Befallener Kadaver
Infested Cadaver
SpectreY
Tagsbeast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
Leben
125%
Energy Shield From Life
15%
Rüstung
+50%
Widerstand
0 0 0 0
Damage
125%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
5 ~ 10
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
125%
Model Size
120%
Type
Cocoons2
Metadata
Cocoons2__
Stufe
68
Leben
8,242
Rüstung
5,177
Ausweichwert
477
Energieschild
1,454
Damage
291
Zauberschaden
291
Genauigkeit
2,180
Angriffszeit
1.5
Erfahrung
35,793
Minion Life
11,985
Minion Energy Shield
2,115
Minion Damage
2,371
Minion Armour
8,628
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233–350
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTCocoonCasterTendrils
Triggerable
Abklingzeit: 4.2 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
CGECocoonSporeRelease
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 3201.8 Basis-Chaosschaden pro Sekunde
action attack or cast time uses animation length [1]
base lightning damage to deal per minute [192107]
base skill effect duration [4500]
ground sulphite art variation [1000]
TBCocoonLightningTendrils
Spell, Triggerable, Attack, Damage
Base Damage: 233–350
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
Verursacht 35.1 bis 105.3 Blitzschaden
Verursacht 35.1 bis 84.23 Chaosschaden
generic skill trigger skills with id [1]
EASCocoonSporeRelease
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSCocoonTendrilImpact
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 1037 bis 3112 Blitzschaden
Verursacht 1037 bis 2490 Chaosschaden
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/RootedGuys/RootedReviveBase"

Stats
{
	strafe_distance_+% = -60
}

StateMachine
{
	define_shared_state =
	"
		lock_on;
		sporing;
	"
}

Transitionable 
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/RootedGuys/RootedReviveBase"

StateMachine
{
	on_state_sporing_0 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/Cocoons2/Degen_cloud_emit.ao', fade_out, _, _, _, 1 );"

	on_or_create_state_sporing_1 =
	"
		PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/Cocoons2/Degen_cloud_emit.ao', fade_in, _, _, _, 1 );
		Delay( 0.5, { PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/Cocoons2/Degen_cloud_emit.ao', loop, _, _, _, 1 ); } );
	"
}

Transitionable
{
	on_transition =
	"
		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RootedGuys/Cocoons2/Cocoon2AggroAudio.ao' ); } );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RootedGuys/Cocoons2/Cocoons2__"] = {
    name = "Infested Cadaver",
    life = 1.25,
    energyShield = 0.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGECocoonSporeRelease",
        "GSCocoonTendrilImpact",
        "EASCocoonSporeRelease",
        "TBCocoonLightningTendrils",
        "GTCocoonCasterTendrils",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGECocoonSporeRelease"] = {
    name = "CGECocoonSporeRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_sulphite_art_variation",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 0.5, 4500, 1000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCocoonTendrilImpact"] = {
    name = "GSCocoonTendrilImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCocoonSporeRelease"] = {
    name = "EASCocoonSporeRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBCocoonLightningTendrils"] = {
    name = "TBCocoonLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCocoonCasterTendrils"] = {
    name = "GTCocoonCasterTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Befallener Kadaver
Infested Cadaver
SpectreY
Tagsbeast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
Leben
125%
Energy Shield From Life
15%
Rüstung
+50%
Widerstand
0 0 0 0
Damage
125%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
5 ~ 10
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
125%
Model Size
120%
Type
Cocoons2
Metadata
Cocoons2__legs_inherit
Stufe
68
Leben
8,242
Rüstung
5,177
Ausweichwert
477
Energieschild
1,454
Damage
291
Zauberschaden
291
Genauigkeit
2,180
Angriffszeit
1.5
Erfahrung
35,793
Minion Life
11,985
Minion Energy Shield
2,115
Minion Damage
2,371
Minion Armour
8,628
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233–350
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTCocoonCasterTendrils
Triggerable
Abklingzeit: 4.2 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
CGECocoonSporeRelease
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 3201.8 Basis-Chaosschaden pro Sekunde
action attack or cast time uses animation length [1]
base lightning damage to deal per minute [192107]
base skill effect duration [4500]
ground sulphite art variation [1000]
TBCocoonLightningTendrils
Spell, Triggerable, Attack, Damage
Base Damage: 233–350
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
Verursacht 35.1 bis 105.3 Blitzschaden
Verursacht 35.1 bis 84.23 Chaosschaden
generic skill trigger skills with id [1]
EASCocoonSporeRelease
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSCocoonTendrilImpact
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Verursacht 1037 bis 3112 Blitzschaden
Verursacht 1037 bis 2490 Chaosschaden
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/RootedGuys/RootedReviveBase"

Positioned
{
	on_initial_position_set = "SetUsesDirectionalRunAnimations( true );"
}

Stats
{
	strafe_distance_+% = -60
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/RootedGuys/RootedReviveBase"

Render
{
	selection_height_override = 210
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RootedGuys/Cocoons2/Cocoons2__legs_inherit"] = {
    name = "Infested Cadaver",
    life = 1.25,
    energyShield = 0.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGECocoonSporeRelease",
        "GSCocoonTendrilImpact",
        "EASCocoonSporeRelease",
        "TBCocoonLightningTendrils",
        "GTCocoonCasterTendrils",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGECocoonSporeRelease"] = {
    name = "CGECocoonSporeRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_sulphite_art_variation",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 0.5, 4500, 1000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCocoonTendrilImpact"] = {
    name = "GSCocoonTendrilImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCocoonSporeRelease"] = {
    name = "EASCocoonSporeRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBCocoonLightningTendrils"] = {
    name = "TBCocoonLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCocoonCasterTendrils"] = {
    name = "GTCocoonCasterTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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