Lightless Vengewing
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAbyss/Lightless/CarrionWingAbyssSpectre |
Area | Lightless Passage, Abyssal Depths, Lightless Void |
Tags | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Packs |
Life
130%
Resistance




Damage
130%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
4 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
CarrionWingAbyss
Metadata
CarrionWingAbyss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
79
Life
19,143
Armour
4,540
Evasion Rating
887
Damage
421
Spell Damage
421
Accuracy
3,596
Attack Time
1.5
Experience
106,163
Minion Life
12,718
Minion Damage
2,198
Minion Armour
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 337–506
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

TBAbyssCarrionWingBeam
Spell, Triggerable, Attack, Damage
Base Damage: 337–506
Critical Hit Chance: 5%
Cast Time: 1 sec
Attack Time: 1.5 sec
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
spell maximum action distance +% [-60]
GSAbyssCarrionWingBeamImpact
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
DTTCarrionWingDodgeLeft
Spell, Movement
Cast Time: 0.566 sec
Cooldown Time: 4 sec
action do not face target [1]
DTTCarrionWingDodgeRight
Spell, Movement
Cast Time: 0.566 sec
Cooldown Time: 4 sec
action do not face target [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2833 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CarrionWing/Audio/CarrionWingAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CarrionWing/Audio/CarrionWingAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Lightless/CarrionWingAbyss"] = { name = "Lightless Vengewing", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DTTCarrionWingDodgeLeft", "DTTCarrionWingDodgeRight", "TBAbyssCarrionWingBeam", "GSAbyssCarrionWingBeamImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCarrionWingDodgeLeft"] = { name = "DTTCarrionWingDodgeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCarrionWingDodgeRight"] = { name = "DTTCarrionWingDodgeRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBAbyssCarrionWingBeam"] = { name = "TBAbyssCarrionWingBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAbyssCarrionWingBeamImpact"] = { name = "GSAbyssCarrionWingBeamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Lightless Vengewing



ignore actor scale from stats [1]
Spectre | Y |
---|---|
Tags | abyssal, Beast_onhit_audio, demon, fast_movement, fire_affinity, lightless_faction |
Life
130%
Resistance




Damage
130%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
4 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
130%
Model Size
100%
Type
CarrionWingAbyss
Metadata
CarrionWingAbyssSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
10,084
Armour
2,413
Evasion Rating
708
Damage
303
Spell Damage
303
Accuracy
2,464
Attack Time
1.5
Experience
37,224
Minion Life
9,009
Minion Damage
1,259
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 242–364
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

TBAbyssCarrionWingBeam
Spell, Triggerable, Attack, Damage
Base Damage: 242–364
Critical Hit Chance: 5%
Cast Time: 1 sec
Attack Time: 1.5 sec
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
spell maximum action distance +% [-60]
GSAbyssCarrionWingBeamImpact
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
DTTCarrionWingDodgeLeft
Spell, Movement
Cast Time: 0.566 sec
Cooldown Time: 4 sec
action do not face target [1]
DTTCarrionWingDodgeRight
Spell, Movement
Cast Time: 0.566 sec
Cooldown Time: 4 sec
action do not face target [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2833 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CarrionWing/Audio/CarrionWingAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/CarrionWing/Audio/CarrionWingAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Lightless/CarrionWingAbyssSpectre"] = { name = "Lightless Vengewing", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DTTCarrionWingDodgeLeft", "DTTCarrionWingDodgeRight", "TBAbyssCarrionWingBeam", "GSAbyssCarrionWingBeamImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCarrionWingDodgeLeft"] = { name = "DTTCarrionWingDodgeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTCarrionWingDodgeRight"] = { name = "DTTCarrionWingDodgeRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.566, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBAbyssCarrionWingBeam"] = { name = "TBAbyssCarrionWingBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAbyssCarrionWingBeamImpact"] = { name = "GSAbyssCarrionWingBeamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.