TBCocoonLightningTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCocoonCasterTendrils"] = { name = "GTCocoonCasterTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
感染した献体
Infested Cadaver
Spectre | Y |
---|---|
Tags | beast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio |
ライフ
125%
Energy Shield From Life
15%
防具
+50%
Ailment Threshold
%
耐性
0
0
0
0
Damage
125%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
経験値
125%
Model Size
120%
Type
Cocoons2
Metadata
Cocoons2__legs_inherit
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
9,696
防具
3,451
回避
477
エナジーシールド
0
Damage
291
スペルダメージ
291
命中
0
Attack Time
1.5
経験値
35,793
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 233–350
[Critical|クリティカルヒット]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTCocoonCasterTendrils
Triggerable
クールダウン時間: 4.2 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
spell maximum action distance +% [-45]
CGECocoonSporeRelease
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒17.3の基礎混沌ダメージを与える
action attack or cast time uses animation length [1]
base lightning damage to deal per minute [1035]
base skill effect duration [4500]
ground sulphite art variation [1000]
action attack or cast time uses animation length [1]
base lightning damage to deal per minute [1035]
base skill effect duration [4500]
ground sulphite art variation [1000]
TBCocoonLightningTendrils
Spell, Triggerable, Attack, Damage
Base Damage: 233–350
キャストタイム: 1 秒
Attack Time: 1.5 秒
0.97130225から2.914の雷ダメージを与える
0.97130225から2.331の混沌ダメージを与える
generic skill trigger skills with id [1]
0.97130225から2.331の混沌ダメージを与える
generic skill trigger skills with id [1]
EASCocoonSporeRelease
クールダウン時間: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
spell maximum action distance +% [-60]
GSCocoonTendrilImpact
Triggerable, Spell, Damage
キャストタイム: 1 秒
5.59から16.77の雷ダメージを与える
5.59から13.42の混沌ダメージを与える
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
5.59から13.42の混沌ダメージを与える
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/RootedGuys/RootedReviveBase" Positioned { on_initial_position_set = "SetUsesDirectionalRunAnimations( true );" } Stats { strafe_distance_+% = -60 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/RootedGuys/RootedReviveBase" Render { selection_height_override = 210 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RootedGuys/Cocoons2/Cocoons2__legs_inherit"] = { name = "Infested Cadaver", life = 1.25, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGECocoonSporeRelease", "GSCocoonTendrilImpact", "EASCocoonSporeRelease", "TBCocoonLightningTendrils", "GTCocoonCasterTendrils", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGECocoonSporeRelease"] = { name = "CGECocoonSporeRelease", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_sulphite_art_variation", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 0.5, 4500, 1000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCocoonTendrilImpact"] = { name = "GSCocoonTendrilImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "generic_skill_trigger_id", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASCocoonSporeRelease"] = { name = "EASCocoonSporeRelease", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBCocoonLightningTendrils"] = { name = "TBCocoonLightningTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCocoonCasterTendrils"] = { name = "GTCocoonCasterTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }