Cadáver infestado
Infested Cadaver
SpectreY
Tagsbeast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
Vida
125%
Energy Shield From Life
15%
Armadura
+50%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
125%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
125%
Model Size
120%
Type
Cocoons2
Metadata
Cocoons2__
Nivel
68
Vida
9,696
Armadura
5,177
Evasión
477
Energy Shield
1,164
Damage
291
Daño de hechizos
291
Precisión
1,090
Attack Time
1.5
Experiencia
35,793
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 233–350
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTCocoonCasterTendrils
Triggerable
Tiempo de recarga: 4.2 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
CGECocoonSporeRelease
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 17.3 de daño de caos base por segundo
action attack or cast time uses animation length [1]
base lightning damage to deal per minute [1035]
base skill effect duration [4500]
ground sulphite art variation [1000]
TBCocoonLightningTendrils
Spell, Triggerable, Attack, Damage
Base Damage: 233–350
Tiempo de lanzamiento: 1 seg
Attack Time: 1.5 seg
Inflige de 0.97130225 a 2.914 de daño de rayo
Inflige de 0.97130225 a 2.331 de daño de caos
generic skill trigger skills with id [1]
EASCocoonSporeRelease
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSCocoonTendrilImpact
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 5.59 a 16.77 de daño de rayo
Inflige de 5.59 a 13.42 de daño de caos
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/RootedGuys/RootedReviveBase"

Stats
{
	strafe_distance_+% = -60
}

StateMachine
{
	define_shared_state =
	"
		lock_on;
		sporing;
	"
}

Transitionable 
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/RootedGuys/RootedReviveBase"

StateMachine
{
	on_state_sporing_0 = "PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/Cocoons2/Degen_cloud_emit.ao', fade_out, _, _, _, 1 );"

	on_or_create_state_sporing_1 =
	"
		PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/Cocoons2/Degen_cloud_emit.ao', fade_in, _, _, _, 1 );
		Delay( 0.5, { PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/Cocoons2/Degen_cloud_emit.ao', loop, _, _, _, 1 ); } );
	"
}

Transitionable
{
	on_transition =
	"
		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RootedGuys/Cocoons2/Cocoon2AggroAudio.ao' ); } );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RootedGuys/Cocoons2/Cocoons2__"] = {
    name = "Infested Cadaver",
    life = 1.25,
    energyShield = 0.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGECocoonSporeRelease",
        "GSCocoonTendrilImpact",
        "EASCocoonSporeRelease",
        "TBCocoonLightningTendrils",
        "GTCocoonCasterTendrils",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGECocoonSporeRelease"] = {
    name = "CGECocoonSporeRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_sulphite_art_variation",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 0.5, 4500, 1000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCocoonTendrilImpact"] = {
    name = "GSCocoonTendrilImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCocoonSporeRelease"] = {
    name = "EASCocoonSporeRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBCocoonLightningTendrils"] = {
    name = "TBCocoonLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCocoonCasterTendrils"] = {
    name = "GTCocoonCasterTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Cadáver infestado
Infested Cadaver
SpectreY
Tagsbeast, humanoid, insect, not_dex, slow_movement, Unarmed_onhit_audio
Vida
125%
Energy Shield From Life
15%
Armadura
+50%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
125%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
125%
Model Size
120%
Type
Cocoons2
Metadata
Cocoons2__legs_inherit
Nivel
68
Vida
9,696
Armadura
5,177
Evasión
477
Energy Shield
1,164
Damage
291
Daño de hechizos
291
Precisión
1,090
Attack Time
1.5
Experiencia
35,793
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 233–350
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTCocoonCasterTendrils
Triggerable
Tiempo de recarga: 4.2 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-45]
CGECocoonSporeRelease
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 17.3 de daño de caos base por segundo
action attack or cast time uses animation length [1]
base lightning damage to deal per minute [1035]
base skill effect duration [4500]
ground sulphite art variation [1000]
TBCocoonLightningTendrils
Spell, Triggerable, Attack, Damage
Base Damage: 233–350
Tiempo de lanzamiento: 1 seg
Attack Time: 1.5 seg
Inflige de 0.97130225 a 2.914 de daño de rayo
Inflige de 0.97130225 a 2.331 de daño de caos
generic skill trigger skills with id [1]
EASCocoonSporeRelease
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GSCocoonTendrilImpact
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 5.59 a 16.77 de daño de rayo
Inflige de 5.59 a 13.42 de daño de caos
action attack or cast time uses animation length [1]
generic skill trigger id [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/RootedGuys/RootedReviveBase"

Positioned
{
	on_initial_position_set = "SetUsesDirectionalRunAnimations( true );"
}

Stats
{
	strafe_distance_+% = -60
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/RootedGuys/RootedReviveBase"

Render
{
	selection_height_override = 210
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RootedGuys/Cocoons2/Cocoons2__legs_inherit"] = {
    name = "Infested Cadaver",
    life = 1.25,
    energyShield = 0.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGECocoonSporeRelease",
        "GSCocoonTendrilImpact",
        "EASCocoonSporeRelease",
        "TBCocoonLightningTendrils",
        "GTCocoonCasterTendrils",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGECocoonSporeRelease"] = {
    name = "CGECocoonSporeRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "base_lightning_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_sulphite_art_variation",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 0.5, 4500, 1000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCocoonTendrilImpact"] = {
    name = "GSCocoonTendrilImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCocoonSporeRelease"] = {
    name = "EASCocoonSporeRelease",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBCocoonLightningTendrils"] = {
    name = "TBCocoonLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.25, 0.75, 0.25, 0.60000002384186, 1, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCocoonCasterTendrils"] = {
    name = "GTCocoonCasterTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}